Player Matchup

Hades
Hades
 
Hades
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Alphahawk514
Cernunnos
Level 18
God Stats
3W - 5L
1,261 SR
Queue Stats
20W - 22L
1,447 Elo+
Party 2
Thanatos
Thanatos
Srkuaker
Thanatos
Level 32
God Stats
12W - 6L
1,481 SR
Queue Stats
41W - 32L
1,451 Elo+
Solo
Team Averages
Level 35
1,448 SR
1,480 Elo+

VS

Team Averages
Level 47
1,437 SR
1,446 Elo+
Thor
Thor
BABarakkus
Thor
Level 29
God Stats
0W - 1L
1,188 SR
Queue Stats
50W - 50L
1,475 Elo+
Party 1
Zeus
Zeus
MementoAmoris
Zeus
Level 39
God Stats
8W - 11L
1,422 SR
Queue Stats
54W - 53L
1,490 Elo+
Solo
Fenrir
Fenrir
Tesfaye
Fenrir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
TheKnight900000
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,375 Elo+
Party 1
Skadi
Skadi
hitter1232
Skadi
Level 27
God Stats
1W - 1L
1,576 SR
Queue Stats
33W - 38L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 1 / 11
12,150
579
13,581
17,407
10,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
18
7 / 3 / 5
11,725
558
18,177
18,809
16,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
 
Geb
15
2 / 0 / 16
9,588
457
7,415
11,341
9,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Alphahawk514
Cernunnos
16
3 / 6 / 7
10,226
487
2,870
11,427
3,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Srkuaker
Thanatos
18
12 / 3 / 9
11,906
567
11,540
19,345
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
8,200
390
6,209
14,122
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 0
10,141
483
10,435
11,427
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Tesfaye
Fenrir
17
4 / 6 / 2
11,172
532
7,539
16,954
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
TheKnight900000
Jormungandr
15
1 / 4 / 2
9,571
456
11,636
19,136
18,286
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
14
6 / 6 / 2
9,820
468
10,831
14,276
3,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
30
Kills
13
13
Deaths
30
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
11
11.5
W
King Arthur
 
King Arthur
7
3
5
3.17
W
Geb
 
Geb
2
0
16
10
W
Cernunnos
Alphahawk514
Cernunnos
3
6
7
1.08
L
0
8
6
0.38
L
2
6
0
0.33
W
Thanatos
Srkuaker
Thanatos
12
3
9
5.5
L
Fenrir
Tesfaye
Fenrir
4
6
2
0.83
L
Jormungandr
TheKnight900000
Jormungandr
1
4
2
0.5
L
Skadi
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,583
Damage
46,650
78,329
Taken
75,915
47,115
Mitigated
38,486
35,300
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,581
677
675
11,324
17,407
10,030
521
4,978
12,254
89,751
0
W
King Arthur
 
King Arthur
18,177
2,296
0
3,757
18,809
16,521
172
9,828
8,937
16,159
65,310
W
Geb
 
Geb
7,415
235
600
1,694
11,341
9,656
231
2,199
8,939
31,218
0
W
Cernunnos
Alphahawk514
Cernunnos
2,870
1,790
0
1,924
11,427
3,814
0
952
10,161
0
59,934
L
6,209
1,056
0
1,278
14,122
5,203
319
5,464
8,658
0
31,230
L
10,435
1,126
0
2,257
11,427
3,522
0
5,777
5,650
62,364
0
W
Thanatos
Srkuaker
Thanatos
11,540
1,903
0
15,326
19,345
7,094
752
4,387
14,790
0
68,840
L
Fenrir
Tesfaye
Fenrir
7,539
2,755
0
4,508
16,954
8,039
0
2,620
14,334
0
58,312
L
Jormungandr
TheKnight900000
Jormungandr
11,636
3,871
0
4,257
19,136
18,286
510
4,617
14,519
58,014
0
L
Skadi
10,831
4,932
0
1,568
14,276
3,436
612
6,747
7,529
0
59,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,595
Gold Earned
48,904
531
Minions Killed
455
0
Camps Cleared
0
2,101,734
Distance Traveled
1,783,480
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,150
579
169
8
0
416,347
4
W
King Arthur
11,725
558
134
6
0
438,548
0
W
Geb
9,588
457
32
2
0
422,985
1
W
Cernunnos
10,226
487
94
4
0
395,776
2
L
Thor
8,200
390
39
2
0
340,632
4
L
Zeus
10,141
483
131
6
0
309,660
1
W
Thanatos
11,906
567
102
5
0
428,078
4
L
Fenrir
11,172
532
83
4
0
403,340
0
L
Jormungandr
9,571
456
106
5
0
368,255
2
L
Skadi
9,820
468
96
5
0
361,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role