Player Matchup

Mercury
Mercury
 
Mercury
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ABuko11
Pele
Level 27
God Stats
1W - 2L
1,339 SR
Queue Stats
66W - 55L
1,589 Elo+
Party 1
Sol
Sol
CutoVeasYC
Sol
Level 20
God Stats
3W - 4L
1,422 SR
Queue Stats
10W - 14L
1,543 Elo+
Solo
Loki
Loki
LancePees
Loki
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 32L
1,665 Elo+
Solo
Neith
Neith
LukeW35
Neith
Level 25
God Stats
0W - 3L
1,372 SR
Queue Stats
47W - 47L
1,525 Elo+
Party 1
Team Averages
Level 23
1,427 SR
1,565 Elo+

VS

Team Averages
Level 24
1,507 SR
1,564 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ChaacBigRain
Set
Level 26
God Stats
6W - 5L
1,630 SR
Queue Stats
128W - 100L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EchantedBFsChest
Tsukuyomi
Level 15
God Stats
8W - 4L
1,323 SR
Queue Stats
60W - 52L
1,651 Elo+
Party 2
Baba Yaga
Baba Yaga
Pyτhαgσras
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,552 Elo+
Solo
Amaterasu
Amaterasu
SoakingpeachR
Amaterasu
Level 20
God Stats
12W - 14L
1,582 SR
Queue Stats
28W - 31L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 6 / 1
7,760
517
4,797
11,752
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
ABuko11
Pele
13
6 / 5 / 0
8,120
541
5,985
11,890
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 8 / 2
6,026
402
1,720
6,888
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
0 / 4 / 0
7,991
533
4,150
9,499
3,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
LukeW35
Neith
10
0 / 6 / 2
6,393
426
2,772
9,242
2,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 2
9,139
609
6,072
7,046
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
12 / 0 / 3
10,334
689
11,771
7,338
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Tsukuyomi
17
12 / 3 / 4
10,237
682
11,991
9,399
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baba Yaga
Pyτhαgσras
Baba Yaga
4
0 / 4 / 1
5,132
342
0
2,696
334
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SoakingpeachR
Amaterasu
11
2 / 3 / 9
7,394
493
3,597
9,705
5,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
29
29
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
1
0.42
W
Medusa
 
Medusa
3
0
2
4
L
Pele
ABuko11
Pele
6
5
0
1.2
W
12
0
3
13.5
L
0
8
2
0.13
W
Tsukuyomi
12
3
4
4.67
L
Loki
0
4
0
0
L
Neith
LukeW35
Neith
0
6
2
0.17
W
Baba Yaga
Pyτhαgσras
Baba Yaga
0
4
1
0.13
W
Amaterasu
SoakingpeachR
Amaterasu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
33,431
49,271
Taken
36,184
13,681
Mitigated
16,457
7,920
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,797
2,244
0
440
11,752
3,288
0
0
11,752
0
50,813
W
Medusa
 
Medusa
6,072
2,951
0
3,650
7,046
3,224
609
98
6,948
0
56,919
L
Pele
ABuko11
Pele
5,985
1,387
0
3,912
11,890
3,429
283
0
11,890
0
55,430
W
11,771
2,579
0
971
7,338
3,857
1,084
125
7,213
0
66,728
L
1,720
556
0
225
6,888
1,674
1,479
0
6,888
10,386
1,226
W
Tsukuyomi
11,991
2,389
0
2,943
9,399
3,414
325
616
8,783
0
61,267
L
Loki
4,150
927
0
2,301
9,499
3,151
0
0
9,499
0
59,715
L
Neith
LukeW35
Neith
2,772
1,135
0
1,042
9,242
2,139
580
0
9,242
0
27,705
W
Baba Yaga
Pyτhαgσras
Baba Yaga
0
0
0
279
2,696
334
162
0
2,696
1,257
0
W
Amaterasu
SoakingpeachR
Amaterasu
3,597
2,192
0
3,184
9,705
5,628
866
715
8,990
0
18,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
42,236
392
Minions Killed
391
0
Camps Cleared
0
1,420,572
Distance Traveled
1,312,491
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,760
517
93
6
0
331,421
0
W
Medusa
9,139
609
123
8
0
254,783
2
L
Pele
8,120
541
96
6
0
290,945
1
W
Set
10,334
689
129
9
0
320,749
1
L
Sol
6,026
402
33
2
0
225,203
0
W
Tsukuyomi
10,237
682
115
8
0
320,203
2
L
Loki
7,991
533
121
8
0
314,701
4
L
Neith
6,393
426
49
3
0
258,302
2
W
Baba Yaga
5,132
342
0
0
0
112,472
1
W
Amaterasu
7,394
493
24
2
0
304,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role