Player Matchup

Terra
Terra
DeLiYuReK TR64
Terra
Level 126
God Stats
0W - 3L
1,276 SR
Queue Stats
95W - 114L
1,449 Elo+
Party 2
Discordia
Discordia
LaZuSaK TR
Discordia
Level 141
God Stats
17W - 17L
1,511 SR
Queue Stats
675W - 706L
1,494 Elo+
Party 2
Cabrakan
Cabrakan
Malither76
Cabrakan
Level 104
God Stats
2W - 3L
1,345 SR
Queue Stats
636W - 686L
1,433 Elo+
Solo
Sol
Sol
Y21748
Sol
Level 16
God Stats
0W - 1L
1,238 SR
Queue Stats
8W - 24L
1,368 Elo+
Solo
Persephone
Persephone
cutbear2
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,399 Elo+
Solo
Team Averages
Level 83
1,374 SR
1,429 Elo+

VS

Team Averages
Level 86
1,491 SR
1,454 Elo+
Hachiman
Hachiman
CMU5b01905
Hachiman
Level 155
God Stats
4W - 5L
1,414 SR
Queue Stats
820W - 777L
1,529 Elo+
Solo
Vulcan
Vulcan
DionysusLO
Vulcan
Level 105
God Stats
10W - 3L
1,489 SR
Queue Stats
780W - 750L
1,467 Elo+
Solo
Bacchus
Bacchus
GuardiansSolely
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,583 Elo+
Party 1
Ra
Ra
Mashirooooooooo
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 235L
1,564 Elo+
Party 1
Zeus
Zeus
SmiteSucksMeNuts
Zeus
Level 45
God Stats
1W - 0L
1,550 SR
Queue Stats
2W - 4L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 9
10,762
673
8,397
24,900
23,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
LaZuSaK TR
Discordia
20
9 / 3 / 5
12,936
809
30,134
15,184
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Malither76
Cabrakan
16
1 / 11 / 11
10,267
642
9,471
22,884
34,598
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Y21748
Sol
16
1 / 8 / 7
9,833
615
9,163
13,772
4,781
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
cutbear2
Persephone
18
2 / 6 / 8
11,075
692
18,870
18,131
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CMU5b01905
Hachiman
20
10 / 5 / 19
12,738
796
19,721
21,299
9,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
DionysusLO
Vulcan
20
11 / 4 / 17
12,813
801
25,091
14,725
6,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 3 / 24
11,024
689
8,285
18,281
30,198
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 1 / 22
12,395
775
9,950
17,864
12,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 14
12,608
788
19,163
13,582
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
134
16
Kills
38
38
Deaths
16
40
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CMU5b01905
Hachiman
10
5
19
3.9
L
3
10
9
0.75
W
Vulcan
DionysusLO
Vulcan
11
4
17
4.88
W
1
3
24
4.33
L
Discordia
LaZuSaK TR
Discordia
9
3
5
3.83
L
Cabrakan
Malither76
Cabrakan
1
11
11
0.59
W
6
1
22
17
W
10
3
14
5.67
L
Sol
Y21748
Sol
1
8
7
0.56
L
Persephone
cutbear2
Persephone
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,035
Damage
82,210
94,871
Taken
85,751
76,289
Mitigated
64,441
30,578
Healing
51,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CMU5b01905
Hachiman
19,721
8,162
2,470
4,432
21,299
9,723
2,087
19,117
2,143
0
36,139
L
8,397
380
9,021
5,711
24,900
23,890
0
15,116
9,784
15,083
0
W
Vulcan
DionysusLO
Vulcan
25,091
8,959
2,821
1,881
14,725
6,818
956
13,727
998
52,725
0
W
8,285
926
1,800
1,597
18,281
30,198
290
15,032
3,192
16,632
0
L
Discordia
LaZuSaK TR
Discordia
30,134
1,178
1,475
4,437
15,184
5,752
876
10,830
4,354
57,632
0
L
Cabrakan
Malither76
Cabrakan
9,471
496
1,523
2,169
22,884
34,598
37
14,596
8,288
18,770
0
W
9,950
1,276
20,112
10,665
17,864
12,007
1,126
14,885
2,909
32,830
0
W
19,163
2,091
2,669
3,171
13,582
5,695
1,034
13,048
474
35,802
0
L
Sol
Y21748
Sol
9,163
210
97
396
13,772
4,781
250
10,180
3,592
22,745
0
L
Persephone
cutbear2
Persephone
18,870
1,094
1,973
3,776
18,131
7,268
304
11,762
6,363
39,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,873
Gold Earned
61,578
168
Minions Killed
191
0
Camps Cleared
0
1,375,532
Distance Traveled
1,485,037
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,738
796
25
2
0
261,717
0
L
Terra
10,762
673
8
1
0
266,227
0
W
Vulcan
12,813
801
72
5
0
318,746
1
W
Bacchus
11,024
689
8
1
0
310,892
0
L
Discordia
12,936
809
70
4
0
307,717
1
L
Cabrakan
10,267
642
11
1
0
253,185
0
W
Ra
12,395
775
35
2
0
339,025
0
W
Zeus
12,608
788
51
3
0
254,657
0
L
Sol
9,833
615
37
2
0
278,047
0
L
Persephone
11,075
692
42
3
0
270,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role