Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cheesters
Loki
Level 26
God Stats
4W - 4L
1,501 SR
Queue Stats
55W - 27L
1,652 Elo+
Solo
Hachiman
Hachiman
Lucas_CARP912
Hachiman
Level 23
God Stats
3W - 6L
1,250 SR
Queue Stats
69W - 76L
1,491 Elo+
Solo
Thanatos
Thanatos
Warvy
Thanatos
Level 17
God Stats
8W - 3L
1,652 SR
Queue Stats
17W - 18L
1,501 Elo+
Solo
Eset
Eset
slimepspp
Eset
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
26W - 18L
1,561 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,541 Elo+

VS

Team Averages
Level 27
1,604 SR
1,579 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DyinggDiamond
Artemis
Level 29
God Stats
1W - 1L
1,484 SR
Queue Stats
94W - 80L
1,495 Elo+
Solo
Eset
Eset
MartaGolpist
Eset
Level 25
God Stats
13W - 7L
1,733 SR
Queue Stats
86W - 67L
1,723 Elo+
Solo
Guan Yu
Guan Yu
PuLgALeChE
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,679 Elo+
Solo
Neith
Neith
Éllanween
Neith
Level 24
God Stats
18W - 7L
1,800 SR
Queue Stats
126W - 101L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
1 / 1 / 1
2,959
592
436
2,164
924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
7
1 / 1 / 0
3,669
734
1,939
2,405
488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Lucas_CARP912
Hachiman
5
0 / 2 / 2
3,113
623
1,059
2,263
369
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Warvy
Thanatos
5
2 / 3 / 0
3,423
685
1,375
4,384
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
5
0 / 3 / 0
3,092
618
628
2,702
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 0 / 4
3,875
775
1,134
2,307
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
5
2 / 0 / 2
3,630
726
1,855
939
189
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
5 / 1 / 1
4,314
863
2,580
1,714
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
PuLgALeChE
Guan Yu
5
2 / 2 / 0
3,558
712
1,351
3,634
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
6
0 / 1 / 1
3,517
703
1,383
3,833
887
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
W
Ymir
 
Ymir
1
0
4
3
L
Loki
1
1
0
1
W
Artemis
2
0
2
3
L
Hachiman
Lucas_CARP912
Hachiman
0
2
2
0.5
W
5
1
1
5.5
W
Guan Yu
PuLgALeChE
Guan Yu
2
2
0
1
L
Thanatos
Warvy
Thanatos
2
3
0
0.67
L
Eset
0
3
0
0
W
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,437
Damage
8,303
13,918
Taken
12,427
3,836
Mitigated
3,699
6,237
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
436
188
30
1,010
2,164
924
0
0
2,164
2,881
0
W
Ymir
 
Ymir
1,134
169
0
1,028
2,307
955
0
437
1,826
10,480
2,044
L
Loki
1,939
637
0
1,438
2,405
488
0
121
2,284
0
15,420
W
Artemis
1,855
858
0
213
939
189
81
0
939
0
10,869
L
Hachiman
Lucas_CARP912
Hachiman
1,059
393
0
390
2,263
369
0
466
1,751
0
11,097
W
2,580
623
85
107
1,714
354
38
133
1,567
12,195
0
W
Guan Yu
PuLgALeChE
Guan Yu
1,351
148
104
1,342
3,634
1,314
0
436
3,198
0
7,702
L
Thanatos
Warvy
Thanatos
1,375
474
0
2,613
4,384
1,193
0
1,309
2,995
0
9,669
L
Eset
628
0
0
756
2,702
862
0
1,565
1,050
9,793
0
W
Neith
1,383
593
0
2,077
3,833
887
64
0
3,833
0
13,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,256
Gold Earned
18,894
95
Minions Killed
127
0
Camps Cleared
0
429,416
Distance Traveled
483,693
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,959
592
5
1
0
54,556
1
W
Ymir
3,875
775
29
6
0
91,938
1
L
Loki
3,669
734
31
6
0
99,554
1
W
Artemis
3,630
726
27
5
0
98,489
0
L
Hachiman
3,113
623
17
3
0
86,106
1
W
Eset
4,314
863
26
5
0
104,014
1
W
Guan Yu
3,558
712
18
4
0
104,737
1
L
Thanatos
3,423
685
21
4
0
108,219
2
L
Eset
3,092
618
21
4
0
80,981
0
W
Neith
3,517
703
27
5
0
84,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role