Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fascii
Odin
Level 145
God Stats
0W - 2L
1,307 SR
Queue Stats
188W - 213L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Felipetga
Zhong Kui
Level 152
God Stats
15W - 13L
1,633 SR
Queue Stats
716W - 812L
1,498 Elo+
Solo
Amaterasu
Amaterasu
pessanhaaa
Amaterasu
Level 124
God Stats
0W - 3L
1,277 SR
Queue Stats
91W - 121L
1,394 Elo+
Solo
Team Averages
Level 143
1,443 SR
1,474 Elo+

VS

Team Averages
Level 120
1,601 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DeathEaterDesu
Hun Batz
Level 119
God Stats
2W - 1L
1,629 SR
Queue Stats
70W - 48L
1,569 Elo+
Party 1
Poseidon
Poseidon
Nαomi
Poseidon
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,506 Elo+
Party 1
Thoth
Thoth
ShuraZodiac
Thoth
Level 62
God Stats
1W - 0L
1,876 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 3 / 7
11,963
920
10,231
10,323
2,971
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
 
Cernunnos
15
2 / 7 / 6
8,728
671
9,733
12,613
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Fascii
Odin
13
3 / 9 / 7
8,799
677
8,269
15,379
11,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Felipetga
Zhong Kui
16
3 / 8 / 8
9,668
744
13,838
16,238
7,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
pessanhaaa
Amaterasu
17
3 / 5 / 13
9,922
763
7,445
22,608
15,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 5 / 14
11,018
848
10,538
13,788
7,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
17
7 / 4 / 14
10,830
833
15,114
12,448
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
16
4 / 4 / 16
9,828
756
8,692
16,722
21,343
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Nαomi
Poseidon
18
2 / 4 / 20
10,482
806
9,157
9,713
4,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 3 / 11
11,485
883
24,754
8,236
4,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
18
Kills
32
32
Deaths
20
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
7
3
7
3.5
L
Cernunnos
 
Cernunnos
2
7
6
0.71
W
Anubis
 
Anubis
7
5
14
2.8
W
Izanami
 
Izanami
7
4
14
3.5
W
Hun Batz
4
4
16
3
L
Odin
Fascii
Odin
3
9
7
0.72
L
Zhong Kui
Felipetga
Zhong Kui
3
8
8
0.88
W
Poseidon
Nαomi
Poseidon
2
4
20
3
W
12
3
11
5.83
L
Amaterasu
pessanhaaa
Amaterasu
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,516
Damage
68,255
77,161
Taken
60,907
40,899
Mitigated
43,506
23,463
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,231
7,366
393
3,108
10,323
2,971
945
6,969
3,354
0
31,088
L
Cernunnos
 
Cernunnos
9,733
2,638
1,218
2,100
12,613
3,387
462
10,296
2,317
0
18,732
W
Anubis
 
Anubis
10,538
496
1,588
4,909
13,788
7,926
222
1,391
12,397
28,583
0
W
Izanami
 
Izanami
15,114
8,731
766
2,876
12,448
6,102
3,544
2,442
10,006
0
32,402
W
Hun Batz
8,692
1,260
54
2,921
16,722
21,343
502
5,449
11,273
0
16,824
L
Odin
Fascii
Odin
8,269
2,186
645
1,220
15,379
11,567
106
7,507
7,872
0
14,057
L
Zhong Kui
Felipetga
Zhong Kui
13,838
446
1,080
3,366
16,238
7,871
0
8,864
7,374
25,951
0
W
Poseidon
Nαomi
Poseidon
9,157
936
1,742
2,735
9,713
4,004
799
2,712
7,001
28,300
0
W
24,754
541
1,074
570
8,236
4,131
1,263
1,844
6,392
36,946
0
L
Amaterasu
pessanhaaa
Amaterasu
7,445
1,849
712
9,621
22,608
15,103
0
10,813
11,795
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
53,643
117
Minions Killed
165
0
Camps Cleared
0
1,132,370
Distance Traveled
1,185,947
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,963
920
51
4
0
239,454
3
L
Cernunnos
8,728
671
21
2
0
201,927
0
W
Anubis
11,018
848
28
2
0
224,634
0
W
Izanami
10,830
833
56
4
0
220,119
0
W
Hun Batz
9,828
756
10
1
0
243,221
1
L
Odin
8,799
677
11
1
0
200,563
0
L
Zhong Kui
9,668
744
26
2
0
221,386
0
W
Poseidon
10,482
806
48
4
0
243,755
0
W
Thoth
11,485
883
23
2
0
254,218
0
L
Amaterasu
9,922
763
8
1
0
269,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role