Player Matchup

Chang'e
Chang'e
BeardedIrishman
Chang'e
Level 149
God Stats
3W - 3L
1,506 SR
Queue Stats
320W - 340L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Don Lennie
Nu Wa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 48L
1,352 Elo+
Solo
Mercury
Mercury
OldTw33Tybird
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
RGrum
Jormungandr
Level 65
God Stats
1W - 1L
1,098 SR
Queue Stats
87W - 113L
1,223 Elo+
Party 1
Thoth
Thoth
sourdkarma
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,345 Elo+
Party 1
Team Averages
Level 86
1,421 SR
1,340 Elo+

VS

Team Averages
Level 78
1,398 SR
1,399 Elo+
Ra
Ra
 
Ra
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kaenei
Scylla
Level 78
God Stats
2W - 1L
1,230 SR
Queue Stats
38W - 39L
1,385 Elo+
Party 2
Da Ji
Da Ji
Orlandito_507
Da Ji
Level 108
God Stats
4W - 5L
1,494 SR
Queue Stats
190W - 175L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
friedegg420
Tsukuyomi
Level 80
God Stats
2W - 1L
1,524 SR
Queue Stats
63W - 56L
1,334 Elo+
Solo
Cliodhna
Cliodhna
iByNeroX
Cliodhna
Level 35
God Stats
2W - 1L
1,243 SR
Queue Stats
39W - 40L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
10,950
782
11,006
17,278
15,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
10 / 6 / 9
12,088
863
20,575
15,117
7,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
10
0 / 11 / 3
7,516
537
3,878
11,396
4,528
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
RGrum
Jormungandr
19
4 / 8 / 15
10,960
783
11,774
26,764
31,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
15
1 / 8 / 10
8,870
634
9,321
14,048
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 3 / 21
12,104
865
14,918
14,885
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Kaenei
Scylla
18
4 / 1 / 28
10,914
780
12,400
10,491
3,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 4 / 15
11,787
842
10,814
14,369
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
friedegg420
Tsukuyomi
17
7 / 6 / 21
10,916
780
17,142
15,042
6,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
iByNeroX
Cliodhna
17
8 / 7 / 24
11,141
796
21,814
14,833
5,533
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
147
21
Kills
38
38
Deaths
21
50
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
21
6.5
L
6
5
13
2.5
L
Nu Wa
10
6
9
2.42
W
Scylla
Kaenei
Scylla
4
1
28
18
L
Mercury
0
11
3
0.14
W
10
4
15
4.38
L
Jormungandr
RGrum
Jormungandr
4
8
15
1.44
W
Tsukuyomi
friedegg420
Tsukuyomi
7
6
21
2.92
W
Cliodhna
iByNeroX
Cliodhna
8
7
24
2.86
L
Thoth
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,554
Damage
77,088
84,603
Taken
69,620
65,857
Mitigated
28,773
21,326
Healing
32,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,918
1,268
9,960
8,174
14,885
6,554
817
10,933
3,952
44,572
0
L
11,006
1,185
5,790
5,472
17,278
15,651
0
5,259
12,019
24,327
0
L
Nu Wa
20,575
5,618
683
1,875
15,117
7,501
1,041
4,212
10,905
40,673
0
W
Scylla
Kaenei
Scylla
12,400
3,053
1,211
2,211
10,491
3,964
1,396
8,223
2,268
30,064
0
L
Mercury
3,878
1,330
0
102
11,396
4,528
0
2,812
8,584
0
7,026
W
10,814
3,801
3,063
3,489
14,369
6,080
726
10,343
4,026
0
19,555
L
Jormungandr
RGrum
Jormungandr
11,774
3,587
1,445
4,057
26,764
31,423
280
10,225
16,539
26,174
0
W
Tsukuyomi
friedegg420
Tsukuyomi
17,142
4,409
746
1,953
15,042
6,642
1,069
11,020
4,022
0
32,020
W
Cliodhna
iByNeroX
Cliodhna
21,814
3,119
514
1,018
14,833
5,533
1,086
12,157
2,676
0
36,656
L
Thoth
9,321
615
454
1,448
14,048
6,754
0
4,810
9,238
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,384
Gold Earned
56,862
108
Minions Killed
165
0
Camps Cleared
0
996,265
Distance Traveled
1,243,380
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,104
865
59
4
0
247,098
0
L
Chang'e
10,950
782
27
2
0
233,147
1
L
Nu Wa
12,088
863
31
2
0
225,000
0
W
Scylla
10,914
780
32
2
0
253,046
2
L
Mercury
7,516
537
3
0
0
150,019
0
W
Da Ji
11,787
842
13
1
0
264,964
4
L
Jormungandr
10,960
783
31
2
0
196,424
0
W
Tsukuyomi
10,916
780
21
2
0
242,179
0
W
Cliodhna
11,141
796
40
3
0
236,093
0
L
Thoth
8,870
634
16
1
0
191,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role