Player Matchup

Ymir
Ymir
PASTORJATORIX
Ymir
Level 108
God Stats
0W - 1L
1,235 SR
Queue Stats
337W - 346L
1,442 Elo+
Party 1
Thoth
Thoth
ssssehkhdgd
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
tupayomalo
Gilgamesh
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 88L
1,384 Elo+
Party 1
Team Averages
Level 49
1,412 SR
1,469 Elo+

VS

Team Averages
Level 35
1,455 SR
1,473 Elo+
Erlang Shen
Erlang Shen
Sarxi23
Erlang Shen
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 52L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
SizoEU
Ao Kuang
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 56L
1,483 Elo+
Party 2
Loki
Loki
super_daydream3
Loki
Level 13
God Stats
7W - 11L
1,366 SR
Queue Stats
17W - 23L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,857
586
5,220
11,553
5,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 7 / 1
6,309
631
5,125
8,498
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
tupayomalo
Gilgamesh
8
0 / 4 / 1
5,848
585
3,470
9,096
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Sarxi23
Erlang Shen
12
3 / 1 / 13
7,921
792
9,190
9,614
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
SizoEU
Ao Kuang
13
9 / 0 / 5
8,704
870
8,908
5,916
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 1 / 5
7,408
741
6,392
5,972
2,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
16
16
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Erlang Shen
Sarxi23
Erlang Shen
3
1
13
9.5
W
Ao Kuang
SizoEU
Ao Kuang
9
0
5
11.5
L
1
7
1
0.21
W
4
1
5
6.5
L
Gilgamesh
tupayomalo
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,815
Damage
24,490
29,147
Taken
21,502
15,325
Mitigated
10,952
3,794
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,220
1,092
365
2,177
11,553
5,398
0
3,839
7,427
13,817
0
W
Erlang Shen
Sarxi23
Erlang Shen
9,190
4,290
266
2,777
9,614
6,135
508
4,528
4,531
0
26,061
W
Ao Kuang
SizoEU
Ao Kuang
8,908
2,238
461
3,233
5,916
1,908
702
2,626
2,927
28,977
0
L
5,125
674
0
651
8,498
2,405
0
1,816
6,513
17,613
0
W
6,392
1,480
0
370
5,972
2,909
451
3,289
2,541
0
19,193
L
Gilgamesh
tupayomalo
Gilgamesh
3,470
868
0
601
9,096
7,522
0
2,616
6,299
0
9,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,014
Gold Earned
24,033
67
Minions Killed
99
1
Camps Cleared
8
466,377
Distance Traveled
584,344
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,857
586
22
2
1
153,548
1
W
Erlang Shen
7,921
792
23
2
3
204,950
4
W
Ao Kuang
8,704
870
50
5
3
205,156
4
L
Thoth
6,309
631
32
3
0
136,682
0
W
Loki
7,408
741
26
3
2
174,238
0
L
Gilgamesh
5,848
585
13
1
0
176,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role