Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AvelFalse
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,553 Elo+
Party 1
Vamana
Vamana
EricPluss
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
Kalissow
Ne Zha
Level 45
God Stats
4W - 1L
1,707 SR
Queue Stats
91W - 39L
1,676 Elo+
Solo
Cernunnos
Cernunnos
MURADinc
Cernunnos
Level 49
God Stats
5W - 6L
1,625 SR
Queue Stats
164W - 158L
1,478 Elo+
Solo
Team Averages
Level 38
1,566 SR
1,511 Elo+

VS

Team Averages
Level 92
1,535 SR
1,561 Elo+
Chang'e
Chang'e
Coldiffuse
Chang'e
Level 138
God Stats
2W - 0L
1,366 SR
Queue Stats
34W - 22L
1,613 Elo+
Party 2
Thanatos
Thanatos
DimanDread
Thanatos
Level 123
God Stats
135W - 125L
1,539 SR
Queue Stats
345W - 275L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
DrDramatic
Jormungandr
Level 35
God Stats
2W - 0L
1,745 SR
Queue Stats
8W - 13L
1,450 Elo+
Solo
Izanami
Izanami
YZZIBRIZZY
Izanami
Level 141
God Stats
2W - 0L
1,522 SR
Queue Stats
104W - 76L
1,605 Elo+
Party 2
Ymir
Ymir
sashagasy
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
1 / 8 / 12
13,718
915
19,216
18,255
6,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Yemoja
AvelFalse
Yemoja
20
0 / 9 / 9
14,142
943
3,907
20,634
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Vamana
EricPluss
Vamana
20
0 / 5 / 12
12,945
863
13,501
37,410
31,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Kalissow
Ne Zha
20
16 / 12 / 3
18,225
1,215
34,704
28,629
10,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
MURADinc
Cernunnos
20
2 / 3 / 14
14,905
994
32,836
19,228
7,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coldiffuse
Chang'e
20
7 / 3 / 21
14,957
997
38,794
28,492
13,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
DimanDread
Thanatos
20
14 / 4 / 11
16,373
1,092
17,545
18,424
10,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DrDramatic
Jormungandr
20
0 / 4 / 25
13,751
917
16,574
21,354
34,394
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
YZZIBRIZZY
Izanami
20
14 / 5 / 15
16,841
1,123
35,677
19,872
10,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
2 / 3 / 26
14,184
946
9,532
21,644
34,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
19
Kills
37
37
Deaths
19
50
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
12
0.88
L
Yemoja
AvelFalse
Yemoja
0
9
9
0.5
W
Chang'e
Coldiffuse
Chang'e
7
3
21
5.83
W
Thanatos
DimanDread
Thanatos
14
4
11
4.88
W
Jormungandr
DrDramatic
Jormungandr
0
4
25
3.13
L
Vamana
EricPluss
Vamana
0
5
12
1.2
L
Ne Zha
Kalissow
Ne Zha
16
12
3
1.46
L
Cernunnos
MURADinc
Cernunnos
2
3
14
3
W
Izanami
YZZIBRIZZY
Izanami
14
5
15
4.3
W
Ymir
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,164
Damage
118,122
124,156
Taken
109,786
68,478
Mitigated
103,029
17,335
Healing
35,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,216
4,015
0
2,513
18,255
6,396
0
11,695
6,560
54,291
0
L
Yemoja
AvelFalse
Yemoja
3,907
1,143
2,913
1,353
20,634
12,178
0
10,146
10,488
21,220
0
W
Chang'e
Coldiffuse
Chang'e
38,794
1,245
7,576
12,533
28,492
13,069
0
8,277
20,215
56,853
0
W
Thanatos
DimanDread
Thanatos
17,545
5,531
0
9,878
18,424
10,356
0
2,466
15,958
0
27,710
W
Jormungandr
DrDramatic
Jormungandr
16,574
2,174
0
250
21,354
34,394
0
4,206
17,148
40,456
0
L
Vamana
EricPluss
Vamana
13,501
6,435
0
4,570
37,410
31,903
0
17,440
19,970
0
27,590
L
Ne Zha
Kalissow
Ne Zha
34,704
23,873
0
4,458
28,629
10,683
0
14,512
14,117
0
63,994
L
Cernunnos
MURADinc
Cernunnos
32,836
13,601
0
1,528
19,228
7,318
0
11,107
8,121
0
71,547
W
Izanami
YZZIBRIZZY
Izanami
35,677
27,654
0
3,826
19,872
10,539
0
4,305
15,567
0
100,201
W
Ymir
9,532
996
398
1,343
21,644
34,671
0
3,869
17,775
14,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,935
Gold Earned
76,106
271
Minions Killed
284
13
Camps Cleared
11
1,473,637
Distance Traveled
1,491,643
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,718
915
80
5
0
282,079
0
L
Yemoja
14,142
943
29
2
1
236,126
1
W
Chang'e
14,957
997
29
2
0
345,498
0
W
Thanatos
16,373
1,092
19
1
4
336,270
1
W
Jormungandr
13,751
917
49
3
2
261,100
2
L
Vamana
12,945
863
27
2
1
344,873
0
L
Ne Zha
18,225
1,215
50
3
7
333,284
3
L
Cernunnos
14,905
994
85
6
4
277,275
1
W
Izanami
16,841
1,123
170
11
3
253,506
1
W
Ymir
14,184
946
17
1
2
295,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role