Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CreepyRabbit7
Apollo
Level 128
God Stats
56W - 36L
1,637 SR
Queue Stats
674W - 650L
1,496 Elo+
Solo
Persephone
Persephone
Prof_
Persephone
Level 66
God Stats
13W - 30L
1,363 SR
Queue Stats
54W - 73L
1,325 Elo+
Party 1
Guan Yu
Guan Yu
XBoruto
Guan Yu
Level 120
God Stats
2W - 2L
1,573 SR
Queue Stats
52W - 53L
1,405 Elo+
Solo
Pele
Pele
jonasmarkus1992
Pele
Level 87
God Stats
10W - 13L
1,323 SR
Queue Stats
62W - 82L
1,347 Elo+
Party 1
Team Averages
Level 109
1,479 SR
1,415 Elo+

VS

Team Averages
Level 111
1,414 SR
1,414 Elo+
Amaterasu
Amaterasu
BIG OSO1877
Amaterasu
Level 83
God Stats
1W - 0L
1,229 SR
Queue Stats
8W - 11L
1,285 Elo+
Party 2
Ravana
Ravana
Reckless killa7
Ravana
Level 131
God Stats
4W - 0L
1,563 SR
Queue Stats
190W - 206L
1,423 Elo+
Party 2
Chiron
Chiron
blacKtOOthGRim
Chiron
Level 142
God Stats
7W - 4L
1,403 SR
Queue Stats
36W - 37L
1,420 Elo+
Solo
Khepri
Khepri
legindary4
Khepri
Level 100
God Stats
2W - 4L
1,380 SR
Queue Stats
274W - 293L
1,446 Elo+
Solo
Janus
Janus
lo131
Janus
Level 101
God Stats
15W - 13L
1,492 SR
Queue Stats
126W - 116L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 7 / 2
6,745
375
7,164
17,893
14,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
7,753
431
7,253
15,344
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Prof_
Persephone
12
1 / 7 / 0
7,178
399
4,424
10,174
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
XBoruto
Guan Yu
13
0 / 1 / 1
7,948
442
8,057
15,374
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 3 / 1
8,284
460
4,390
13,234
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIG OSO1877
Amaterasu
15
0 / 0 / 2
9,234
513
9,883
11,893
8,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 9
9,731
541
12,041
9,474
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 1 / 6
9,419
523
11,645
11,942
4,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
legindary4
Khepri
12
0 / 2 / 14
8,287
460
4,075
8,986
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
lo131
Janus
17
12 / 0 / 6
11,195
622
15,446
7,368
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
22
22
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
2
0.14
W
Amaterasu
BIG OSO1877
Amaterasu
0
0
2
1
L
1
4
1
0.38
L
Persephone
Prof_
Persephone
1
7
0
0.14
W
6
0
9
10.5
L
Guan Yu
XBoruto
Guan Yu
0
1
1
0.5
W
4
1
6
7
L
1
3
1
0.5
W
Khepri
legindary4
Khepri
0
2
14
3.5
W
Janus
lo131
Janus
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,288
Damage
53,090
72,019
Taken
49,663
40,874
Mitigated
27,289
23,642
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,164
1,429
1,385
4,380
17,893
14,072
72
7,254
10,397
23,648
9,262
W
Amaterasu
BIG OSO1877
Amaterasu
9,883
2,916
129
5,423
11,893
8,699
1,663
962
10,265
15,393
41,681
L
7,253
4,538
0
7,046
15,344
5,378
0
4,268
10,932
0
43,331
L
Persephone
Prof_
Persephone
4,424
0
0
1,479
10,174
2,548
88
4,143
5,826
35,722
0
W
12,041
4,243
0
4,678
9,474
4,324
1,365
811
8,639
0
66,928
L
Guan Yu
XBoruto
Guan Yu
8,057
2,043
274
3,752
15,374
14,533
0
3,901
11,399
0
43,441
W
11,645
4,704
1,014
5,326
11,942
4,126
2,369
2,710
9,088
0
62,490
L
4,390
945
0
5,326
13,234
4,343
648
1,758
11,421
0
62,907
W
Khepri
legindary4
Khepri
4,075
366
261
2,810
8,986
7,460
319
2,559
6,380
14,907
0
W
Janus
lo131
Janus
15,446
794
0
1,886
7,368
2,680
1,602
3,856
3,467
74,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
47,866
374
Minions Killed
481
0
Camps Cleared
0
1,591,070
Distance Traveled
1,737,562
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,745
375
48
3
0
302,190
5
W
Amaterasu
9,234
513
108
6
0
314,515
1
L
Apollo
7,753
431
86
5
0
255,776
1
L
Persephone
7,178
399
43
2
0
305,543
4
W
Ravana
9,731
541
102
6
0
397,634
2
L
Guan Yu
7,948
442
88
5
0
357,856
1
W
Chiron
9,419
523
109
6
0
325,770
4
L
Pele
8,284
460
109
6
0
369,705
2
W
Khepri
8,287
460
27
2
0
323,133
6
W
Janus
11,195
622
135
8
0
376,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role