Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AnnakinCrylarker
Hades
Level 85
God Stats
0W - 1L
1,291 SR
Queue Stats
79W - 56L
1,544 Elo+
Solo
Medusa
Medusa
cris_eng1906
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,082 Elo+
Solo
Team Averages
Level 53
1,430 SR
1,375 Elo+

VS

Team Averages
Level 55
1,438 SR
1,309 Elo+
Yemoja
Yemoja
BrunooHari
Yemoja
Level 9
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 34L
1,000 Elo+
Solo
Sun Wukong
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
Level 48
God Stats
152W - 141L
1,511 SR
Queue Stats
351W - 395L
1,475 Elo+
Solo
Hera
Hera
SmokinSkunk859
Hera
Level 109
God Stats
17W - 21L
1,497 SR
Queue Stats
476W - 480L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 4 / 2
7,728
703
9,190
12,379
11,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 1
7,481
680
5,347
11,340
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
0 / 7 / 2
6,374
579
1,675
8,030
1,768

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BrunooHari
Yemoja
11
0 / 0 / 9
7,838
713
3,991
6,318
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
KAIOKEN_GOD_
Sun Wukong
14
12 / 1 / 3
9,943
904
11,765
11,064
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 4 / 10
8,187
744
11,512
6,280
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
15
15
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
2
1
L
2
4
1
0.63
W
Yemoja
BrunooHari
Yemoja
0
0
9
4.5
W
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
12
1
3
13.5
W
3
4
10
2
L
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,212
Damage
27,268
31,749
Taken
23,662
16,579
Mitigated
12,349
3,479
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,190
378
0
322
12,379
11,060
0
6,377
5,417
22,503
0
L
5,347
197
375
2,782
11,340
3,751
0
5,241
5,291
20,758
0
W
Yemoja
BrunooHari
Yemoja
3,991
650
1,051
2,180
6,318
3,862
644
4,167
2,069
11,738
0
W
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
11,765
2,626
586
2,743
11,064
6,242
17
6,462
4,398
0
37,297
W
11,512
2,044
0
916
6,280
2,245
813
4,237
1,901
28,085
0
L
Medusa
1,675
446
0
0
8,030
1,768
0
3,189
4,400
0
8,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
25,968
84
Minions Killed
129
4
Camps Cleared
7
595,498
Distance Traveled
620,979
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,728
703
28
3
2
210,347
2
L
Hades
7,481
680
45
4
2
191,495
5
W
Yemoja
7,838
713
23
2
0
186,465
2
W
Sun Wukong
9,943
904
54
5
5
225,546
0
W
Hera
8,187
744
52
5
2
208,968
3
L
Medusa
6,374
579
11
1
0
193,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role