Player Matchup

Izanami
Izanami
AlvinCr00k26
Izanami
Level 25
God Stats
34W - 22L
1,571 SR
Queue Stats
89W - 106L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrInkWaterRN
Tsukuyomi
Level 29
God Stats
2W - 3L
1,202 SR
Queue Stats
65W - 76L
1,393 Elo+
Solo
Khepri
Khepri
FatalPandaCD
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,311 Elo+
Solo
Ymir
Ymir
KamisHeart
Ymir
Level 29
God Stats
9W - 5L
1,673 SR
Queue Stats
82W - 71L
1,550 Elo+
Solo
Neith
Neith
PRINCETREYxx
Neith
Level 22
God Stats
70W - 57L
1,462 SR
Queue Stats
169W - 194L
1,379 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,409 Elo+

VS

Team Averages
Level 24
1,448 SR
1,395 Elo+
Merlin
Merlin
Just-tej
Merlin
Level 29
God Stats
6W - 8L
1,479 SR
Queue Stats
115W - 119L
1,450 Elo+
Solo
Ares
Ares
PITTBULL 01
Ares
Level 29
God Stats
3W - 4L
1,569 SR
Queue Stats
14W - 26L
1,379 Elo+
Party 1
Artemis
Artemis
aldgoldmane
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Chaac
Chaac
gringo522
Chaac
Level 32
God Stats
1W - 5L
1,432 SR
Queue Stats
59W - 71L
1,397 Elo+
Party 1
Osiris
Osiris
x BARBER LEX x
Osiris
Level 17
God Stats
0W - 1L
1,261 SR
Queue Stats
15W - 22L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlvinCr00k26
Izanami
12
8 / 5 / 5
8,522
501
9,468
9,215
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
DrInkWaterRN
Tsukuyomi
16
7 / 3 / 4
9,748
573
8,838
10,723
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
11
0 / 5 / 8
7,399
435
2,323
9,573
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 1 / 2
10,208
600
10,770
10,468
5,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 6 / 2
8,507
500
9,340
10,758
4,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Just-tej
Merlin
13
0 / 5 / 1
7,967
469
3,864
8,591
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 4
7,448
438
5,194
15,898
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
aldgoldmane
Artemis
11
2 / 8 / 5
7,400
435
5,792
10,094
3,306
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
gringo522
Chaac
16
11 / 3 / 2
10,136
596
8,730
11,582
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 6 / 3
8,673
510
7,437
12,906
10,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
27
Kills
20
20
Deaths
28
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlvinCr00k26
Izanami
8
5
5
2.1
W
Tsukuyomi
DrInkWaterRN
Tsukuyomi
7
3
4
3
W
Khepri
0
5
8
0.8
L
Merlin
Just-tej
Merlin
0
5
1
0.1
W
7
1
2
8
L
3
6
4
0.83
W
5
6
2
1
L
Artemis
aldgoldmane
Artemis
2
8
5
0.56
L
Chaac
gringo522
Chaac
11
3
2
4
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,739
Damage
31,017
50,737
Taken
59,071
24,263
Mitigated
38,559
10,758
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlvinCr00k26
Izanami
9,468
7,032
0
934
9,215
2,743
1,156
941
8,274
0
43,881
W
Tsukuyomi
DrInkWaterRN
Tsukuyomi
8,838
2,686
0
4,288
10,723
3,396
0
1,905
8,818
0
50,206
W
Khepri
2,323
524
0
525
9,573
8,032
96
2,648
6,925
17,153
0
L
Merlin
Just-tej
Merlin
3,864
515
0
746
8,591
2,978
49
4,895
3,696
47,348
0
W
10,770
2,614
0
3,315
10,468
5,865
471
3,564
6,904
74,536
0
L
5,194
642
162
1,483
15,898
14,703
253
3,358
12,540
24,034
0
W
9,340
5,997
13
1,683
10,758
4,227
1,065
0
10,758
0
34,647
L
Artemis
aldgoldmane
Artemis
5,792
4,146
0
1,006
10,094
3,306
559
1,354
8,740
0
28,059
L
Chaac
gringo522
Chaac
8,730
1,449
0
4,262
11,582
7,432
274
3,486
8,096
0
59,063
L
7,437
3,693
0
1,773
12,906
10,140
1,062
0
12,906
0
31,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
41,624
393
Minions Killed
350
0
Camps Cleared
0
1,464,725
Distance Traveled
1,415,078
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,522
501
75
4
0
332,094
1
W
Tsukuyomi
9,748
573
91
5
0
310,823
0
W
Khepri
7,399
435
30
2
0
255,323
0
L
Merlin
7,967
469
95
6
0
271,411
4
W
Ymir
10,208
600
132
8
0
319,633
3
L
Ares
7,448
438
26
2
0
285,069
3
W
Neith
8,507
500
65
4
0
246,852
0
L
Artemis
7,400
435
50
3
0
207,727
0
L
Chaac
10,136
596
117
7
0
360,286
0
L
Osiris
8,673
510
62
4
0
290,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role