Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
LaggyPoo
The Morrigan
Level 137
God Stats
7W - 10L
1,479 SR
Queue Stats
387W - 429L
1,518 Elo+
Party 1
Geb
Geb
PsyLucid47
Geb
Level 105
God Stats
19W - 22L
1,510 SR
Queue Stats
454W - 473L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
VisaSexyback
Cliodhna
Level 105
God Stats
31W - 13L
1,716 SR
Queue Stats
243W - 224L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
iSavageRapid
Zhong Kui
Level 136
God Stats
0W - 2L
1,663 SR
Queue Stats
123W - 114L
1,471 Elo+
Party 1
Team Averages
Level 128
1,574 SR
1,492 Elo+

VS

Team Averages
Level 101
1,484 SR
1,491 Elo+
Pele
Pele
Budplaya
Pele
Level 73
God Stats
67W - 45L
1,584 SR
Queue Stats
257W - 218L
1,543 Elo+
Solo
Tyr
Tyr
JoakoBeyer22
Tyr
Level 103
God Stats
36W - 35L
1,347 SR
Queue Stats
686W - 685L
1,458 Elo+
Solo
Sobek
Sobek
NoClassic
Sobek
Level 69
God Stats
2W - 2L
1,288 SR
Queue Stats
46W - 69L
1,394 Elo+
Solo
Apollo
Apollo
SPEKTRE STORM
Apollo
Level 102
God Stats
18W - 7L
1,627 SR
Queue Stats
211W - 187L
1,500 Elo+
Solo
Sol
Sol
corpsefiesta
Sol
Level 156
God Stats
28W - 16L
1,573 SR
Queue Stats
644W - 600L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 5 / 3
5,475
421
6,028
7,675
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LaggyPoo
The Morrigan
11
3 / 1 / 1
6,496
500
7,775
4,123
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,045
465
5,500
7,781
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
VisaSexyback
Cliodhna
6
0 / 3 / 1
4,831
372
1,723
5,399
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
iSavageRapid
Zhong Kui
11
1 / 3 / 0
6,147
473
2,498
7,548
4,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 0 / 3
8,034
618
3,904
7,949
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 0 / 0
7,573
583
3,281
8,835
6,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
NoClassic
Sobek
10
3 / 0 / 3
6,849
527
3,639
10,329
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 4 / 2
6,906
531
3,605
7,599
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 3
8,049
619
5,680
6,827
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
3
0.5
W
Pele
3
0
3
4.5
W
1
0
0
1
L
The Morrigan
LaggyPoo
The Morrigan
3
1
1
3.5
W
Sobek
NoClassic
Sobek
3
0
3
4.5
L
0
1
0
0
W
4
4
2
1.25
L
Cliodhna
VisaSexyback
Cliodhna
0
3
1
0.17
W
2
1
3
3.5
L
Zhong Kui
iSavageRapid
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
20,109
32,526
Taken
41,539
15,128
Mitigated
20,390
10,474
Healing
18,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,028
2,347
0
1,224
7,675
2,071
0
2,053
5,622
0
19,859
W
Pele
3,904
1,800
0
4,284
7,949
2,526
1,421
1,144
6,805
0
56,662
W
3,281
464
0
5,038
8,835
6,191
51
4,917
3,918
0
38,256
L
The Morrigan
LaggyPoo
The Morrigan
7,775
2,053
0
1,678
4,123
1,519
0
1,525
2,598
28,145
6,641
W
Sobek
NoClassic
Sobek
3,639
491
0
3,804
10,329
6,762
168
3,127
7,202
17,471
0
L
5,500
344
0
3,020
7,781
5,702
0
242
7,539
39,001
0
W
3,605
2,138
0
1,471
7,599
2,222
279
1,600
5,999
0
35,732
L
Cliodhna
VisaSexyback
Cliodhna
1,723
306
0
1,101
5,399
1,360
0
1,051
4,348
0
14,433
W
5,680
2,070
0
3,891
6,827
2,689
3,227
1,937
4,890
51,587
7,117
L
Zhong Kui
iSavageRapid
Zhong Kui
2,498
549
0
3,451
7,548
4,476
0
3,805
3,743
33,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
37,411
268
Minions Killed
398
0
Camps Cleared
0
1,066,670
Distance Traveled
1,197,291
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,475
421
25
2
0
219,687
4
W
Pele
8,034
618
116
9
0
260,334
0
W
Tyr
7,573
583
82
6
0
240,994
3
L
The Morrigan
6,496
500
71
5
0
237,146
4
W
Sobek
6,849
527
17
1
0
253,513
5
L
Geb
6,045
465
70
5
0
250,701
2
W
Apollo
6,906
531
76
6
0
227,381
2
L
Cliodhna
4,831
372
36
3
0
135,174
2
W
Sol
8,049
619
107
8
0
215,069
3
L
Zhong Kui
6,147
473
66
5
0
223,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role