Player Matchup

Tiamat
Tiamat
DragonicKnight
Tiamat
Level 19
God Stats
3W - 5L
1,268 SR
Queue Stats
77W - 91L
1,110 Elo+
Party 3
Zeus
Zeus
Fynam
Zeus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Hoverlordd
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 204L
1,110 Elo+
Party 3
Thanatos
Thanatos
HyraChaZe
Thanatos
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Malilitv
Aphrodite
Level 16
God Stats
75W - 91L
1,220 SR
Queue Stats
179W - 263L
1,192 Elo+
Party 3
Team Averages
Level 23
1,398 SR
1,282 Elo+

VS

Team Averages
Level 8
1,377 SR
1,299 Elo+
Sol
Sol
Deadx1ns1de
Sol
Level 8
God Stats
3W - 7L
1,458 SR
Queue Stats
22W - 25L
1,357 Elo+
Solo
Neith
Neith
Etoon
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Howitezer
Ah Muzen Cab
Level 5
God Stats
2W - 1L
1,690 SR
Queue Stats
18W - 20L
1,227 Elo+
Party 1
Cliodhna
Cliodhna
NoWaifuNoLaifuM9
Cliodhna
Level 5
God Stats
0W - 4L
1,118 SR
Queue Stats
11W - 15L
1,277 Elo+
Party 1
Horus
Horus
Vissertje
Horus
Level 17
God Stats
0W - 3L
1,118 SR
Queue Stats
7W - 13L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
10,156
508
18,553
17,232
8,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Fynam
Zeus
18
9 / 5 / 5
12,465
623
9,708
10,399
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Hoverlordd
Bellona
15
6 / 4 / 1
10,434
522
13,352
13,641
13,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
HyraChaZe
Thanatos
19
12 / 4 / 4
12,560
628
10,529
14,276
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Malilitv
Aphrodite
14
0 / 5 / 7
9,514
476
1,028
11,863
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 4
13,335
667
17,059
19,985
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Etoon
Neith
12
0 / 13 / 3
7,519
376
5,144
14,179
3,522
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Howitezer
Ah Muzen Cab
13
1 / 3 / 3
8,003
400
7,759
11,375
3,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 6 / 7
10,889
544
11,500
14,279
4,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Vissertje
Horus
8
1 / 5 / 0
6,951
348
2,963
10,431
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
35
Kills
21
21
Deaths
35
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
13
8
4
1.88
W
8
3
6
3.67
L
Neith
Etoon
Neith
0
13
3
0.12
W
Zeus
Fynam
Zeus
9
5
5
2.3
W
Bellona
Hoverlordd
Bellona
6
4
1
1.63
L
Ah Muzen Cab
Howitezer
Ah Muzen Cab
1
3
3
0.83
W
Thanatos
HyraChaZe
Thanatos
12
4
4
3.5
W
Aphrodite
Malilitv
Aphrodite
0
5
7
0.7
L
6
6
7
1.58
L
Horus
Vissertje
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,170
Damage
44,425
67,411
Taken
70,249
39,562
Mitigated
23,586
33,444
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,059
6,487
0
6,642
19,985
6,397
1,178
6,190
13,721
90,817
0
W
18,553
646
253
6,806
17,232
8,955
1,510
2,589
14,643
61,136
0
L
Neith
Etoon
Neith
5,144
1,501
0
705
14,179
3,522
826
8,491
5,023
0
26,491
W
Zeus
Fynam
Zeus
9,708
1,589
0
2,760
10,399
3,677
2,501
4,109
6,290
60,411
0
W
Bellona
Hoverlordd
Bellona
13,352
1,660
386
1,180
13,641
13,275
484
4,187
8,822
14,151
36,190
L
Ah Muzen Cab
Howitezer
Ah Muzen Cab
7,759
2,555
0
2,125
11,375
3,091
252
7,933
2,776
0
40,409
W
Thanatos
HyraChaZe
Thanatos
10,529
3,354
0
14,005
14,276
6,382
1,160
3,551
10,725
0
87,561
W
Aphrodite
Malilitv
Aphrodite
1,028
389
3,566
4,488
11,863
7,273
849
2,623
9,240
20,555
0
L
11,500
2,179
0
1,948
14,279
4,631
0
6,386
7,750
0
60,068
L
Horus
Vissertje
Horus
2,963
964
0
1,740
10,431
5,945
123
1,501
8,930
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,129
Gold Earned
46,697
479
Minions Killed
382
0
Camps Cleared
0
1,797,654
Distance Traveled
1,575,622
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,335
667
141
7
0
333,997
1
W
Tiamat
10,156
508
104
5
0
372,933
0
L
Neith
7,519
376
47
2
0
322,170
0
W
Zeus
12,465
623
126
6
0
364,673
5
W
Bellona
10,434
522
82
4
0
367,079
0
L
Ah Muzen Cab
8,003
400
62
3
0
327,561
2
W
Thanatos
12,560
628
118
6
0
389,009
2
W
Aphrodite
9,514
476
49
2
0
303,960
0
L
Cliodhna
10,889
544
100
5
0
410,403
0
L
Horus
6,951
348
32
2
0
181,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role