Player Matchup

Chaac
Chaac
AqUaLagOoN-_-
Chaac
Level 15
God Stats
3W - 1L
1,510 SR
Queue Stats
7W - 5L
1,502 Elo+
Party 2
Raijin
Raijin
Ayy__Chris
Raijin
Level 85
God Stats
8W - 8L
1,483 SR
Queue Stats
374W - 355L
1,567 Elo+
Party 2
Bakasura
Bakasura
Blade_Kill_8131
Bakasura
Level 82
God Stats
123W - 71L
1,676 SR
Queue Stats
195W - 169L
1,578 Elo+
Party 2
Ymir
Ymir
WillDabbyMac
Ymir
Level 118
God Stats
30W - 28L
1,521 SR
Queue Stats
310W - 304L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
Xo_Bleedem
Xbalanque
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 147L
1,329 Elo+
Party 2
Team Averages
Level 73
1,538 SR
1,509 Elo+

VS

Team Averages
Level 53
1,600 SR
1,448 Elo+
Odin
Odin
Nor-Qd
Odin
Level 25
God Stats
0W - 1L
1,961 SR
Queue Stats
13W - 18L
1,593 Elo+
Party 1
Artio
Artio
barbershop_boiii
Artio
Level 39
God Stats
6W - 6L
1,346 SR
Queue Stats
69W - 85L
1,326 Elo+
Solo
Awilix
Awilix
i_rumen
Awilix
Level 96
God Stats
5W - 7L
1,419 SR
Queue Stats
528W - 565L
1,466 Elo+
Party 1
Sol
Sol
parekr
Sol
Level 67
God Stats
9W - 5L
1,772 SR
Queue Stats
311W - 330L
1,419 Elo+
Party 1
Neith
Neith
spiztastic0000
Neith
Level 40
God Stats
4W - 5L
1,501 SR
Queue Stats
47W - 48L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,338
634
5,059
7,720
3,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Ayy__Chris
Raijin
11
4 / 4 / 5
6,381
638
3,698
5,571
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
11
5 / 2 / 4
6,527
653
6,648
8,015
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
5 / 0 / 8
6,650
665
4,398
7,689
3,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Xo_Bleedem
Xbalanque
10
3 / 2 / 1
5,965
597
3,084
5,131
1,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Nor-Qd
Odin
8
1 / 5 / 1
5,021
502
3,559
7,373
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 1
4,166
417
877
5,144
2,626
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
i_rumen
Awilix
10
6 / 6 / 2
6,483
648
5,043
8,671
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
parekr
Sol
10
2 / 5 / 3
6,236
624
5,416
7,891
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 3 / 1
4,771
477
2,760
5,044
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
9
9
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Raijin
Ayy__Chris
Raijin
4
4
5
1.63
W
Bakasura
5
2
4
3.5
L
Odin
Nor-Qd
Odin
1
5
1
0.3
W
5
0
8
9
W
Xbalanque
Xo_Bleedem
Xbalanque
3
2
1
1.75
L
0
4
1
0.13
L
Awilix
i_rumen
Awilix
6
6
2
1.17
L
Sol
parekr
Sol
2
5
3
0.7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
17,655
34,126
Taken
34,123
13,251
Mitigated
13,952
11,305
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,059
1,220
0
3,247
7,720
3,292
699
238
6,959
0
24,075
W
Raijin
Ayy__Chris
Raijin
3,698
577
0
1,011
5,571
1,625
641
1,652
3,919
28,257
0
W
Bakasura
6,648
4,212
0
2,627
8,015
3,353
0
2,144
5,793
0
33,686
L
Odin
Nor-Qd
Odin
3,559
915
41
624
7,373
5,498
0
586
6,787
0
13,855
W
4,398
1,976
721
2,279
7,689
3,642
0
2,094
5,595
20,719
0
W
Xbalanque
Xo_Bleedem
Xbalanque
3,084
1,528
0
1,420
5,131
1,339
0
165
4,966
0
28,505
L
877
414
90
607
5,144
2,626
0
991
3,839
5,543
0
L
Awilix
i_rumen
Awilix
5,043
2,077
0
1,160
8,671
2,362
0
2,131
5,864
0
23,832
L
Sol
parekr
Sol
5,416
2,120
0
3,075
7,891
2,316
1,281
3,189
4,437
34,593
0
L
2,760
807
0
971
5,044
1,150
0
1,197
3,657
0
24,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
26,677
294
Minions Killed
201
0
Camps Cleared
0
935,443
Distance Traveled
904,615
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,338
634
55
6
0
175,315
0
W
Raijin
6,381
638
64
6
0
179,252
1
W
Bakasura
6,527
653
84
8
0
227,056
0
L
Odin
5,021
502
26
3
0
191,918
0
W
Ymir
6,650
665
25
3
0
184,529
2
W
Xbalanque
5,965
597
66
7
0
169,291
2
L
Artio
4,166
417
9
1
0
148,941
0
L
Awilix
6,483
648
47
5
0
204,818
0
L
Sol
6,236
624
71
7
0
166,749
0
L
Neith
4,771
477
48
5
0
192,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role