Player Matchup

Agni
Agni
DrDjokic
Agni
Level 89
God Stats
1W - 5L
1,515 SR
Queue Stats
61W - 62L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
McRouque
Gilgamesh
Level 88
God Stats
2W - 5L
1,529 SR
Queue Stats
24W - 28L
1,454 Elo+
Party 1
Fenrir
Fenrir
SmellmyMeatballz
Fenrir
Level 31
God Stats
0W - 2L
1,732 SR
Queue Stats
79W - 52L
1,534 Elo+
Party 1
Neith
Neith
Yo_Bucko_
Neith
Level 25
God Stats
9W - 4L
1,658 SR
Queue Stats
29W - 15L
1,596 Elo+
Party 1
Aphrodite
Aphrodite
iBanko9
Aphrodite
Level 7
God Stats
1W - 1L
1,562 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1
Team Averages
Level 48
1,599 SR
1,555 Elo+

VS

Team Averages
Level 70
1,510 SR
1,548 Elo+
Ra
Ra
AtLeastAtlas
Ra
Level 27
God Stats
1W - 0L
1,488 SR
Queue Stats
51W - 17L
1,651 Elo+
Party 3
Fafnir
Fafnir
Chfofos88430
Fafnir
Level 154
God Stats
1W - 1L
1,431 SR
Queue Stats
36W - 41L
1,482 Elo+
Party 2
Izanami
Izanami
Lylo720
Izanami
Level 31
God Stats
90W - 70L
1,543 SR
Queue Stats
167W - 137L
1,481 Elo+
Solo
Da Ji
Da Ji
Neskuike88
Da Ji
Level 99
God Stats
3W - 6L
1,586 SR
Queue Stats
164W - 153L
1,497 Elo+
Party 2
Odin
Odin
PrayinMantas448
Odin
Level 38
God Stats
1W - 0L
1,501 SR
Queue Stats
40W - 16L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
6 / 6 / 5
11,052
481
21,196
14,311
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
McRouque
Gilgamesh
16
1 / 6 / 1
9,964
433
8,422
21,399
16,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 5 / 4
10,752
467
9,593
21,650
8,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Yo_Bucko_
Neith
15
2 / 3 / 5
9,658
420
14,673
19,430
6,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
iBanko9
Aphrodite
15
1 / 6 / 6
8,504
370
4,625
13,541
10,309
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
14,073
612
20,421
17,384
15,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
17
2 / 1 / 20
11,341
493
10,147
22,643
28,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Lylo720
Izanami
18
4 / 5 / 7
12,109
526
11,351
17,677
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
19
6 / 6 / 7
12,587
547
9,694
18,674
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 0 / 11
12,963
564
16,740
15,604
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
15
Kills
25
26
Deaths
15
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
W
Fafnir
2
1
20
12
L
Agni
6
6
5
1.42
W
Izanami
Lylo720
Izanami
4
5
7
1.5
L
Gilgamesh
McRouque
Gilgamesh
1
6
1
0.25
W
Da Ji
6
6
7
1.58
W
3
0
11
8.5
L
5
5
4
1.4
L
Neith
Yo_Bucko_
Neith
2
3
5
1.5
L
Aphrodite
iBanko9
Aphrodite
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,509
Damage
68,353
90,331
Taken
91,982
47,504
Mitigated
72,212
24,648
Healing
42,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,421
2,951
9,958
10,314
17,384
15,652
3,542
7,008
9,998
112,750
0
W
Fafnir
10,147
2,414
1,334
7,990
22,643
28,771
2,073
4,623
17,802
33,965
0
L
Agni
21,196
810
0
1,476
14,311
5,038
0
6,449
7,434
82,757
0
W
Izanami
Lylo720
Izanami
11,351
8,759
0
4,670
17,677
5,602
2,823
5,802
11,689
0
95,741
L
Gilgamesh
McRouque
Gilgamesh
8,422
1,938
0
1,730
21,399
16,865
0
8,163
11,885
5,651
63,452
W
Da Ji
9,694
1,169
0
5,216
18,674
8,757
2,121
4,166
14,330
0
76,033
W
16,740
2,403
0
2,531
15,604
13,430
1,471
4,067
11,324
12,786
80,451
L
9,593
1,960
0
5,359
21,650
8,435
0
8,039
12,800
0
68,666
L
Neith
Yo_Bucko_
Neith
14,673
5,877
404
5,867
19,430
6,857
735
5,592
13,666
0
70,482
L
Aphrodite
iBanko9
Aphrodite
4,625
999
5,635
4,177
13,541
10,309
340
5,388
7,923
15,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
63,073
514
Minions Killed
691
0
Camps Cleared
0
2,103,468
Distance Traveled
2,266,991
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,073
612
201
9
0
458,981
4
W
Fafnir
11,341
493
36
2
0
450,179
4
L
Agni
11,052
481
139
6
0
415,676
5
W
Izanami
12,109
526
158
7
0
405,317
2
L
Gilgamesh
9,964
433
136
6
0
435,793
0
W
Da Ji
12,587
547
119
5
0
485,775
0
W
Odin
12,963
564
177
8
0
466,739
3
L
Fenrir
10,752
467
90
4
0
490,050
7
L
Neith
9,658
420
115
5
0
376,257
14
L
Aphrodite
8,504
370
34
1
0
385,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role