Player Matchup

Sobek
Sobek
Lomination100
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,435 Elo+
Party 1
Ra
Ra
Nyeph
Ra
Level 13
God Stats
5W - 0L
1,745 SR
Queue Stats
44W - 18L
1,555 Elo+
Solo
Anhur
Anhur
averageADC
Anhur
Level 17
God Stats
26W - 18L
1,858 SR
Queue Stats
207W - 126L
1,659 Elo+
Solo
Tyr
Tyr
l-WhiiteWiidow-l
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,549 Elo+
Solo
Medusa
Medusa
x-Realy-x
Medusa
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
10W - 17L
1,435 Elo+
Party 1
Team Averages
Level 29
1,661 SR
1,527 Elo+

VS

Team Averages
Level 20
1,549 SR
1,514 Elo+
Artio
Artio
RoleDiff
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 11L
1,628 Elo+
Party 2
Gilgamesh
Gilgamesh
SlyBei
Gilgamesh
Level 28
God Stats
8W - 5L
1,705 SR
Queue Stats
168W - 161L
1,513 Elo+
Party 3
Loki
Loki
SmiteMeta
Loki
Level 16
God Stats
10W - 4L
1,775 SR
Queue Stats
30W - 16L
1,584 Elo+
Party 2
Anhur
Anhur
foutrrre
Anhur
Level 14
God Stats
0W - 3L
1,199 SR
Queue Stats
11W - 17L
1,367 Elo+
Solo
The Morrigan
The Morrigan
mo2005-11
The Morrigan
Level 29
God Stats
1W - 2L
1,565 SR
Queue Stats
140W - 155L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,209
521
2,885
7,687
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
11
0 / 0 / 5
6,393
639
4,346
4,622
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
11
6 / 0 / 0
6,469
647
4,792
5,848
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 2
7,012
701
5,540
4,297
2,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
x-Realy-x
Medusa
8
1 / 2 / 0
4,848
485
1,095
3,755
833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
RoleDiff
Artio
7
1 / 3 / 1
5,014
501
3,609
9,372
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
SlyBei
Gilgamesh
8
0 / 3 / 0
4,794
479
2,360
6,270
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
9
1 / 2 / 0
5,376
538
3,074
6,968
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
foutrrre
Anhur
10
0 / 0 / 2
5,548
555
3,670
3,162
885
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
mo2005-11
The Morrigan
8
0 / 3 / 1
4,859
486
1,559
5,478
1,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
2
2
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Ra
0
0
5
2.5
L
Artio
RoleDiff
Artio
1
3
1
0.5
L
Gilgamesh
SlyBei
Gilgamesh
0
3
0
0
L
Loki
1
2
0
0.5
W
Anhur
6
0
0
6
L
Anhur
foutrrre
Anhur
0
0
2
1
W
4
0
2
5
L
The Morrigan
mo2005-11
The Morrigan
0
3
1
0.17
W
Medusa
x-Realy-x
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,658
Damage
14,272
26,209
Taken
31,250
11,508
Mitigated
12,445
12,371
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,885
469
101
3,794
7,687
4,002
0
967
6,720
11,916
0
W
Ra
4,346
276
733
2,702
4,622
1,610
0
1,414
3,208
47,240
0
L
Artio
RoleDiff
Artio
3,609
514
813
3,217
9,372
5,484
0
2,772
6,600
16,598
0
L
Gilgamesh
SlyBei
Gilgamesh
2,360
550
0
2,179
6,270
3,211
0
990
5,280
0
23,003
L
Loki
3,074
674
0
2,797
6,968
1,414
0
755
6,213
0
27,899
W
Anhur
4,792
2,201
0
1,843
5,848
2,179
0
1,237
4,611
0
41,606
L
Anhur
foutrrre
Anhur
3,670
2,515
0
813
3,162
885
0
1,647
1,515
0
28,772
W
5,540
519
0
2,327
4,297
2,884
0
338
3,959
0
39,438
L
The Morrigan
mo2005-11
The Morrigan
1,559
194
30
1,676
5,478
1,451
0
1,067
4,377
22,164
119
W
Medusa
x-Realy-x
Medusa
1,095
798
0
871
3,755
833
0
1,093
2,662
0
18,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
25,591
319
Minions Killed
235
0
Camps Cleared
0
1,091,257
Distance Traveled
1,033,392
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,209
521
9
1
0
224,207
3
W
Ra
6,393
639
105
11
0
242,149
3
L
Artio
5,014
501
20
2
0
210,945
2
L
Gilgamesh
4,794
479
49
5
0
224,348
0
L
Loki
5,376
538
55
6
0
214,259
1
W
Anhur
6,469
647
74
7
0
203,754
3
L
Anhur
5,548
555
66
7
0
196,083
4
W
Tyr
7,012
701
85
9
0
243,017
4
L
The Morrigan
4,859
486
45
5
0
187,757
2
W
Medusa
4,848
485
46
5
0
178,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role