Player Matchup

Jing Wei
Jing Wei
Bunny feng3641
Jing Wei
Level 47
God Stats
3W - 3L
1,840 SR
Queue Stats
290W - 286L
1,526 Elo+
Solo
Ganesha
Ganesha
Flexedmite7450
Ganesha
Level 120
God Stats
14W - 13L
1,536 SR
Queue Stats
647W - 646L
1,518 Elo+
Solo
Kukulkan
Kukulkan
SoulOfKing01
Kukulkan
Level 146
God Stats
0W - 1L
1,791 SR
Queue Stats
93W - 92L
1,570 Elo+
Solo
Bellona
Bellona
battlehobo69
Bellona
Level 89
God Stats
16W - 8L
1,658 SR
Queue Stats
568W - 587L
1,572 Elo+
Solo
Xing Tian
Xing Tian
pdizzzlle
Xing Tian
Level 104
God Stats
5W - 5L
1,554 SR
Queue Stats
358W - 342L
1,532 Elo+
Solo
Team Averages
Level 101
1,676 SR
1,544 Elo+

VS

Team Averages
Level 137
1,484 SR
1,572 Elo+
Nike
Nike
Cherrypiexx12
Nike
Level 101
God Stats
15W - 9L
1,513 SR
Queue Stats
1,215W - 1,257L
1,530 Elo+
Solo
Ymir
Ymir
LiveADELART
Ymir
Level 143
God Stats
4W - 5L
1,467 SR
Queue Stats
394W - 376L
1,530 Elo+
Party 1
Artemis
Artemis
Lumnise
Artemis
Level 159
God Stats
4W - 3L
1,630 SR
Queue Stats
219W - 188L
1,688 Elo+
Party 1
Raijin
Raijin
PanchoDioTP
Raijin
Level 157
God Stats
4W - 0L
1,635 SR
Queue Stats
121W - 98L
1,596 Elo+
Party 1
Artio
Artio
rickh_1024
Artio
Level 126
God Stats
7W - 4L
1,172 SR
Queue Stats
559W - 554L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
5 / 4 / 6
9,571
798
19,521
11,929
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 10
7,938
662
10,149
18,826
11,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SoulOfKing01
Kukulkan
15
2 / 6 / 10
9,323
777
13,995
8,857
3,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
battlehobo69
Bellona
15
4 / 5 / 6
8,752
729
8,154
12,598
11,263
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
pdizzzlle
Xing Tian
10
1 / 3 / 4
7,432
619
4,715
11,374
5,234
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 15
8,968
747
9,017
12,683
6,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 3 / 16
9,130
761
5,545
22,848
13,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Lumnise
Artemis
18
8 / 1 / 11
10,307
859
19,400
9,259
3,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
16
6 / 5 / 9
9,710
809
15,083
11,489
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
18
4 / 1 / 14
9,682
807
7,632
19,941
13,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
12
Kills
20
21
Deaths
13
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
5
4
6
2
W
2
3
15
3.17
L
0
3
10
1.67
W
0
3
16
2.67
W
Artemis
Lumnise
Artemis
8
1
11
13.5
W
Raijin
6
5
9
2.1
L
Kukulkan
SoulOfKing01
Kukulkan
2
6
10
1.17
L
Bellona
battlehobo69
Bellona
4
5
6
1.4
L
Xing Tian
pdizzzlle
Xing Tian
1
3
4
1
W
Artio
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,534
Damage
56,677
63,584
Taken
76,220
36,163
Mitigated
40,517
20,920
Healing
37,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
19,521
10,266
1,298
4,220
11,929
4,265
421
5,185
6,444
0
40,151
W
9,017
703
2,645
1,809
12,683
6,308
1,102
3,494
9,189
0
20,735
L
10,149
714
1,741
7,006
18,826
11,591
47
6,363
12,249
16,486
0
W
5,545
1,023
3,783
9,220
22,848
13,410
501
9,735
13,113
13,150
0
W
Artemis
Lumnise
Artemis
19,400
8,397
1,442
1,280
9,259
3,534
2,536
4,901
4,358
0
32,763
W
Raijin
15,083
2,188
2,682
2,520
11,489
4,233
1,113
4,602
6,887
28,065
0
L
Kukulkan
SoulOfKing01
Kukulkan
13,995
988
0
588
8,857
3,810
76
4,652
4,065
30,189
0
L
Bellona
battlehobo69
Bellona
8,154
1,745
1,384
1,439
12,598
11,263
0
5,735
6,585
0
11,677
L
Xing Tian
pdizzzlle
Xing Tian
4,715
139
1,209
2,035
11,374
5,234
0
5,172
5,981
7,057
0
W
Artio
7,632
669
2,453
9,812
19,941
13,032
0
6,127
13,814
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
47,797
111
Minions Killed
101
0
Camps Cleared
0
981,843
Distance Traveled
1,062,992
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,571
798
39
3
0
216,833
2
W
Nike
8,968
747
22
2
0
220,296
0
L
Ganesha
7,938
662
0
0
0
208,019
4
W
Ymir
9,130
761
9
1
0
216,790
3
W
Artemis
10,307
859
30
3
0
201,621
1
W
Raijin
9,710
809
21
2
0
194,839
1
L
Kukulkan
9,323
777
50
4
0
208,878
0
L
Bellona
8,752
729
13
1
0
208,172
1
L
Xing Tian
7,432
619
9
1
0
139,941
2
W
Artio
9,682
807
19
2
0
229,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role