Player Matchup

Arachne
Arachne
IamLucifer_616
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,348 Elo+
Solo
Ra
Ra
JENNILU05
Ra
Level 3
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 5L
1,707 Elo+
Solo
Eset
Eset
JupiterKING420
Eset
Level 14
God Stats
7W - 4L
1,549 SR
Queue Stats
20W - 22L
1,481 Elo+
Solo
King Arthur
King Arthur
Trixx789
King Arthur
Level 29
God Stats
1W - 3L
1,383 SR
Queue Stats
26W - 24L
1,555 Elo+
Solo
Chaac
Chaac
justgetaway
Chaac
Level 21
God Stats
27W - 34L
1,517 SR
Queue Stats
51W - 52L
1,530 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,524 Elo+

VS

Team Averages
Level 20
1,529 SR
1,530 Elo+
Cthulhu
Cthulhu
Andy-B-1999
Cthulhu
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 35L
1,630 Elo+
Solo
Neith
Neith
Nicole9716
Neith
Level 25
God Stats
101W - 122L
1,464 SR
Queue Stats
422W - 504L
1,402 Elo+
Solo
Athena
Athena
Ponce_de_Leon_1
Athena
Level 20
God Stats
15W - 16L
1,506 SR
Queue Stats
73W - 67L
1,517 Elo+
Solo
Awilix
Awilix
RedDeathPhoenix
Awilix
Level 25
God Stats
1W - 0L
1,695 SR
Queue Stats
55W - 43L
1,582 Elo+
Solo
Hades
Hades
ll_DEEBO_ll
Hades
Level 8
God Stats
6W - 1L
1,482 SR
Queue Stats
88W - 80L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,565
415
573
5,980
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,145
195
0
0
0
9
0 / 6 / 0
5,211
474
1,393
5,125
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Trixx789
King Arthur
7
0 / 4 / 1
4,733
430
2,647
5,780
1,865
11
0 / 2 / 0
6,221
566
3,958
8,397
4,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andy-B-1999
Cthulhu
13
2 / 0 / 0
6,926
630
4,764
7,598
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 1 / 3
5,653
514
1,598
3,170
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 5
6,498
591
1,982
7,293
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 2
6,906
628
3,818
5,046
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 0 / 1
8,121
738
4,984
6,324
2,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
16
16
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andy-B-1999
Cthulhu
2
0
0
2
L
0
4
0
0
L
0
0
0
0
L
0
6
0
0
W
Neith
0
1
3
1.5
W
2
0
5
4.5
W
4
0
2
5
L
King Arthur
Trixx789
King Arthur
0
4
1
0.13
L
0
2
0
0
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,571
Damage
17,146
25,282
Taken
29,431
8,563
Mitigated
15,832
6,141
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andy-B-1999
Cthulhu
4,764
267
0
3,328
7,598
5,838
0
146
7,064
43,003
0
L
573
251
0
1,320
5,980
1,318
0
2,152
3,828
0
10,597
L
0
0
0
0
0
0
0
0
0
0
0
L
1,393
140
0
66
5,125
1,136
0
1,690
3,435
22,955
0
W
Neith
1,598
572
0
810
3,170
976
1,420
0
3,170
0
26,509
W
1,982
448
0
2,886
7,293
4,802
639
80
7,213
19,701
0
W
3,818
1,064
0
2,938
5,046
1,655
0
73
4,941
0
46,750
L
King Arthur
Trixx789
King Arthur
2,647
519
0
1,084
5,780
1,865
0
2,093
3,687
0
11,218
L
3,958
329
0
3,671
8,397
4,244
31
4,942
2,602
1,774
34,972
W
4,984
471
103
5,062
6,324
2,561
1,079
1,195
4,931
53,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,875
Gold Earned
34,104
192
Minions Killed
389
0
Camps Cleared
0
753,122
Distance Traveled
1,142,156
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,926
630
94
9
0
227,619
0
L
Arachne
4,565
415
31
3
0
203,301
0
L
Ra
2,145
195
0
0
0
0
0
L
Eset
5,211
474
57
5
0
204,200
0
W
Neith
5,653
514
59
5
0
185,672
5
W
Athena
6,498
591
31
3
0
239,568
0
W
Awilix
6,906
628
85
8
0
275,286
6
L
King Arthur
4,733
430
17
2
0
153,850
0
L
Chaac
6,221
566
87
8
0
191,771
1
W
Hades
8,121
738
120
11
0
214,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role