Player Matchup

Tsukuyomi
Tsukuyomi
BlessBand
Tsukuyomi
Level 29
God Stats
1W - 3L
1,287 SR
Queue Stats
71W - 93L
1,420 Elo+
Party 1
Agni
Agni
WowKerX
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
Xuflaes
Kukulkan
Level 15
God Stats
13W - 10L
1,666 SR
Queue Stats
83W - 75L
1,524 Elo+
Solo
Thor
Thor
bellatos
Thor
Level 19
God Stats
1W - 4L
1,244 SR
Queue Stats
47W - 47L
1,399 Elo+
Solo
Thanatos
Thanatos
jeveux77
Thanatos
Level 21
God Stats
3W - 8L
1,396 SR
Queue Stats
26W - 19L
1,566 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,464 Elo+

VS

Team Averages
Level 20
1,581 SR
1,440 Elo+
Cthulhu
Cthulhu
ApolloRO98
Cthulhu
Level 28
God Stats
16W - 11L
1,542 SR
Queue Stats
77W - 61L
1,502 Elo+
Party 2
Loki
Loki
CptJamz
Loki
Level 38
God Stats
6W - 2L
1,653 SR
Queue Stats
127W - 111L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Dezzaster
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
SonOfJack3000
Baron Samedi
Level 5
God Stats
1W - 2L
1,310 SR
Queue Stats
5W - 3L
1,156 Elo+
Solo
Chernobog
Chernobog
sandumark
Chernobog
Level 21
God Stats
3W - 0L
1,898 SR
Queue Stats
49W - 29L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlessBand
Tsukuyomi
11
1 / 9 / 2
7,598
380
6,768
14,760
7,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
WowKerX
Agni
11
0 / 7 / 4
7,406
370
8,782
14,762
4,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Xuflaes
Kukulkan
17
6 / 4 / 7
10,973
549
13,582
12,623
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
2 / 5 / 8
9,754
488
5,897
13,844
10,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
jeveux77
Thanatos
16
13 / 3 / 5
11,067
553
14,996
13,851
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApolloRO98
Cthulhu
16
8 / 2 / 13
10,983
549
10,114
23,039
12,030
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
CptJamz
Loki
19
11 / 3 / 8
11,992
600
11,842
14,100
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Dezzaster
Gilgamesh
16
2 / 6 / 13
10,603
530
11,275
14,776
12,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SonOfJack3000
Baron Samedi
15
4 / 6 / 11
10,049
502
6,306
11,566
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
sandumark
Chernobog
16
3 / 5 / 10
10,184
509
6,183
13,233
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
22
Kills
28
28
Deaths
22
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ApolloRO98
Cthulhu
8
2
13
7.25
L
Tsukuyomi
BlessBand
Tsukuyomi
1
9
2
0.22
W
Loki
CptJamz
Loki
11
3
8
5
W
Gilgamesh
Dezzaster
Gilgamesh
2
6
13
1.42
W
Baron Samedi
SonOfJack3000
Baron Samedi
4
6
11
1.58
L
Agni
WowKerX
Agni
0
7
4
0.29
L
Kukulkan
Xuflaes
Kukulkan
6
4
7
2.38
L
Thor
2
5
8
1.2
L
Thanatos
jeveux77
Thanatos
13
3
5
5.17
W
Chernobog
sandumark
Chernobog
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,025
Damage
45,720
69,840
Taken
76,714
33,904
Mitigated
39,355
15,425
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ApolloRO98
Cthulhu
10,114
843
158
5,767
23,039
12,030
548
8,496
14,393
50,943
0
L
Tsukuyomi
BlessBand
Tsukuyomi
6,768
1,377
0
308
14,760
7,837
8
5,276
9,484
8,922
22,546
W
Loki
CptJamz
Loki
11,842
3,157
0
5,952
14,100
4,935
450
1,962
12,071
0
86,501
W
Gilgamesh
Dezzaster
Gilgamesh
11,275
3,735
0
2,244
14,776
12,514
679
4,110
10,606
0
50,865
W
Baron Samedi
SonOfJack3000
Baron Samedi
6,306
895
715
1,896
11,566
5,655
1,239
4,612
6,809
43,865
0
L
Agni
WowKerX
Agni
8,782
249
0
1,697
14,762
4,030
0
3,694
11,068
36,080
0
L
Kukulkan
Xuflaes
Kukulkan
13,582
897
0
1,141
12,623
4,771
518
2,424
10,199
78,653
0
L
Thor
5,897
997
0
1,572
13,844
10,987
236
2,385
11,459
0
47,279
L
Thanatos
jeveux77
Thanatos
14,996
3,887
0
10,707
13,851
6,279
726
2,713
11,138
0
56,926
W
Chernobog
sandumark
Chernobog
6,183
4,734
0
4,632
13,233
4,221
1,514
4,332
8,831
0
60,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
53,811
420
Minions Killed
466
0
Camps Cleared
0
1,819,551
Distance Traveled
1,874,029
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,983
549
53
3
0
343,356
5
L
Tsukuyomi
7,598
380
44
2
0
366,284
4
W
Loki
11,992
600
119
6
0
436,122
2
W
Gilgamesh
10,603
530
90
5
0
394,526
0
W
Baron Samedi
10,049
502
95
5
0
341,200
5
L
Agni
7,406
370
56
3
0
350,905
2
L
Kukulkan
10,973
549
133
7
0
352,737
0
L
Thor
9,754
488
107
5
0
333,513
6
L
Thanatos
11,067
553
80
4
0
416,112
0
W
Chernobog
10,184
509
109
5
0
358,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role