Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BIGWHITELOC
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
GenDrago
Kuzenbo
Level 102
God Stats
1W - 3L
1,391 SR
Queue Stats
70W - 66L
1,458 Elo+
Party 2
Thoth
Thoth
MerlinShotYou
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,520 Elo+
Party 2
Team Averages
Level 84
1,478 SR
1,484 Elo+

VS

Team Averages
Level 83
1,482 SR
1,448 Elo+
Ymir
Ymir
BayZag
Ymir
Level 16
God Stats
1W - 1L
1,581 SR
Queue Stats
75W - 51L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
Goblin2332
Jing Wei
Level 122
God Stats
3W - 3L
1,596 SR
Queue Stats
320W - 282L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Licenss
Kumbhakarna
Level 88
God Stats
4W - 2L
1,423 SR
Queue Stats
131W - 139L
1,434 Elo+
Party 3
Cernunnos
Cernunnos
Mairitis
Cernunnos
Level 87
God Stats
18W - 11L
1,574 SR
Queue Stats
385W - 419L
1,454 Elo+
Party 3
Vulcan
Vulcan
Skaistulis1909
Vulcan
Level 101
God Stats
2W - 4L
1,235 SR
Queue Stats
98W - 124L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 6 / 13
10,182
727
14,861
19,244
22,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
15
2 / 7 / 8
8,947
639
15,023
12,559
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
BIGWHITELOC
Hachiman
20
9 / 4 / 9
11,923
852
16,810
13,115
5,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
GenDrago
Kuzenbo
16
1 / 4 / 16
9,290
664
5,293
13,768
21,033
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 7 / 15
10,162
726
15,688
11,066
3,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BayZag
Ymir
15
0 / 6 / 20
10,254
732
7,082
18,657
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Goblin2332
Jing Wei
19
6 / 2 / 17
11,481
820
12,878
13,399
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Licenss
Kumbhakarna
17
4 / 5 / 13
10,277
734
7,606
23,990
26,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Mairitis
Cernunnos
19
6 / 5 / 14
11,398
814
11,610
11,565
5,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 4 / 9
12,600
900
22,190
11,774
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
101
22
Kills
28
28
Deaths
22
61
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
6
13
1.92
L
Morgan Le Fay
 
Morgan Le Fay
2
7
8
0.86
L
Hachiman
BIGWHITELOC
Hachiman
9
4
9
3.38
W
Ymir
BayZag
Ymir
0
6
20
1.67
L
Kuzenbo
GenDrago
Kuzenbo
1
4
16
2.25
W
Jing Wei
Goblin2332
Jing Wei
6
2
17
7.25
W
Kumbhakarna
Licenss
Kumbhakarna
4
5
13
2.1
W
Cernunnos
Mairitis
Cernunnos
6
5
14
2.6
L
5
7
15
1.79
W
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,675
Damage
61,366
69,752
Taken
79,385
57,369
Mitigated
71,835
19,812
Healing
31,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,861
2,743
2,537
4,010
19,244
22,461
122
9,009
10,235
0
22,975
L
Morgan Le Fay
 
Morgan Le Fay
15,023
2,052
1,227
1,341
12,559
4,669
304
8,207
4,352
32,511
0
L
Hachiman
BIGWHITELOC
Hachiman
16,810
7,421
1,255
3,721
13,115
5,653
1,001
7,284
5,831
0
35,509
W
Ymir
BayZag
Ymir
7,082
1,368
2,186
2,674
18,657
27,707
97
7,046
11,611
10,709
0
L
Kuzenbo
GenDrago
Kuzenbo
5,293
1,502
2,198
2,530
13,768
21,033
148
8,016
5,752
15,684
0
W
Jing Wei
Goblin2332
Jing Wei
12,878
10,123
1,056
5,349
13,399
6,322
2,483
6,738
6,661
0
32,957
W
Kumbhakarna
Licenss
Kumbhakarna
7,606
611
3,708
7,452
23,990
26,757
401
10,647
13,343
16,575
0
W
Cernunnos
Mairitis
Cernunnos
11,610
4,667
3,186
1,842
11,565
5,331
1,253
4,512
7,053
0
24,266
L
15,688
1,293
369
624
11,066
3,553
70
4,362
6,704
26,814
0
W
22,190
5,018
1,558
2,677
11,774
5,718
525
7,061
4,713
52,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
56,010
151
Minions Killed
162
0
Camps Cleared
0
1,192,025
Distance Traveled
1,274,150
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,182
727
19
1
0
229,150
0
L
Morgan Le Fay
8,947
639
31
2
0
232,779
0
L
Hachiman
11,923
852
52
4
0
245,135
0
W
Ymir
10,254
732
6
0
0
244,426
0
L
Kuzenbo
9,290
664
22
2
0
253,778
0
W
Jing Wei
11,481
820
47
3
0
255,993
3
W
Kumbhakarna
10,277
734
18
1
0
266,145
0
W
Cernunnos
11,398
814
30
2
0
224,555
0
L
Thoth
10,162
726
27
2
0
231,183
0
W
Vulcan
12,600
900
61
4
0
283,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role