Player Matchup

Tiamat
Tiamat
Babooshkaka
Tiamat
Level 16
God Stats
2W - 1L
1,168 SR
Queue Stats
22W - 14L
1,457 Elo+
Solo
Chaac
Chaac
Sangames007
Chaac
Level 29
God Stats
4W - 0L
1,883 SR
Queue Stats
27W - 15L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shikasauce
Kumbhakarna
Level 22
God Stats
1W - 2L
1,160 SR
Queue Stats
29W - 23L
1,621 Elo+
Solo
Ra
Ra
Stormwolf2088
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ullr
Ullr
onlybanzz23
Ullr
Level 27
God Stats
4W - 2L
1,664 SR
Queue Stats
89W - 65L
1,600 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,531 Elo+

VS

Team Averages
Level 16
1,615 SR
1,497 Elo+
The Morrigan
The Morrigan
GankyGankyArty
The Morrigan
Level 26
God Stats
4W - 3L
1,627 SR
Queue Stats
61W - 47L
1,546 Elo+
Solo
Kukulkan
Kukulkan
amigo 2345
Kukulkan
Level 4
God Stats
2W - 2L
1,716 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Loki
Loki
colombia1212
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
death_senpal
Hachiman
Level 27
God Stats
1W - 2L
1,641 SR
Queue Stats
12W - 14L
1,282 Elo+
Solo
Olorun
Olorun
ue32s1az
Olorun
Level 16
God Stats
13W - 9L
1,592 SR
Queue Stats
32W - 29L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 1 / 4
6,654
555
6,244
7,737
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 1 / 0
3,969
331
281
1,579
666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kumbhakarna
Shikasauce
Kumbhakarna
13
6 / 0 / 2
7,422
619
4,121
7,589
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 2
5,036
420
1,062
5,142
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 2
7,470
623
8,025
6,053
2,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GankyGankyArty
The Morrigan
11
2 / 3 / 1
6,307
526
3,762
6,499
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
amigo 2345
Kukulkan
9
1 / 4 / 0
5,452
454
1,983
4,367
1,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
6,020
502
2,596
6,492
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
death_senpal
Hachiman
9
2 / 6 / 0
5,433
453
3,414
7,239
1,847
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ue32s1az
Olorun
13
2 / 1 / 0
7,333
611
5,261
5,817
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
8
8
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
4
4
L
The Morrigan
GankyGankyArty
The Morrigan
2
3
1
0.83
W
0
1
0
0
W
Kumbhakarna
Shikasauce
Kumbhakarna
6
0
2
7
W
1
6
2
0.33
L
Kukulkan
amigo 2345
Kukulkan
1
4
0
0.25
L
1
3
1
0.5
L
Hachiman
death_senpal
Hachiman
2
6
0
0.33
W
8
0
2
9
L
Olorun
ue32s1az
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
17,016
28,100
Taken
30,414
12,404
Mitigated
10,872
8,151
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,244
656
0
1,792
7,737
3,688
0
3,241
4,496
32,823
0
L
The Morrigan
GankyGankyArty
The Morrigan
3,762
1,152
0
1,375
6,499
3,202
0
2,679
3,587
35,354
5,714
W
281
48
0
573
1,579
666
0
964
615
0
2,166
W
Kumbhakarna
Shikasauce
Kumbhakarna
4,121
204
0
2,581
7,589
4,751
0
2,717
4,872
38,982
0
W
1,062
365
54
456
5,142
1,284
105
2,010
3,132
6,373
0
L
Kukulkan
amigo 2345
Kukulkan
1,983
730
73
335
4,367
1,441
132
3,253
932
14,024
0
L
2,596
572
0
0
6,492
2,176
0
1,278
5,156
0
30,684
L
Hachiman
death_senpal
Hachiman
3,414
2,408
0
105
7,239
1,847
320
441
6,760
0
15,598
W
8,025
3,796
0
2,695
6,053
2,015
453
1,032
5,021
0
43,618
L
Olorun
ue32s1az
Olorun
5,261
2,524
0
3,432
5,817
2,206
959
3,115
2,443
45,993
7,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
30,545
243
Minions Killed
296
0
Camps Cleared
0
964,912
Distance Traveled
1,094,699
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,654
555
75
6
0
233,570
2
L
The Morrigan
6,307
526
78
7
0
211,124
1
W
Chaac
3,969
331
2
0
0
54,229
0
W
Kumbhakarna
7,422
619
80
7
0
236,894
0
W
Ra
5,036
420
8
1
0
228,771
1
L
Kukulkan
5,452
454
29
2
0
208,937
4
L
Loki
6,020
502
65
5
0
234,148
2
L
Hachiman
5,433
453
22
2
0
214,434
0
W
Ullr
7,470
623
78
7
0
211,448
1
L
Olorun
7,333
611
102
9
0
226,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role