Player Matchup

Janus
Janus
CrazOrseKota
Janus
Level 88
God Stats
14W - 29L
1,365 SR
Queue Stats
160W - 212L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Scream Killerz
Guan Yu
Level 5
God Stats
0W - 3L
1,101 SR
Queue Stats
0W - 4L
960 Elo+
Party 1
Ares
Ares
TrueTTVxVendetta
Ares
Level 5
God Stats
0W - 2L
1,179 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 1
Team Averages
Level 33
1,215 SR
1,192 Elo+

VS

Team Averages
Level 35
1,448 SR
1,325 Elo+
Neith
Neith
SamQC50
Neith
Level 68
God Stats
23W - 53L
1,331 SR
Queue Stats
224W - 312L
1,314 Elo+
Solo
Sol
Sol
Tropria
Sol
Level 20
God Stats
38W - 45L
1,513 SR
Queue Stats
42W - 57L
1,418 Elo+
Solo
Artio
Artio
victory_dance91
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
8,637
785
14,322
8,586
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 5
7,635
694
2,260
13,126
6,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 8 / 4
6,751
614
3,012
13,095
12,092
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SamQC50
Neith
13
6 / 5 / 11
9,217
838
11,110
8,602
3,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
14
9 / 1 / 8
9,456
860
12,043
7,754
2,883
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 3 / 11
8,827
802
4,883
12,267
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
19
19
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Neith
SamQC50
Neith
6
5
11
2.3
L
2
8
5
0.56
W
Sol
9
1
8
13
L
1
8
4
0.38
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
28,036
34,807
Taken
28,623
21,310
Mitigated
18,153
3,167
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,322
540
278
1,999
8,586
2,907
0
3,765
4,821
39,512
0
W
Neith
SamQC50
Neith
11,110
5,451
397
1,211
8,602
3,425
1,116
6,437
2,165
0
31,685
L
2,260
356
260
630
13,126
6,311
0
8,023
5,103
0
7,888
W
Sol
12,043
3,821
0
2,027
7,754
2,883
1,679
4,715
3,039
41,985
0
L
3,012
641
0
0
13,095
12,092
0
5,755
7,340
7,164
0
W
4,883
864
936
3,333
12,267
11,845
0
6,665
5,602
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
27,500
79
Minions Killed
123
2
Camps Cleared
7
524,622
Distance Traveled
546,508
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,637
785
59
5
1
202,885
3
W
Neith
9,217
838
46
4
2
156,071
1
L
Guan Yu
7,635
694
15
1
1
155,811
0
W
Sol
9,456
860
64
6
5
202,398
3
L
Ares
6,751
614
5
0
0
165,926
3
W
Artio
8,827
802
13
1
0
188,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role