Player Matchup

Bakasura
Bakasura
EST64
Bakasura
Level 20
God Stats
6W - 9L
1,389 SR
Queue Stats
81W - 94L
1,320 Elo+
Solo
Fenrir
Fenrir
Helemaalloco12
Fenrir
Level 25
God Stats
36W - 43L
1,572 SR
Queue Stats
97W - 156L
1,372 Elo+
Party 1
Chaac
Chaac
ItzSky1512
Chaac
Level 10
God Stats
1W - 2L
1,430 SR
Queue Stats
18W - 22L
1,382 Elo+
Party 1
Ra
Ra
Wu Tang clan879
Ra
Level 9
God Stats
2W - 5L
1,367 SR
Queue Stats
9W - 18L
1,277 Elo+
Solo
Artio
Artio
daveveen
Artio
Level 62
God Stats
0W - 2L
1,276 SR
Queue Stats
81W - 146L
1,388 Elo+
Party 1
Team Averages
Level 25
1,407 SR
1,348 Elo+

VS

Team Averages
Level 21
1,375 SR
1,329 Elo+
Yemoja
Yemoja
Adiattias
Yemoja
Level 8
God Stats
6W - 5L
1,143 SR
Queue Stats
16W - 23L
1,128 Elo+
Solo
Zeus
Zeus
Ceifa_Brisa
Zeus
Level 29
God Stats
92W - 61L
1,542 SR
Queue Stats
257W - 279L
1,497 Elo+
Solo
Fenrir
Fenrir
FizDino_
Fenrir
Level 18
God Stats
5W - 9L
1,304 SR
Queue Stats
5W - 12L
1,234 Elo+
Solo
Sylvanus
Sylvanus
ScrelzNYC
Sylvanus
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
122W - 133L
1,405 Elo+
Solo
Bellona
Bellona
XRayWinter
Bellona
Level 24
God Stats
28W - 38L
1,385 SR
Queue Stats
122W - 123L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EST64
Bakasura
20
14 / 14 / 8
17,209
1,147
26,195
39,463
18,185
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 14 / 11
13,529
902
13,380
27,261
15,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
20
2 / 9 / 10
13,345
890
15,100
34,774
50,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 9 / 11
13,719
915
19,552
17,363
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
daveveen
Artio
20
6 / 4 / 14
15,148
1,010
16,585
27,344
29,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adiattias
Yemoja
20
0 / 2 / 15
12,677
845
2,361
9,085
3,983
20
19 / 6 / 20
18,045
1,203
56,959
18,971
7,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
FizDino_
Fenrir
20
13 / 10 / 24
16,870
1,125
18,070
25,943
26,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
ScrelzNYC
Sylvanus
20
4 / 3 / 31
15,558
1,037
17,260
21,777
29,568
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
XRayWinter
Bellona
20
14 / 6 / 18
16,828
1,122
34,727
26,597
16,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
158
27
Kills
50
50
Deaths
27
54
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Adiattias
Yemoja
0
2
15
3.75
W
19
6
20
4.83
L
Bakasura
EST64
Bakasura
14
14
8
1.29
W
Fenrir
FizDino_
Fenrir
13
10
24
2.5
L
4
14
11
0.68
L
Chaac
2
9
10
0.78
W
Sylvanus
ScrelzNYC
Sylvanus
4
3
31
6.5
L
1
9
11
0.72
W
Bellona
XRayWinter
Bellona
14
6
18
3.83
L
Artio
daveveen
Artio
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,812
Damage
129,377
146,205
Taken
102,373
121,811
Mitigated
83,753
27,826
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Adiattias
Yemoja
2,361
705
659
0
9,085
3,983
0
3,415
5,292
12,911
0
W
56,959
7,949
302
3,510
18,971
7,073
0
3,645
13,926
90,929
0
L
Bakasura
EST64
Bakasura
26,195
16,885
0
5,093
39,463
18,185
0
21,227
16,689
0
40,533
W
Fenrir
FizDino_
Fenrir
18,070
6,925
0
2,685
25,943
26,378
0
11,023
13,161
0
27,426
L
13,380
3,010
0
1,132
27,261
15,585
0
15,122
12,139
0
23,535
L
Chaac
15,100
3,985
409
7,948
34,774
50,427
0
16,986
17,788
0
31,854
W
Sylvanus
ScrelzNYC
Sylvanus
17,260
6,946
3,397
5,192
21,777
29,568
0
7,683
12,891
31,474
0
L
19,552
601
1,127
868
17,363
7,627
0
9,301
8,062
57,713
0
W
Bellona
XRayWinter
Bellona
34,727
24,356
0
3,440
26,597
16,751
0
10,371
15,667
483
64,427
L
Artio
daveveen
Artio
16,585
1,337
3,535
7,714
27,344
29,987
0
14,427
11,775
36,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,950
Gold Earned
79,978
230
Minions Killed
226
5
Camps Cleared
8
1,377,821
Distance Traveled
1,075,951
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,677
845
20
1
0
95,862
1
W
Zeus
18,045
1,203
89
6
3
247,758
1
L
Bakasura
17,209
1,147
50
3
2
286,639
2
W
Fenrir
16,870
1,125
24
2
0
262,268
0
L
Fenrir
13,529
902
12
1
1
274,310
0
L
Chaac
13,345
890
36
2
0
269,678
1
W
Sylvanus
15,558
1,037
39
3
0
190,639
2
L
Ra
13,719
915
101
7
0
236,613
0
W
Bellona
16,828
1,122
54
4
5
279,424
0
L
Artio
15,148
1,010
31
2
2
310,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role