Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Mitch0121
Ao Kuang
Level 67
God Stats
21W - 17L
1,446 SR
Queue Stats
187W - 202L
1,416 Elo+
Solo
Merlin
Merlin
andrew6bane
Merlin
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 44L
1,420 Elo+
Solo
Izanami
Izanami
krashJV
Izanami
Level 59
God Stats
7W - 9L
1,541 SR
Queue Stats
78W - 104L
1,333 Elo+
Party 2
Team Averages
Level 80
1,498 SR
1,434 Elo+

VS

Team Averages
Level 87
1,615 SR
1,437 Elo+
Chaac
Chaac
BesPoniki
Chaac
Level 108
God Stats
18W - 13L
1,590 SR
Queue Stats
945W - 1,020L
1,489 Elo+
Solo
Chang'e
Chang'e
Carobane
Chang'e
Level 118
God Stats
3W - 14L
1,477 SR
Queue Stats
128W - 177L
1,450 Elo+
Solo
King Arthur
King Arthur
Masonwaff
King Arthur
Level 89
God Stats
14W - 11L
1,561 SR
Queue Stats
441W - 525L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WeBBy0269
Ah Muzen Cab
Level 54
God Stats
5W - 1L
1,947 SR
Queue Stats
31W - 43L
1,355 Elo+
Party 1
Thor
Thor
XEvoLutioNx
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 1
5,930
593
3,896
5,116
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
 
Mulan
9
1 / 0 / 3
5,658
566
3,097
4,789
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Mitch0121
Ao Kuang
10
4 / 0 / 3
5,810
581
3,760
5,605
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
1 / 2 / 1
6,087
609
2,911
4,525
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
krashJV
Izanami
10
3 / 0 / 1
5,729
573
3,939
3,268
874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BesPoniki
Chaac
8
2 / 3 / 0
5,185
519
3,140
6,875
3,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Carobane
Chang'e
9
0 / 2 / 0
4,943
494
2,261
5,255
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Masonwaff
King Arthur
8
0 / 1 / 0
4,401
440
2,757
8,458
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
WeBBy0269
Ah Muzen Cab
6
0 / 3 / 0
4,096
410
2,135
4,157
791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 0
4,368
437
2,050
5,695
1,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
2
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
1
3.5
W
Mulan
 
Mulan
1
0
3
2.5
L
Chaac
BesPoniki
Chaac
2
3
0
0.67
L
Chang'e
Carobane
Chang'e
0
2
0
0
L
King Arthur
Masonwaff
King Arthur
0
1
0
0
W
Ao Kuang
Mitch0121
Ao Kuang
4
0
3
5.5
L
Ah Muzen Cab
WeBBy0269
Ah Muzen Cab
0
3
0
0
L
0
3
0
0
W
Merlin
1
2
1
0.75
W
Izanami
krashJV
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,603
Damage
12,343
23,303
Taken
30,440
10,770
Mitigated
10,471
7,971
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,896
164
96
3,001
5,116
4,359
0
631
4,485
23,582
0
W
Mulan
 
Mulan
3,097
465
0
2,266
4,789
2,698
0
0
4,553
0
15,804
L
Chaac
BesPoniki
Chaac
3,140
479
0
1,672
6,875
3,042
0
2,614
4,172
0
24,018
L
Chang'e
Carobane
Chang'e
2,261
41
472
1,509
5,255
1,536
0
3,110
2,057
26,735
0
L
King Arthur
Masonwaff
King Arthur
2,757
456
0
3,301
8,458
3,475
0
255
8,203
0
16,665
W
Ao Kuang
Mitch0121
Ao Kuang
3,760
1,078
0
870
5,605
1,559
0
552
5,053
25,152
0
L
Ah Muzen Cab
WeBBy0269
Ah Muzen Cab
2,135
785
0
1,357
4,157
791
0
283
3,874
0
17,217
L
2,050
240
0
0
5,695
1,627
0
3,694
1,567
0
13,135
W
Merlin
2,911
73
0
1,000
4,525
1,280
0
1,078
3,447
37,558
0
W
Izanami
krashJV
Izanami
3,939
2,663
0
738
3,268
874
0
0
3,025
0
41,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
22,993
321
Minions Killed
202
0
Camps Cleared
0
990,611
Distance Traveled
934,571
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,930
593
54
5
0
205,946
5
W
Mulan
5,658
566
33
3
0
214,512
2
L
Chaac
5,185
519
50
5
0
202,833
2
L
Chang'e
4,943
494
55
6
0
178,401
8
L
King Arthur
4,401
440
34
3
0
193,745
0
W
Ao Kuang
5,810
581
50
5
0
207,246
4
L
Ah Muzen Cab
4,096
410
34
3
0
172,268
1
L
Thor
4,368
437
29
3
0
187,324
2
W
Merlin
6,087
609
92
9
0
183,265
4
W
Izanami
5,729
573
92
9
0
179,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role