Player Matchup

Ares
Ares
BALTI_TEAM
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KeNs_Tourettes
Heimdallr
Level 29
God Stats
5W - 11L
1,453 SR
Queue Stats
68W - 82L
1,381 Elo+
Solo
Chaac
Chaac
Rocko-1802
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
enzoFelipe0202
Discordia
Level 12
God Stats
0W - 2L
1,276 SR
Queue Stats
15W - 20L
1,239 Elo+
Solo
Guan Yu
Guan Yu
hors_burgh_
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,446 SR
1,424 Elo+

VS

Team Averages
Level 23
1,392 SR
1,293 Elo+
Chaac
Chaac
Pazo1996
Chaac
Level 29
God Stats
3W - 10L
1,078 SR
Queue Stats
158W - 175L
1,224 Elo+
Solo
Kuzenbo
Kuzenbo
crazymafakka222
Kuzenbo
Level 16
God Stats
6W - 4L
1,366 SR
Queue Stats
20W - 18L
1,267 Elo+
Solo
Danzaburou
Danzaburou
eco-asado9
Danzaburou
Level 28
God Stats
6W - 6L
1,554 SR
Queue Stats
67W - 97L
1,276 Elo+
Solo
Ra
Ra
esquina_social1
Ra
Level 16
God Stats
2W - 1L
1,669 SR
Queue Stats
33W - 39L
1,326 Elo+
Solo
Jormungandr
Jormungandr
jacklucas2
Jormungandr
Level 25
God Stats
20W - 47L
1,293 SR
Queue Stats
96W - 132L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
7,927
377
2,356
14,717
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
KeNs_Tourettes
Heimdallr
9
2 / 1 / 1
7,357
350
2,383
3,189
949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
8
0 / 13 / 1
6,290
300
5,492
19,890
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
enzoFelipe0202
Discordia
13
3 / 4 / 0
8,143
388
12,480
14,262
4,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
hors_burgh_
Guan Yu
10
0 / 8 / 1
6,991
333
1,954
11,528
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pazo1996
Chaac
18
11 / 1 / 6
11,662
555
15,054
15,394
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 1 / 3
10,237
487
7,396
13,060
16,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
eco-asado9
Danzaburou
12
3 / 3 / 6
9,039
430
6,081
8,618
4,522
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 2 / 6
9,626
458
5,401
9,757
3,411
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
jacklucas2
Jormungandr
12
10 / 0 / 7
10,499
500
11,223
16,776
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
35
37
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Heimdallr
KeNs_Tourettes
Heimdallr
2
1
1
2.5
W
Chaac
Pazo1996
Chaac
11
1
6
14
L
Chaac
0
13
1
0.04
W
6
1
3
7.5
W
Danzaburou
eco-asado9
Danzaburou
3
3
6
2
L
Discordia
enzoFelipe0202
Discordia
3
4
0
0.75
W
5
2
6
4
L
Guan Yu
hors_burgh_
Guan Yu
0
8
1
0.06
W
Jormungandr
jacklucas2
Jormungandr
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
45,155
63,586
Taken
63,605
33,142
Mitigated
47,281
5,915
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,356
584
0
299
14,717
10,734
0
4,790
9,927
16,589
0
L
Heimdallr
KeNs_Tourettes
Heimdallr
2,383
1,129
0
537
3,189
949
520
1,807
1,382
0
23,609
W
Chaac
Pazo1996
Chaac
15,054
3,678
0
7,730
15,394
7,539
3,745
3,194
10,713
0
89,493
L
Chaac
5,492
1,693
0
2,711
19,890
12,307
0
8,816
11,074
5,798
12,160
W
7,396
2,590
0
3,825
13,060
16,362
594
3,072
9,908
49,559
0
W
Danzaburou
eco-asado9
Danzaburou
6,081
2,531
0
1,806
8,618
4,522
1,630
3,358
5,027
0
35,284
L
Discordia
enzoFelipe0202
Discordia
12,480
1,072
0
889
14,262
4,446
0
6,350
7,912
35,541
0
W
5,401
1,557
530
2,939
9,757
3,411
2,759
1,899
7,702
46,570
0
L
Guan Yu
hors_burgh_
Guan Yu
1,954
708
0
1,479
11,528
4,706
0
2,418
9,110
0
33,001
W
Jormungandr
jacklucas2
Jormungandr
11,223
4,450
0
1,327
16,776
15,447
910
4,349
11,955
36,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
51,063
193
Minions Killed
418
0
Camps Cleared
0
1,301,464
Distance Traveled
1,892,531
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,927
377
21
1
0
201,504
0
L
Heimdallr
7,357
350
52
2
0
122,552
3
W
Chaac
11,662
555
152
7
0
393,162
0
L
Chaac
6,290
300
25
1
0
328,336
2
W
Kuzenbo
10,237
487
72
3
0
472,688
0
W
Danzaburou
9,039
430
69
3
0
322,335
0
L
Discordia
8,143
388
37
2
0
373,461
0
W
Ra
9,626
458
83
4
0
344,080
0
L
Guan Yu
6,991
333
58
3
0
275,611
2
W
Jormungandr
10,499
500
42
2
0
360,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role