Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BiLiLu
Ganesha
Level 89
God Stats
3W - 2L
1,619 SR
Queue Stats
11W - 18L
1,412 Elo+
Solo
Vulcan
Vulcan
R3ith
Vulcan
Level 160
God Stats
0W - 1L
1,443 SR
Queue Stats
39W - 34L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
RottonWaffles
Heimdallr
Level 148
God Stats
0W - 1L
1,494 SR
Queue Stats
59W - 59L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
TheOgCletus
Cliodhna
Level 106
God Stats
19W - 9L
1,668 SR
Queue Stats
91W - 78L
1,551 Elo+
Solo
Team Averages
Level 129
1,545 SR
1,502 Elo+

VS

Team Averages
Level 91
1,667 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FireLordKarl
Cupid
Level 49
God Stats
1W - 1L
1,671 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 1
Terra
Terra
KingRektem
Terra
Level 107
God Stats
10W - 3L
1,703 SR
Queue Stats
50W - 35L
1,540 Elo+
Party 1
Mulan
Mulan
OooMushu
Mulan
Level 26
God Stats
3W - 2L
1,820 SR
Queue Stats
16W - 9L
1,562 Elo+
Party 1
Geb
Geb
creamINyourPIE
Geb
Level 148
God Stats
1W - 3L
1,642 SR
Queue Stats
56W - 32L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 3 / 1
6,523
652
1,729
4,420
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
BiLiLu
Ganesha
13
0 / 2 / 6
7,399
740
6,374
10,248
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
R3ith
Vulcan
15
5 / 1 / 0
8,702
870
10,675
7,184
2,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
RottonWaffles
Heimdallr
12
0 / 2 / 3
6,362
636
4,131
8,493
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
TheOgCletus
Cliodhna
13
1 / 3 / 4
6,947
695
6,922
7,971
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 1 / 4
7,579
758
5,928
4,395
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 3
7,330
733
3,801
6,780
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
13
1 / 1 / 7
7,815
782
5,208
11,666
11,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
OooMushu
Mulan
15
3 / 0 / 3
8,426
843
7,194
8,309
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 4
8,167
817
8,338
10,003
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
11
11
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
1
0.83
W
Nu Wa
 
Nu Wa
3
1
4
5
L
Ganesha
BiLiLu
Ganesha
0
2
6
1.5
W
1
4
3
0.63
W
Terra
1
1
7
4.5
W
Mulan
OooMushu
Mulan
3
0
3
4.5
L
Vulcan
R3ith
Vulcan
5
1
0
5
L
Heimdallr
RottonWaffles
Heimdallr
0
2
3
0.75
L
Cliodhna
TheOgCletus
Cliodhna
1
3
4
1
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
30,469
38,316
Taken
41,153
20,034
Mitigated
25,604
6,125
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,729
647
0
647
4,420
3,131
0
1,673
2,481
0
3,315
W
Nu Wa
 
Nu Wa
5,928
2,033
126
588
4,395
1,540
279
2,565
1,789
19,425
0
L
Ganesha
BiLiLu
Ganesha
6,374
465
0
1,761
10,248
8,663
0
4,280
5,201
19,325
0
W
3,801
2,686
390
874
6,780
2,356
1,513
2,787
3,905
0
21,065
W
Terra
5,208
456
2,975
3,745
11,666
11,139
283
4,695
6,892
19,151
0
W
Mulan
OooMushu
Mulan
7,194
546
402
4,047
8,309
6,138
24
2,830
5,437
5,709
16,514
L
Vulcan
R3ith
Vulcan
10,675
1,849
128
1,810
7,184
2,624
0
3,705
3,029
37,639
0
L
Heimdallr
RottonWaffles
Heimdallr
4,131
1,513
0
1,131
8,493
2,892
1,291
4,619
3,439
0
17,109
L
Cliodhna
TheOgCletus
Cliodhna
6,922
257
0
648
7,971
2,724
0
4,739
2,765
0
23,509
W
8,338
980
88
1,353
10,003
4,431
112
4,375
5,628
27,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
39,317
185
Minions Killed
227
6
Camps Cleared
7
836,862
Distance Traveled
1,024,610
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,523
652
15
2
1
73,260
0
W
Nu Wa
7,579
758
31
3
1
169,810
3
L
Ganesha
7,399
740
9
1
0
177,758
0
W
Cupid
7,330
733
50
5
1
176,525
2
W
Terra
7,815
782
38
4
0
247,808
0
W
Mulan
8,426
843
50
5
1
202,729
2
L
Vulcan
8,702
870
83
8
5
198,782
0
L
Heimdallr
6,362
636
35
4
0
180,522
0
L
Cliodhna
6,947
695
43
4
0
206,540
1
W
Geb
8,167
817
58
6
4
227,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role