Player Matchup

Nu Wa
Nu Wa
Crystekiano
Nu Wa
Level 45
God Stats
8W - 3L
1,741 SR
Queue Stats
97W - 71L
1,582 Elo+
Party 2
Scylla
Scylla
PATTRIX
Scylla
Level 66
God Stats
4W - 1L
1,495 SR
Queue Stats
14W - 7L
1,689 Elo+
Party 3
Geb
Geb
RobNeo
Geb
Level 148
God Stats
6W - 3L
1,425 SR
Queue Stats
82W - 67L
1,591 Elo+
Party 2
Ullr
Ullr
SquidGames
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,905 Elo+
Party 3
Danzaburou
Danzaburou
TheBigMonchee
Danzaburou
Level 28
God Stats
1W - 0L
1,746 SR
Queue Stats
11W - 1L
1,907 Elo+
Party 3
Team Averages
Level 62
1,581 SR
1,735 Elo+

VS

Team Averages
Level 72
1,642 SR
1,571 Elo+
Cliodhna
Cliodhna
DadKisser
Cliodhna
Level 27
God Stats
1W - 2L
1,655 SR
Queue Stats
34W - 16L
1,717 Elo+
Party 1
Freya
Freya
SnovyFranz
Freya
Level 105
God Stats
2W - 2L
1,737 SR
Queue Stats
230W - 141L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
an4lgravity
Cthulhu
Level 103
God Stats
0W - 1L
1,613 SR
Queue Stats
9W - 13L
1,459 Elo+
Party 1
Persephone
Persephone
jack-_-frost17
Persephone
Level 58
God Stats
5W - 2L
1,641 SR
Queue Stats
8W - 6L
1,482 Elo+
Party 1
Hercules
Hercules
melamamaz
Hercules
Level 65
God Stats
5W - 2L
1,565 SR
Queue Stats
45W - 38L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
9,663
878
9,667
5,309
2,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
PATTRIX
Scylla
14
3 / 6 / 9
9,075
825
9,315
10,009
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
RobNeo
Geb
15
6 / 1 / 8
10,746
977
9,693
15,205
19,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 3 / 9
10,149
923
9,697
11,871
4,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheBigMonchee
Danzaburou
16
4 / 1 / 13
10,694
972
13,526
13,444
10,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DadKisser
Cliodhna
14
4 / 6 / 3
8,664
788
13,840
11,786
4,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
13
1 / 5 / 4
7,540
685
6,181
11,672
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
an4lgravity
Cthulhu
14
2 / 4 / 8
8,670
788
7,547
15,255
13,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
jack-_-frost17
Persephone
14
2 / 3 / 4
8,043
731
9,190
6,688
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
melamamaz
Hercules
15
3 / 3 / 6
8,633
785
8,888
18,164
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
21
Kills
12
12
Deaths
21
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Cliodhna
DadKisser
Cliodhna
4
6
3
0.92
W
Scylla
PATTRIX
Scylla
3
6
9
1.25
W
Geb
RobNeo
Geb
6
1
8
10
L
Freya
1
5
4
0.6
W
5
3
9
3.17
W
Danzaburou
TheBigMonchee
Danzaburou
4
1
13
10.5
L
Cthulhu
an4lgravity
Cthulhu
2
4
8
1.5
L
Persephone
jack-_-frost17
Persephone
2
3
4
1.33
L
Hercules
melamamaz
Hercules
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,898
Damage
45,646
55,838
Taken
63,565
40,488
Mitigated
39,751
8,603
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,667
2,218
137
1,297
5,309
2,043
494
2,159
2,850
42,550
0
L
Cliodhna
DadKisser
Cliodhna
13,840
739
0
725
11,786
4,499
0
4,912
6,874
0
29,723
W
Scylla
PATTRIX
Scylla
9,315
784
0
250
10,009
3,587
1,025
3,866
5,853
20,812
0
W
Geb
RobNeo
Geb
9,693
1,021
0
1,216
15,205
19,529
112
5,423
9,406
15,490
0
L
Freya
6,181
1,478
0
1,800
11,672
4,553
0
5,663
6,009
24,660
2,818
W
9,697
3,542
0
176
11,871
4,833
2,235
6,053
5,504
0
46,139
W
Danzaburou
TheBigMonchee
Danzaburou
13,526
4,886
1,536
3,991
13,444
10,496
369
4,646
8,371
0
31,432
L
Cthulhu
an4lgravity
Cthulhu
7,547
507
3,266
2,052
15,255
13,560
0
6,284
8,971
20,303
0
L
Persephone
jack-_-frost17
Persephone
9,190
281
0
1,140
6,688
1,963
0
2,294
4,391
30,018
0
L
Hercules
melamamaz
Hercules
8,888
1,474
0
5,074
18,164
15,176
16
9,991
8,173
0
20,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
41,550
246
Minions Killed
210
10
Camps Cleared
8
1,126,509
Distance Traveled
1,066,874
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,663
878
80
7
2
221,399
5
L
Cliodhna
8,664
788
54
5
1
210,234
0
W
Scylla
9,075
825
39
4
0
199,002
2
W
Geb
10,746
977
17
2
0
245,191
0
L
Freya
7,540
685
49
4
5
210,002
1
W
Ullr
10,149
923
69
6
6
226,981
3
W
Danzaburou
10,694
972
41
4
2
233,936
0
L
Cthulhu
8,670
788
31
3
0
231,048
0
L
Persephone
8,043
731
46
4
2
194,601
1
L
Hercules
8,633
785
30
3
0
220,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role