Player Matchup

Bastet
Bastet
DreamerWukeChu
Bastet
Level 6
God Stats
2W - 3L
1,218 SR
Queue Stats
14W - 11L
1,319 Elo+
Solo
Kukulkan
Kukulkan
moyasa
Kukulkan
Level 4
God Stats
1W - 3L
1,254 SR
Queue Stats
3W - 8L
1,249 Elo+
Solo
Ymir
Ymir
nildarion
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 28L
1,222 Elo+
Party 2
Mulan
Mulan
squizzlord
Mulan
Level 27
God Stats
34W - 20L
1,766 SR
Queue Stats
109W - 94L
1,529 Elo+
Solo
Chernobog
Chernobog
vivaioda
Chernobog
Level 17
God Stats
8W - 14L
1,355 SR
Queue Stats
24W - 32L
1,245 Elo+
Party 2
Team Averages
Level 14
1,419 SR
1,313 Elo+

VS

Team Averages
Level 10
1,577 SR
1,357 Elo+
Cthulhu
Cthulhu
Greyskies16
Cthulhu
Level 19
God Stats
1W - 1L
1,749 SR
Queue Stats
33W - 55L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
JohanLieberttt
Tsukuyomi
Level 9
God Stats
6W - 9L
1,687 SR
Queue Stats
128W - 154L
1,227 Elo+
Party 1
Merlin
Merlin
KingAlexT2P
Merlin
Level 17
God Stats
0W - 3L
1,730 SR
Queue Stats
167W - 225L
1,227 Elo+
Party 1
Neith
Neith
SeriousBlack8
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
lmcd628
Artemis
Level 1
God Stats
1W - 2L
1,221 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 8
12,383
590
15,983
13,836
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
moyasa
Kukulkan
3
0 / 0 / 1
6,301
300
78
364
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
6 / 4 / 10
10,416
496
10,682
15,980
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
20
19 / 2 / 3
13,103
624
14,839
20,363
12,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
vivaioda
Chernobog
15
6 / 3 / 8
10,105
481
9,403
13,133
5,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Greyskies16
Cthulhu
15
0 / 8 / 6
9,195
438
7,115
19,972
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
JohanLieberttt
Tsukuyomi
12
5 / 13 / 0
8,819
420
9,202
17,138
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
11
0 / 6 / 3
7,836
373
6,108
10,652
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 11 / 1
7,914
377
5,357
10,601
2,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
lmcd628
Artemis
13
3 / 9 / 0
8,786
418
5,399
9,048
2,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
46
Kills
9
10
Deaths
47
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
1
8
19
L
Cthulhu
Greyskies16
Cthulhu
0
8
6
0.38
L
Tsukuyomi
JohanLieberttt
Tsukuyomi
5
13
0
0.38
L
Merlin
0
6
3
0.25
L
1
11
1
0.14
L
Artemis
lmcd628
Artemis
3
9
0
0.33
W
Kukulkan
moyasa
Kukulkan
0
0
1
0.5
W
Ymir
6
4
10
2.75
W
Mulan
19
2
3
10.25
W
Chernobog
vivaioda
Chernobog
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,985
Damage
33,181
63,676
Taken
67,411
41,287
Mitigated
31,815
18,877
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,983
4,326
0
2,012
13,836
6,312
912
2,721
10,974
0
94,200
L
Cthulhu
Greyskies16
Cthulhu
7,115
452
0
3,289
19,972
18,731
170
7,121
12,851
31,675
0
L
Tsukuyomi
JohanLieberttt
Tsukuyomi
9,202
2,496
0
1,262
17,138
5,978
25
1,305
15,833
0
38,403
L
Merlin
6,108
1,056
0
630
10,652
2,520
252
871
9,781
40,540
0
L
5,357
2,116
0
392
10,601
2,543
333
864
9,737
0
23,272
L
Artemis
lmcd628
Artemis
5,399
3,393
0
467
9,048
2,043
186
1,082
7,966
0
17,135
W
Kukulkan
moyasa
Kukulkan
78
78
0
0
364
72
0
0
364
1,341
0
W
Ymir
10,682
2,958
0
4,104
15,980
16,854
617
3,968
11,276
34,644
0
W
Mulan
14,839
1,326
0
10,866
20,363
12,952
1,980
2,637
17,726
6,851
86,803
W
Chernobog
vivaioda
Chernobog
9,403
5,810
0
1,895
13,133
5,097
2,086
2,594
10,113
0
65,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,308
Gold Earned
42,550
475
Minions Killed
245
0
Camps Cleared
0
1,577,580
Distance Traveled
1,703,341
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,383
590
133
6
0
452,671
13
L
Cthulhu
9,195
438
48
2
0
270,674
0
L
Tsukuyomi
8,819
420
56
3
0
401,867
3
L
Merlin
7,836
373
71
3
0
415,531
1
L
Neith
7,914
377
43
2
0
345,033
3
L
Artemis
8,786
418
27
1
0
270,236
0
W
Kukulkan
6,301
300
4
0
0
41,283
0
W
Ymir
10,416
496
56
3
0
322,071
1
W
Mulan
13,103
624
173
8
0
399,136
0
W
Chernobog
10,105
481
109
5
0
362,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role