Player Matchup

Chang'e
Chang'e
AlwaysTeaTime_
Chang'e
Level 24
God Stats
2W - 6L
1,516 SR
Queue Stats
16W - 22L
1,383 Elo+
Solo
Fenrir
Fenrir
Dupes711
Fenrir
Level 21
God Stats
28W - 24L
1,485 SR
Queue Stats
34W - 41L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Stylep194
Cliodhna
Level 12
God Stats
0W - 3L
1,161 SR
Queue Stats
14W - 11L
1,512 Elo+
Party 2
Ymir
Ymir
Yumeko_Jaban
Ymir
Level 5
God Stats
2W - 2L
1,785 SR
Queue Stats
9W - 14L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
bolsolife
Kukulkan
Level 43
God Stats
34W - 39L
1,501 SR
Queue Stats
47W - 63L
1,507 Elo+
Party 2
Team Averages
Level 21
1,490 SR
1,472 Elo+

VS

Team Averages
Level 29
1,519 SR
1,382 Elo+
Ganesha
Ganesha
AndrewFist
Ganesha
Level 10
God Stats
7W - 4L
1,754 SR
Queue Stats
21W - 18L
1,536 Elo+
Party 3
Sylvanus
Sylvanus
Braks68
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,460 Elo+
Solo
Artemis
Artemis
QuantumDiversito
Artemis
Level 99
God Stats
17W - 22L
1,391 SR
Queue Stats
291W - 307L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
Surface1985
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,220 Elo+
Party 3
Neith
Neith
silverllenka
Neith
Level 6
God Stats
10W - 10L
1,452 SR
Queue Stats
16W - 21L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,198
1,020
9,860
9,545
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Dupes711
Fenrir
16
2 / 6 / 4
9,808
981
9,295
19,810
13,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
Stylep194
Cliodhna
16
1 / 4 / 4
9,637
964
12,432
13,729
4,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 4
9,433
943
4,049
17,058
16,477
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
bolsolife
Kukulkan
15
2 / 5 / 3
9,478
948
10,464
6,583
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

169

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndrewFist
Ganesha
17
1 / 2 / 14
11,053
1,105
14,990
15,632
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Braks68
Sylvanus
17
9 / 0 / 5
12,305
1,231
9,465
12,320
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 2 / 15
10,389
1,039
22,179
10,171
4,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Surface1985
Kukulkan
16
3 / 3 / 6
10,043
1,004
7,242
6,812
2,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 6
9,741
974
7,593
4,658
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
9
Kills
18
18
Deaths
9
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
0
4
5
W
Ganesha
AndrewFist
Ganesha
1
2
14
4
W
Sylvanus
Braks68
Sylvanus
9
0
5
11.5
L
Fenrir
Dupes711
Fenrir
2
6
4
0.67
W
2
2
15
4.75
L
Cliodhna
Stylep194
Cliodhna
1
4
4
0.75
W
Kukulkan
Surface1985
Kukulkan
3
3
6
2
L
1
3
4
1
L
Kukulkan
bolsolife
Kukulkan
2
5
3
0.7
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
61,469
66,725
Taken
49,593
42,061
Mitigated
37,420
7,536
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,860
473
2,094
2,411
9,545
5,234
0
5,408
4,137
28,434
0
W
Ganesha
AndrewFist
Ganesha
14,990
237
469
2,762
15,632
11,570
0
5,489
9,875
26,473
0
W
Sylvanus
Braks68
Sylvanus
9,465
1,863
3,244
5,918
12,320
16,330
0
6,194
5,854
17,567
0
L
Fenrir
Dupes711
Fenrir
9,295
1,712
0
962
19,810
13,879
0
7,956
11,854
0
20,969
W
22,179
11,481
602
298
10,171
4,642
0
4,139
5,834
0
51,373
L
Cliodhna
Stylep194
Cliodhna
12,432
839
0
92
13,729
4,097
0
6,639
7,090
0
25,456
W
Kukulkan
Surface1985
Kukulkan
7,242
1,018
0
135
6,812
2,986
0
4,731
2,001
20,508
0
L
4,049
442
320
1,657
17,058
16,477
0
9,058
8,000
17,239
0
L
Kukulkan
bolsolife
Kukulkan
10,464
514
0
0
6,583
2,374
0
2,636
3,947
25,741
0
W
7,593
3,961
0
199
4,658
1,892
0
2,916
1,656
0
21,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
53,531
195
Minions Killed
194
5
Camps Cleared
4
954,800
Distance Traveled
912,895
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,198
1,020
51
5
2
198,141
0
W
Ganesha
11,053
1,105
0
0
0
208,307
0
W
Sylvanus
12,305
1,231
39
4
1
189,388
0
L
Fenrir
9,808
981
32
3
0
214,809
3
W
Artemis
10,389
1,039
70
7
1
177,777
0
L
Cliodhna
9,637
964
40
4
3
233,113
0
W
Kukulkan
10,043
1,004
45
5
1
144,448
0
L
Ymir
9,433
943
38
4
0
191,642
0
L
Kukulkan
9,478
948
34
3
0
117,095
0
W
Neith
9,741
974
40
4
1
192,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role