Player Matchup

Tsukuyomi
Tsukuyomi
Alejo12054
Tsukuyomi
Level 18
God Stats
4W - 0L
1,889 SR
Queue Stats
28W - 28L
1,324 Elo+
Solo
Olorun
Olorun
Hyts987
Olorun
Level 22
God Stats
5W - 3L
1,802 SR
Queue Stats
78W - 83L
1,389 Elo+
Solo
Anubis
Anubis
StrumEatBum
Anubis
Level 17
God Stats
7W - 3L
1,452 SR
Queue Stats
25W - 26L
1,311 Elo+
Solo
Bakasura
Bakasura
fabian04131
Bakasura
Level 15
God Stats
9W - 10L
1,466 SR
Queue Stats
47W - 49L
1,335 Elo+
Solo
Charybdis
Charybdis
heraticphoenix
Charybdis
Level 26
God Stats
1W - 3L
1,594 SR
Queue Stats
3W - 8L
1,201 Elo+
Solo
Team Averages
Level 20
1,640 SR
1,312 Elo+

VS

Team Averages
Level 13
1,489 SR
1,320 Elo+
Ganesha
Ganesha
CharleeB
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Tiamat
Tiamat
DMND Wanheda816
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,271 Elo+
Solo
Pele
Pele
Doguinhaw
Pele
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
995 Elo+
Solo
Bellona
Bellona
billy-marley17
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
soy_re-Virgen
Danzaburou
Level 30
God Stats
79W - 108L
1,444 SR
Queue Stats
128W - 216L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alejo12054
Tsukuyomi
16
11 / 4 / 5
10,793
568
12,041
15,664
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Hyts987
Olorun
16
8 / 2 / 13
10,849
571
13,643
14,439
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
14
6 / 2 / 10
10,357
545
12,293
11,028
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
fabian04131
Bakasura
17
5 / 3 / 2
10,933
575
8,045
12,451
5,021
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
heraticphoenix
Charybdis
13
3 / 6 / 7
8,875
467
3,093
10,377
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CharleeB
Ganesha
6
0 / 10 / 0
5,982
315
1,015
11,100
6,306
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 3
7,405
390
6,670
13,705
7,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
15
7 / 5 / 2
9,711
511
8,250
13,214
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 9 / 3
9,946
523
11,078
18,426
14,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
soy_re-Virgen
Danzaburou
15
3 / 5 / 2
9,515
501
5,630
11,649
3,826
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
33
Kills
15
17
Deaths
36
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alejo12054
Tsukuyomi
11
4
5
3.38
L
Ganesha
CharleeB
Ganesha
0
10
0
0
L
1
7
3
0.36
L
Pele
7
5
2
1.6
W
Olorun
Hyts987
Olorun
8
2
13
7.25
W
Anubis
6
2
10
5.5
L
4
9
3
0.61
W
Bakasura
fabian04131
Bakasura
5
3
2
2
W
Charybdis
heraticphoenix
Charybdis
3
6
7
1.08
L
Danzaburou
soy_re-Virgen
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,115
Damage
32,643
63,959
Taken
68,094
24,778
Mitigated
37,345
24,088
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alejo12054
Tsukuyomi
12,041
3,462
0
2,639
15,664
6,243
871
2,714
12,698
0
65,714
L
Ganesha
CharleeB
Ganesha
1,015
261
0
0
11,100
6,306
0
3,452
7,648
8,853
0
L
6,670
931
0
1,012
13,705
7,164
0
6,942
6,693
19,235
0
L
Pele
8,250
1,256
0
1,213
13,214
5,579
2,288
3,559
9,655
0
59,994
W
Olorun
Hyts987
Olorun
13,643
7,321
507
8,138
14,439
5,138
3,111
1,981
12,238
55,549
0
W
Anubis
12,293
1,064
768
5,566
11,028
5,696
1,609
3,430
6,959
32,760
0
L
11,078
1,056
0
285
18,426
14,470
107
9,516
8,840
9,010
25,515
W
Bakasura
fabian04131
Bakasura
8,045
6,925
0
5,461
12,451
5,021
3,137
1,140
11,211
0
67,943
W
Charybdis
heraticphoenix
Charybdis
3,093
2,508
0
1,009
10,377
2,680
4,391
282
10,055
0
39,461
L
Danzaburou
soy_re-Virgen
Danzaburou
5,630
2,126
0
1,407
11,649
3,826
252
2,828
8,656
0
52,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
42,559
424
Minions Killed
314
0
Camps Cleared
0
1,661,290
Distance Traveled
1,466,343
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,793
568
96
5
0
386,714
2
L
Ganesha
5,982
315
18
1
0
198,886
0
L
Tiamat
7,405
390
21
1
0
274,188
0
L
Pele
9,711
511
119
6
0
359,066
0
W
Olorun
10,849
571
79
4
0
321,687
0
W
Anubis
10,357
545
48
3
0
254,798
3
L
Bellona
9,946
523
53
3
0
348,363
1
W
Bakasura
10,933
575
138
7
0
374,233
0
W
Charybdis
8,875
467
63
3
0
323,858
1
L
Danzaburou
9,515
501
103
5
0
285,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role