Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JespZZ
Mercury
Level 5
God Stats
1W - 2L
1,708 SR
Queue Stats
17W - 21L
1,572 Elo+
Solo
Xing Tian
Xing Tian
LordDiPalma
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,533 Elo+
Solo
Artemis
Artemis
Wikenny
Artemis
Level 27
God Stats
3W - 3L
1,589 SR
Queue Stats
43W - 45L
1,484 Elo+
Solo
Janus
Janus
Zottis
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,804 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,579 Elo+

VS

Team Averages
Level 21
1,536 SR
1,461 Elo+
Kukulkan
Kukulkan
Geanx4272
Kukulkan
Level 29
God Stats
23W - 22L
1,390 SR
Queue Stats
161W - 191L
1,432 Elo+
Solo
Yemoja
Yemoja
Mamaki san
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 1
Discordia
Discordia
PãodeMeel
Discordia
Level 27
God Stats
27W - 9L
1,810 SR
Queue Stats
200W - 114L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
RIP Hr
Kuzenbo
Level 18
God Stats
1W - 0L
1,183 SR
Queue Stats
9W - 7L
1,448 Elo+
Party 1
Susano
Susano
TravoMaitê
Susano
Level 25
God Stats
89W - 21L
1,800 SR
Queue Stats
248W - 128L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 6 / 5
10,718
1,072
11,213
13,853
5,147
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
JespZZ
Mercury
16
1 / 7 / 6
9,243
924
3,200
13,943
5,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
LordDiPalma
Xing Tian
16
2 / 3 / 8
10,146
1,015
4,933
16,300
22,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Wikenny
Artemis
16
1 / 9 / 6
9,087
909
7,860
13,021
5,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Zottis
Janus
16
1 / 5 / 9
9,821
982
8,675
13,692
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

124

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Geanx4272
Kukulkan
17
1 / 0 / 17
10,337
1,034
14,404
3,429
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Mamaki san
Yemoja
17
0 / 2 / 11
9,263
926
3,385
8,029
8,499
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PãodeMeel
Discordia
18
7 / 0 / 15
11,790
1,179
21,335
4,425
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
RIP Hr
Kuzenbo
17
1 / 5 / 10
9,286
929
6,441
13,618
17,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
17
21 / 4 / 2
13,828
1,383
18,380
11,276
4,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
11
Kills
30
30
Deaths
11
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
6
5
1.42
W
Kukulkan
Geanx4272
Kukulkan
1
0
17
9.5
L
Mercury
JespZZ
Mercury
1
7
6
0.57
L
Xing Tian
LordDiPalma
Xing Tian
2
3
8
2
W
Yemoja
Mamaki san
Yemoja
0
2
11
2.75
W
Discordia
PãodeMeel
Discordia
7
0
15
14.5
W
Kuzenbo
RIP Hr
Kuzenbo
1
5
10
1.2
W
Susano
21
4
2
5.5
L
Artemis
Wikenny
Artemis
1
9
6
0.44
L
Janus
Zottis
Janus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,881
Damage
63,945
70,809
Taken
40,777
43,242
Mitigated
34,493
2,803
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,213
5,317
0
2,343
13,853
5,147
0
7,703
5,930
31,743
0
W
Kukulkan
Geanx4272
Kukulkan
14,404
696
0
0
3,429
1,669
0
1,879
1,550
43,862
0
L
Mercury
JespZZ
Mercury
3,200
597
0
10
13,943
5,174
0
7,740
5,961
0
20,211
L
Xing Tian
LordDiPalma
Xing Tian
4,933
499
0
0
16,300
22,135
0
10,804
5,268
15,248
0
W
Yemoja
Mamaki san
Yemoja
3,385
939
856
0
8,029
8,499
0
5,519
2,510
7,220
0
W
Discordia
PãodeMeel
Discordia
21,335
834
166
1,124
4,425
1,732
0
1,421
3,004
52,303
0
W
Kuzenbo
RIP Hr
Kuzenbo
6,441
1,967
0
1,856
13,618
17,716
0
9,079
4,539
12,255
0
W
Susano
18,380
7,370
0
200
11,276
4,877
0
6,923
4,353
0
30,098
L
Artemis
Wikenny
Artemis
7,860
3,971
0
450
13,021
5,464
0
8,846
3,949
0
25,451
L
Janus
Zottis
Janus
8,675
1,170
0
0
13,692
5,322
0
9,344
4,136
30,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,015
Gold Earned
54,504
194
Minions Killed
196
6
Camps Cleared
7
911,507
Distance Traveled
898,158
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,718
1,072
46
5
2
176,883
1
W
Kukulkan
10,337
1,034
68
7
0
179,168
0
L
Mercury
9,243
924
30
3
3
189,671
0
L
Xing Tian
10,146
1,015
8
1
0
208,484
0
W
Yemoja
9,263
926
7
1
2
171,504
2
W
Discordia
11,790
1,179
74
7
1
205,133
3
W
Kuzenbo
9,286
929
27
3
1
184,118
1
W
Susano
13,828
1,383
20
2
3
158,235
0
L
Artemis
9,087
909
42
4
1
148,649
0
L
Janus
9,821
982
68
7
0
187,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role