Player Matchup

Zeus
Zeus
Daggebert
Zeus
Level 76
God Stats
9W - 3L
1,874 SR
Queue Stats
32W - 25L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Samyang856
Gilgamesh
Level 65
God Stats
9W - 3L
1,747 SR
Queue Stats
27W - 24L
1,540 Elo+
Party 2
Ares
Ares
WilliamGodee
Ares
Level 107
God Stats
7W - 3L
1,669 SR
Queue Stats
25W - 22L
1,550 Elo+
Party 2
Team Averages
Level 83
1,763 SR
1,557 Elo+

VS

Team Averages
Level 69
1,511 SR
1,547 Elo+
Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Abelowy
Medusa
Level 6
God Stats
2W - 5L
1,515 SR
Queue Stats
2W - 5L
1,486 Elo+
Party 1
Zeus
Zeus
Yoursins
Zeus
Level 83
God Stats
1W - 2L
1,519 SR
Queue Stats
106W - 82L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 2 / 7
8,108
811
8,797
3,948
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Samyang856
Gilgamesh
12
2 / 1 / 8
7,905
791
6,357
8,080
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 3 / 6
8,408
841
6,788
9,353
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 6
6,500
650
3,814
12,525
8,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Abelowy
Medusa
8
0 / 4 / 5
6,293
629
1,852
6,574
2,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
11
6 / 3 / 0
7,861
786
11,091
6,407
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
6
6
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
6
0.75
L
Medusa
Abelowy
Medusa
0
4
5
0.63
W
Zeus
4
2
7
3.75
W
Gilgamesh
Samyang856
Gilgamesh
2
1
8
6
W
5
3
6
2.67
L
Zeus
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
16,757
21,381
Taken
25,506
15,086
Mitigated
12,392
5,502
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,814
130
0
1,296
12,525
8,069
184
7,936
4,589
10,777
0
L
Medusa
Abelowy
Medusa
1,852
944
0
0
6,574
2,122
182
4,505
2,069
0
8,195
W
Zeus
8,797
844
0
840
3,948
1,208
386
2,946
814
39,164
0
W
Gilgamesh
Samyang856
Gilgamesh
6,357
1,716
171
2,202
8,080
5,349
48
5,679
2,052
0
21,403
W
6,788
226
0
2,289
9,353
8,529
0
5,701
3,274
14,323
0
L
Zeus
11,091
1,194
0
1,023
6,407
2,201
392
3,228
3,179
30,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
20,654
120
Minions Killed
93
8
Camps Cleared
1
630,269
Distance Traveled
539,489
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,500
650
32
3
0
203,899
2
L
Medusa
6,293
629
17
2
0
159,017
0
W
Zeus
8,108
811
83
8
4
203,453
3
W
Gilgamesh
7,905
791
27
3
3
223,625
4
W
Ares
8,408
841
10
1
1
203,191
2
L
Zeus
7,861
786
44
4
1
176,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role