Player Matchup

Ymir
Ymir
Kvlux_
Ymir
Level 14
God Stats
2W - 5L
1,357 SR
Queue Stats
13W - 33L
1,336 Elo+
Party 3
Ares
Ares
LSDAvatar
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,068 Elo+
Party 1
Ra
Ra
LegionTDon21
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SkulDna
Jing Wei
Level 5
God Stats
1W - 2L
1,213 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 1
Vamana
Vamana
yuse920
Vamana
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 140L
1,334 Elo+
Party 3
Team Averages
Level 17
1,414 SR
1,261 Elo+

VS

Team Averages
Level 22
1,298 SR
1,278 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Blazelucas-
Gilgamesh
Level 24
God Stats
19W - 12L
1,340 SR
Queue Stats
91W - 111L
1,322 Elo+
Solo
Cliodhna
Cliodhna
FelipeMottaAP
Cliodhna
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
27W - 40L
1,180 Elo+
Party 2
Hou Yi
Hou Yi
Lightbringergio
Hou Yi
Level 13
God Stats
2W - 3L
1,210 SR
Queue Stats
2W - 8L
1,041 Elo+
Party 2
Hades
Hades
Rodrigoshow507
Hades
Level 28
God Stats
2W - 4L
1,181 SR
Queue Stats
83W - 83L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kvlux_
Ymir
15
4 / 2 / 5
10,739
467
7,723
17,951
22,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
16
7 / 4 / 14
11,052
481
8,970
19,313
20,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
6 / 4 / 5
11,292
491
11,502
13,396
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
SkulDna
Jing Wei
16
3 / 6 / 10
10,607
461
11,275
13,823
4,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
yuse920
Vamana
17
8 / 2 / 2
11,238
489
15,685
17,193
13,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 5 / 1
7,565
329
1,437
6,303
1,964
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Gilgamesh
Blazelucas-
Gilgamesh
14
2 / 9 / 3
9,171
399
5,232
23,579
20,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
FelipeMottaAP
Cliodhna
14
0 / 5 / 3
9,193
400
5,131
10,846
3,662
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 5 / 0
10,896
474
14,257
16,408
6,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
8 / 5 / 4
10,946
476
19,465
19,728
10,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
28
Kills
18
18
Deaths
29
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
1
0.3
L
Gilgamesh
Blazelucas-
Gilgamesh
2
9
3
0.39
L
Cliodhna
FelipeMottaAP
Cliodhna
0
5
3
0.3
W
Ymir
Kvlux_
Ymir
4
2
5
3.25
W
Ares
7
4
14
3.5
W
6
4
5
2.13
L
7
5
0
1.4
L
8
5
4
2
W
Jing Wei
SkulDna
Jing Wei
3
6
10
1.33
W
Vamana
yuse920
Vamana
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,155
Damage
45,522
81,676
Taken
76,864
66,258
Mitigated
42,722
21,987
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,437
460
0
1,125
6,303
1,964
0
1,166
5,137
0
20,372
L
Gilgamesh
Blazelucas-
Gilgamesh
5,232
689
165
3,021
23,579
20,098
0
6,687
16,892
9,051
20,223
L
Cliodhna
FelipeMottaAP
Cliodhna
5,131
609
0
3,407
10,846
3,662
2,419
5,232
5,614
0
39,992
W
Ymir
Kvlux_
Ymir
7,723
1,805
0
648
17,951
22,354
1,707
865
17,086
42,413
0
W
Ares
8,970
1,328
0
1,596
19,313
20,390
1,395
1,820
17,493
36,992
0
W
11,502
1,610
3,591
4,486
13,396
5,059
2,278
5,743
7,653
59,466
0
L
14,257
6,594
0
1,448
16,408
6,850
1,379
9,445
6,963
0
50,126
L
19,465
1,944
254
6,115
19,728
10,148
579
5,665
14,063
55,476
0
W
Jing Wei
SkulDna
Jing Wei
11,275
8,279
0
4,013
13,823
4,893
2,564
7,282
6,541
0
52,601
W
Vamana
yuse920
Vamana
15,685
9,015
0
7,653
17,193
13,562
2,142
5,553
11,640
0
67,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,928
Gold Earned
47,771
404
Minions Killed
339
0
Camps Cleared
0
2,078,573
Distance Traveled
1,685,663
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,565
329
41
2
0
164,335
1
L
Gilgamesh
9,171
399
49
2
0
318,474
0
L
Cliodhna
9,193
400
74
3
0
441,528
0
W
Ymir
10,739
467
71
3
0
400,273
0
W
Ares
11,052
481
46
2
0
444,965
0
W
Ra
11,292
491
104
5
0
404,752
4
L
Hou Yi
10,896
474
80
3
0
365,587
5
L
Hades
10,946
476
95
4
0
395,739
1
W
Jing Wei
10,607
461
75
3
0
398,202
0
W
Vamana
11,238
489
108
5
0
430,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role