Player Matchup

Izanami
Izanami
Pokeyfish
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 113L
1,604 Elo+
Party 2
Hera
Hera
ZNAUSHAHI95
Hera
Level 122
God Stats
20W - 7L
1,652 SR
Queue Stats
289W - 215L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
mothman_forever
Cthulhu
Level 29
God Stats
4W - 0L
1,915 SR
Queue Stats
57W - 41L
1,529 Elo+
Party 2
Team Averages
Level 88
1,689 SR
1,570 Elo+

VS

Team Averages
Level 35
1,677 SR
1,473 Elo+
Neith
Neith
Gazzardo
Neith
Level 14
God Stats
0W - 2L
1,489 SR
Queue Stats
2W - 5L
1,326 Elo+
Solo
Olorun
Olorun
Miraxeos
Olorun
Level 29
God Stats
10W - 6L
1,781 SR
Queue Stats
404W - 367L
1,537 Elo+
Party 1
Bacchus
Bacchus
babygothix
Bacchus
Level 63
God Stats
20W - 14L
1,762 SR
Queue Stats
848W - 880L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pokeyfish
Izanami
12
11 / 0 / 2
8,591
955
12,468
6,155
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 1 / 6
6,796
755
6,375
3,646
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 7
6,630
737
4,006
8,955
7,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gazzardo
Neith
8
0 / 6 / 2
5,629
625
3,579
7,414
2,428
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Miraxeos
Olorun
10
1 / 5 / 0
5,947
661
5,961
7,943
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
babygothix
Bacchus
8
1 / 3 / 1
6,232
692
4,141
12,157
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Gazzardo
Neith
0
6
2
0.17
L
Olorun
Miraxeos
Olorun
1
5
0
0.2
W
Izanami
Pokeyfish
Izanami
11
0
2
12
W
2
1
6
5
L
Bacchus
babygothix
Bacchus
1
3
1
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
13,681
18,756
Taken
27,514
11,933
Mitigated
16,093
5,593
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gazzardo
Neith
3,579
2,165
112
788
7,414
2,428
0
2,065
5,349
0
14,161
L
Olorun
Miraxeos
Olorun
5,961
2,629
325
1,314
7,943
3,393
0
3,551
4,346
19,473
2,602
W
Izanami
Pokeyfish
Izanami
12,468
8,417
0
1,767
6,155
2,706
1,296
4,189
1,966
0
31,644
W
6,375
1,528
0
375
3,646
1,399
732
2,071
1,575
29,620
0
L
Bacchus
babygothix
Bacchus
4,141
370
68
2,794
12,157
10,272
0
4,777
7,298
7,121
0
W
4,006
301
478
2,973
8,955
7,828
250
3,346
5,609
11,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
17,808
114
Minions Killed
65
5
Camps Cleared
2
520,339
Distance Traveled
445,961
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,629
625
25
3
0
135,009
2
L
Olorun
5,947
661
37
4
1
137,701
2
W
Izanami
8,591
955
45
5
2
156,059
2
W
Hera
6,796
755
55
6
3
168,134
3
L
Bacchus
6,232
692
3
0
1
173,251
1
W
Cthulhu
6,630
737
14
2
0
196,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role