Player Matchup

Kukulkan
Kukulkan
Gilgamish 500
Kukulkan
Level 6
God Stats
4W - 1L
1,301 SR
Queue Stats
5W - 2L
1,285 Elo+
Party 1
Neith
Neith
IGOTRONA
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Noobtoooo
Cabrakan
Level 27
God Stats
6W - 1L
1,428 SR
Queue Stats
122W - 114L
1,426 Elo+
Solo
Geb
Geb
RG0000FF
Geb
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,471 Elo+
Party 1
Da Ji
Da Ji
imamascot
Da Ji
Level 26
God Stats
5W - 6L
1,463 SR
Queue Stats
38W - 43L
1,329 Elo+
Solo
Team Averages
Level 13
1,438 SR
1,402 Elo+

VS

Team Averages
Level 15
1,465 SR
1,483 Elo+
Yemoja
Yemoja
BeauxTheOmega
Yemoja
Level 26
God Stats
61W - 87L
1,446 SR
Queue Stats
125W - 197L
1,388 Elo+
Solo
Persephone
Persephone
HsOy-Lucifer
Persephone
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,678 Elo+
Solo
Fenrir
Fenrir
Meneke_luna
Fenrir
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
dylanrayroberts
Izanami
Level 8
God Stats
8W - 10L
1,593 SR
Queue Stats
86W - 77L
1,373 Elo+
Solo
Freya
Freya
skeetchskurch
Freya
Level 26
God Stats
77W - 76L
1,519 SR
Queue Stats
91W - 94L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gilgamish 500
Kukulkan
17
2 / 0 / 14
10,283
1,028
10,041
2,779
1,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IGOTRONA
Neith
19
15 / 3 / 14
13,047
1,305
22,482
10,006
4,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Noobtoooo
Cabrakan
18
5 / 3 / 13
11,272
1,127
13,976
12,289
11,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 0 / 20
11,449
1,145
6,344
8,195
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
imamascot
Da Ji
18
13 / 3 / 14
12,471
1,247
17,296
8,817
4,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

274

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
9,096
910
2,609
16,020
7,941
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Persephone
HsOy-Lucifer
Persephone
15
2 / 4 / 2
9,375
938
7,455
11,211
3,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
4 / 11 / 2
9,892
989
9,096
15,818
10,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 8 / 4
9,910
991
11,918
18,109
5,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 6
9,868
987
7,050
18,154
5,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
37
Kills
9
9
Deaths
37
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Kukulkan
Gilgamish 500
Kukulkan
2
0
14
9
L
Persephone
HsOy-Lucifer
Persephone
2
4
2
0.75
W
Neith
IGOTRONA
Neith
15
3
14
7.33
L
Fenrir
4
11
2
0.45
W
Cabrakan
Noobtoooo
Cabrakan
5
3
13
3.83
W
2
0
20
12
L
2
8
4
0.5
W
Da Ji
imamascot
Da Ji
13
3
14
6.67
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,139
Damage
38,128
42,086
Taken
79,312
30,551
Mitigated
32,921
7,896
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,609
903
1,043
310
16,020
7,941
0
3,419
12,601
18,938
0
W
Kukulkan
Gilgamish 500
Kukulkan
10,041
105
0
252
2,779
1,249
0
848
1,931
22,289
0
L
Persephone
HsOy-Lucifer
Persephone
7,455
555
0
926
11,211
3,105
0
5,552
5,655
23,610
0
W
Neith
IGOTRONA
Neith
22,482
13,506
0
3,908
10,006
4,557
0
4,322
5,684
0
49,714
L
Fenrir
9,096
2,221
0
556
15,818
10,421
0
6,481
9,337
0
20,677
W
Cabrakan
Noobtoooo
Cabrakan
13,976
1,900
205
1,969
12,289
11,029
0
5,096
7,193
35,529
0
W
6,344
340
0
1,454
8,195
9,313
0
3,049
5,146
27,530
0
L
11,918
6,387
0
273
18,109
5,565
0
8,560
9,549
0
34,231
W
Da Ji
imamascot
Da Ji
17,296
5,043
0
108
8,817
4,403
0
3,799
5,018
0
21,597
L
7,050
2,441
0
3,674
18,154
5,889
0
6,349
11,805
26,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,522
Gold Earned
48,141
200
Minions Killed
164
15
Camps Cleared
3
981,880
Distance Traveled
774,402
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,096
910
23
2
0
146,927
0
W
Kukulkan
10,283
1,028
30
3
1
215,237
0
L
Persephone
9,375
938
32
3
1
140,305
0
W
Neith
13,047
1,305
88
9
1
166,046
1
L
Fenrir
9,892
989
22
2
0
156,332
0
W
Cabrakan
11,272
1,127
40
4
11
195,535
0
W
Geb
11,449
1,145
22
2
1
211,172
1
L
Izanami
9,910
991
42
4
1
174,837
0
W
Da Ji
12,471
1,247
20
2
1
193,890
0
L
Freya
9,868
987
45
5
1
156,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role