Player Matchup

Ra
Ra
Ciborgzinho
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Rama
Rama
EngineEpsilon
Rama
Level 28
God Stats
44W - 40L
1,594 SR
Queue Stats
304W - 292L
1,482 Elo+
Solo
Bakasura
Bakasura
Predator2k1
Bakasura
Level 63
God Stats
5W - 3L
1,689 SR
Queue Stats
127W - 118L
1,524 Elo+
Party 1
Ymir
Ymir
XetaCore
Ymir
Level 15
God Stats
3W - 3L
1,479 SR
Queue Stats
16W - 18L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
nutsucker69
Nu Wa
Level 13
God Stats
22W - 28L
1,492 SR
Queue Stats
106W - 110L
1,490 Elo+
Party 1
Team Averages
Level 25
1,551 SR
1,488 Elo+

VS

Team Averages
Level 16
1,529 SR
1,558 Elo+
Scylla
Scylla
 
Scylla
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Neonfizz
Hou Yi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,458 Elo+
Solo
Bellona
Bellona
Young boy2483
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Yrral
Kuzenbo
Level 17
God Stats
3W - 3L
1,643 SR
Queue Stats
49W - 57L
1,371 Elo+
Solo
Kukulkan
Kukulkan
actaavis
Kukulkan
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 14L
1,969 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
8,854
984
4,876
5,356
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 1 / 3
11,668
1,296
19,953
9,436
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Predator2k1
Bakasura
17
6 / 0 / 5
10,743
1,194
9,565
7,199
3,700
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
0 / 2 / 7
8,686
965
4,208
12,390
13,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 0 / 10
9,161
1,018
6,112
3,720
1,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

286

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 3 / 4
9,149
1,017
9,045
7,670
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Neonfizz
Hou Yi
15
4 / 7 / 1
9,275
1,031
9,529
15,364
5,137
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
13
0 / 0 / 0
5,930
659
0
205
58
Kuzenbo
Yrral
Kuzenbo
15
1 / 2 / 5
8,751
972
4,835
11,995
15,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
actaavis
Kukulkan
15
1 / 6 / 6
9,351
1,039
9,700
11,835
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
7
7
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
4
1
W
1
4
4
0.75
W
11
1
3
12.5
L
Hou Yi
Neonfizz
Hou Yi
4
7
1
0.64
W
Bakasura
Predator2k1
Bakasura
6
0
5
8.5
W
Ymir
0
2
7
1.75
L
Bellona
0
0
0
0
L
Kuzenbo
Yrral
Kuzenbo
1
2
5
1.75
L
Kukulkan
actaavis
Kukulkan
1
6
6
0.67
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,714
Damage
33,109
38,101
Taken
47,069
23,875
Mitigated
27,623
7,464
Healing
951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,045
891
0
0
7,670
2,672
0
1,329
6,191
36,756
0
W
4,876
527
881
396
5,356
2,107
0
3,582
1,774
30,053
0
W
19,953
15,865
0
4,850
9,436
3,290
0
7,420
2,016
0
37,782
L
Hou Yi
Neonfizz
Hou Yi
9,529
5,074
0
951
15,364
5,137
0
4,955
9,243
0
27,163
W
Bakasura
Predator2k1
Bakasura
9,565
7,407
0
1,337
7,199
3,700
0
2,404
4,795
0
24,055
W
Ymir
4,208
551
0
0
12,390
13,561
0
7,671
4,719
7,557
0
L
Bellona
0
0
0
0
205
58
0
205
0
0
0
L
Kuzenbo
Yrral
Kuzenbo
4,835
2,655
0
0
11,995
15,252
0
3,765
7,990
11,855
0
L
Kukulkan
actaavis
Kukulkan
9,700
295
0
0
11,835
4,504
0
4,942
6,768
41,735
0
W
6,112
1,663
0
0
3,720
1,217
0
2,503
1,217
23,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
42,456
206
Minions Killed
183
10
Camps Cleared
6
935,191
Distance Traveled
716,559
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,149
1,017
67
7
1
186,488
2
W
Ra
8,854
984
71
8
0
159,743
1
W
Rama
11,668
1,296
54
6
2
171,267
5
L
Hou Yi
9,275
1,031
26
3
2
168,081
2
W
Bakasura
10,743
1,194
40
4
6
238,787
1
W
Ymir
8,686
965
8
1
1
175,468
0
L
Bellona
5,930
659
0
0
0
0
0
L
Kuzenbo
8,751
972
18
2
2
183,508
0
L
Kukulkan
9,351
1,039
72
8
1
178,482
0
W
Nu Wa
9,161
1,018
33
4
1
189,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role