Player Matchup

Zhong Kui
Zhong Kui
Kage naga
Zhong Kui
Level 124
God Stats
0W - 4L
1,162 SR
Queue Stats
176W - 198L
1,578 Elo+
Party 2
Fafnir
Fafnir
Paddiniho
Fafnir
Level 52
God Stats
88W - 32L
1,729 SR
Queue Stats
155W - 75L
1,653 Elo+
Party 2
Achilles
Achilles
SkunkSweat
Achilles
Level 147
God Stats
20W - 35L
1,478 SR
Queue Stats
179W - 187L
1,594 Elo+
Party 2
Fenrir
Fenrir
l InDaFace l
Fenrir
Level 129
God Stats
7W - 15L
1,695 SR
Queue Stats
72W - 74L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
nuclear bear117
Jormungandr
Level 104
God Stats
12W - 19L
1,527 SR
Queue Stats
171W - 211L
1,550 Elo+
Party 2
Team Averages
Level 111
1,518 SR
1,587 Elo+

VS

Team Averages
Level 101
1,465 SR
1,558 Elo+
Xing Tian
Xing Tian
AuTeeZm
Xing Tian
Level 89
God Stats
11W - 3L
1,743 SR
Queue Stats
400W - 344L
1,531 Elo+
Party 3
Cliodhna
Cliodhna
BigFatHeavyNuts
Cliodhna
Level 83
God Stats
1W - 2L
1,197 SR
Queue Stats
279W - 265L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
MxS Frogki
Kukulkan
Level 112
God Stats
14W - 27L
1,437 SR
Queue Stats
349W - 429L
1,494 Elo+
Solo
Charybdis
Charybdis
RynGc
Charybdis
Level 101
God Stats
7W - 2L
1,787 SR
Queue Stats
178W - 153L
1,608 Elo+
Party 3
Horus
Horus
UR_MERKED23
Horus
Level 119
God Stats
1W - 1L
1,160 SR
Queue Stats
488W - 428L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kage naga
Zhong Kui
18
5 / 5 / 3
12,023
481
15,912
22,132
13,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Paddiniho
Fafnir
14
1 / 6 / 2
9,924
397
4,773
15,809
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
SkunkSweat
Achilles
19
2 / 2 / 5
11,401
456
13,191
22,986
10,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
2 / 8 / 4
9,202
368
8,677
24,452
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
nuclear bear117
Jormungandr
18
5 / 7 / 1
11,791
472
19,950
23,102
19,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AuTeeZm
Xing Tian
19
3 / 0 / 19
13,362
534
10,238
23,387
35,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
20
9 / 5 / 9
13,319
533
16,030
17,520
7,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
MxS Frogki
Kukulkan
19
3 / 6 / 8
12,281
491
12,695
14,578
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RynGc
Charybdis
20
8 / 1 / 9
13,543
542
23,384
17,119
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 7
14,022
561
16,250
20,458
15,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
15
Kills
28
28
Deaths
15
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AuTeeZm
Xing Tian
3
0
19
12.5
W
Cliodhna
9
5
9
2.7
L
Zhong Kui
Kage naga
Zhong Kui
5
5
3
1.3
W
Kukulkan
MxS Frogki
Kukulkan
3
6
8
1.17
L
Fafnir
Paddiniho
Fafnir
1
6
2
0.33
W
Charybdis
RynGc
Charybdis
8
1
9
12.5
L
Achilles
SkunkSweat
Achilles
2
2
5
2.25
W
5
3
7
2.83
L
Fenrir
2
8
4
0.5
L
Jormungandr
nuclear bear117
Jormungandr
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,503
Damage
78,597
108,481
Taken
93,062
77,635
Mitigated
71,851
29,619
Healing
33,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AuTeeZm
Xing Tian
10,238
1,039
272
5,436
23,387
35,441
654
8,751
14,148
35,125
0
W
Cliodhna
16,030
2,173
0
3,732
17,520
7,797
2,593
6,491
10,804
0
78,658
L
Zhong Kui
Kage naga
Zhong Kui
15,912
641
0
10,246
22,132
13,782
620
4,695
17,261
96,378
0
W
Kukulkan
MxS Frogki
Kukulkan
12,695
1,521
35
1,287
14,578
6,341
1,568
6,562
7,830
87,445
0
L
Fafnir
Paddiniho
Fafnir
4,773
937
0
1,863
15,809
17,441
0
3,614
12,047
24,272
0
W
Charybdis
RynGc
Charybdis
23,384
11,677
0
9,614
17,119
6,676
7,181
5,594
11,187
0
138,857
L
Achilles
SkunkSweat
Achilles
13,191
3,259
0
9,711
22,986
10,759
360
4,998
17,789
0
99,747
W
16,250
9,262
2,795
9,983
20,458
15,596
2,459
12,059
6,998
0
87,225
L
Fenrir
8,677
1,154
0
2,523
24,452
16,199
0
4,779
19,503
1,040
46,800
L
Jormungandr
nuclear bear117
Jormungandr
19,950
2,792
0
5,276
23,102
19,454
79
4,214
18,668
85,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
66,527
574
Minions Killed
653
0
Camps Cleared
0
2,203,721
Distance Traveled
2,329,155
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,362
534
47
2
0
486,412
0
W
Cliodhna
13,319
533
107
4
0
509,902
3
L
Zhong Kui
12,023
481
198
8
0
424,658
3
W
Kukulkan
12,281
491
159
6
0
428,702
1
L
Fafnir
9,924
397
18
1
0
442,033
5
W
Charybdis
13,543
542
182
7
0
458,928
6
L
Achilles
11,401
456
140
6
0
555,944
17
W
Horus
14,022
561
158
6
0
445,211
3
L
Fenrir
9,202
368
61
2
0
418,739
1
L
Jormungandr
11,791
472
157
6
0
362,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role