Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
zDIVBLOz
Cabrakan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 150L
1,523 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,508 Elo+

VS

Team Averages
Level 80
1,596 SR
1,430 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FlabergastedOne
Hercules
Level 67
God Stats
0W - 2L
1,404 SR
Queue Stats
11W - 9L
1,451 Elo+
Party 1
Bakasura
Bakasura
VieilleCroute
Bakasura
Level 49
God Stats
0W - 1L
1,882 SR
Queue Stats
4W - 4L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 0 / 8
7,968
797
11,394
3,920
1,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
 
Zeus
12
6 / 0 / 6
7,705
771
6,131
4,785
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
zDIVBLOz
Cabrakan
11
3 / 0 / 8
7,352
735
6,255
7,166
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 0
5,812
581
5,609
4,974
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
9
0 / 6 / 0
5,658
566
2,913
13,509
7,024
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
VieilleCroute
Bakasura
9
0 / 5 / 0
5,609
561
1,868
10,638
3,685
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
8
8
W
Zeus
 
Zeus
6
0
6
9
L
Tiamat
 
Tiamat
0
2
0
0
L
Hercules
0
6
0
0
L
Bakasura
VieilleCroute
Bakasura
0
5
0
0
W
Cabrakan
zDIVBLOz
Cabrakan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
10,390
15,871
Taken
29,121
10,218
Mitigated
13,387
6,676
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,394
3,487
0
1,467
3,920
1,521
1,221
1,344
2,316
0
48,933
W
Zeus
 
Zeus
6,131
890
0
1,476
4,785
1,537
892
1,551
2,855
23,784
0
L
Tiamat
 
Tiamat
5,609
361
0
714
4,974
2,678
0
2,275
2,490
24,234
0
L
Hercules
2,913
323
85
2,497
13,509
7,024
0
3,421
9,558
0
9,302
L
Bakasura
VieilleCroute
Bakasura
1,868
1,268
0
2,569
10,638
3,685
0
5,794
4,347
0
5,662
W
Cabrakan
zDIVBLOz
Cabrakan
6,255
620
340
3,393
7,166
7,160
409
2,551
4,225
14,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,025
Gold Earned
17,079
144
Minions Killed
100
6
Camps Cleared
3
564,689
Distance Traveled
512,492
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,968
797
80
8
2
203,154
1
W
Zeus
7,705
771
47
5
3
174,337
1
L
Tiamat
5,812
581
53
5
1
170,420
3
L
Hercules
5,658
566
19
2
1
164,978
1
L
Bakasura
5,609
561
28
3
1
177,094
3
W
Cabrakan
7,352
735
17
2
1
187,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role