Player Matchup

Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CLeeman--
Sol
Level 88
God Stats
1W - 0L
1,446 SR
Queue Stats
24W - 18L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
fitzi9876
Ne Zha
Level 107
God Stats
2W - 0L
1,826 SR
Queue Stats
54W - 45L
1,527 Elo+
Party 1
Team Averages
Level 99
1,591 SR
1,537 Elo+

VS

Team Averages
Level 109
1,620 SR
1,481 Elo+
Ares
Ares
Mortal__BLaZeR31
Ares
Level 83
God Stats
6W - 3L
1,649 SR
Queue Stats
375W - 371L
1,528 Elo+
Party 2
Cupid
Cupid
PiKey-Kira
Cupid
Level 129
God Stats
15W - 16L
1,712 SR
Queue Stats
134W - 134L
1,463 Elo+
Party 2
Janus
Janus
SISTEM-DRAGON
Janus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 2 / 8
8,485
849
5,964
7,218
2,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 9
8,390
839
11,002
6,055
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
fitzi9876
Ne Zha
12
5 / 2 / 9
8,265
827
10,360
11,038
4,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
6,491
649
1,943
8,739
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
12
2 / 6 / 3
7,821
782
6,694
10,367
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 3
7,669
767
3,789
10,631
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
4
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
8
5
W
4
1
9
8.5
L
0
4
3
0.38
L
Cupid
2
6
3
0.58
L
2
5
3
0.7
W
Ne Zha
fitzi9876
Ne Zha
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
12,426
24,311
Taken
29,737
8,470
Mitigated
13,160
6,977
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,964
2,445
0
1,115
7,218
2,490
140
1,599
5,487
0
27,289
W
11,002
2,478
0
2,793
6,055
1,900
1,556
1,907
3,966
36,741
0
L
1,943
128
0
403
8,739
6,401
0
3,657
4,762
6,508
0
L
Cupid
6,694
2,159
0
545
10,367
3,849
0
3,784
6,333
0
28,142
L
3,789
69
0
259
10,631
2,910
0
3,106
7,253
13,341
0
W
Ne Zha
fitzi9876
Ne Zha
10,360
3,098
0
3,069
11,038
4,080
164
2,225
7,897
0
26,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
21,981
130
Minions Killed
68
7
Camps Cleared
3
544,345
Distance Traveled
416,012
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,485
849
35
4
2
171,001
1
W
Sol
8,390
839
61
6
4
190,771
1
L
Ares
6,491
649
8
1
1
96,425
3
L
Cupid
7,821
782
36
4
1
157,689
3
L
Janus
7,669
767
24
2
1
161,898
0
W
Ne Zha
8,265
827
34
3
1
182,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role