Player Matchup

Nu Wa
Nu Wa
BigRedXL
Nu Wa
Level 128
God Stats
1W - 1L
1,615 SR
Queue Stats
36W - 43L
1,481 Elo+
Party 1
Loki
Loki
IJustBreathe-_-
Loki
Level 102
God Stats
7W - 4L
1,594 SR
Queue Stats
41W - 36L
1,518 Elo+
Party 2
Artio
Artio
OMGItsARedHead
Artio
Level 137
God Stats
11W - 7L
1,660 SR
Queue Stats
122W - 117L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
RedTedBundy
Hou Yi
Level 105
God Stats
6W - 3L
1,464 SR
Queue Stats
253W - 251L
1,536 Elo+
Solo
Bellona
Bellona
SmokinLuvPony
Bellona
Level 144
God Stats
7W - 2L
1,592 SR
Queue Stats
52W - 46L
1,518 Elo+
Party 2
Team Averages
Level 123
1,585 SR
1,516 Elo+

VS

Team Averages
Level 120
1,521 SR
1,541 Elo+
Odin
Odin
IlCowboyll
Odin
Level 106
God Stats
5W - 6L
1,604 SR
Queue Stats
494W - 473L
1,488 Elo+
Solo
Yemoja
Yemoja
ManicSlayerz781
Yemoja
Level 125
God Stats
27W - 15L
1,629 SR
Queue Stats
467W - 389L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Punksoab
Nu Wa
Level 155
God Stats
3W - 8L
1,348 SR
Queue Stats
647W - 618L
1,592 Elo+
Solo
Mercury
Mercury
RaulBethzalom2
Mercury
Level 89
God Stats
8W - 5L
1,656 SR
Queue Stats
477W - 426L
1,565 Elo+
Solo
Jing Wei
Jing Wei
SwampyPoptart
Jing Wei
Level 127
God Stats
4W - 9L
1,369 SR
Queue Stats
503W - 466L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigRedXL
Nu Wa
13
1 / 2 / 3
7,857
524
9,933
8,945
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 1
8,216
548
6,129
11,866
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 4
7,735
516
7,171
14,335
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
14
2 / 0 / 0
8,297
553
6,700
8,889
2,019
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
5 / 0 / 0
8,826
588
12,570
9,304
9,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,641
443
2,242
12,441
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 3
6,986
466
5,410
10,369
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
Punksoab
Nu Wa
12
4 / 2 / 0
7,614
508
12,585
9,713
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
6,933
462
3,628
14,691
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
SwampyPoptart
Jing Wei
14
0 / 3 / 1
7,880
525
5,150
10,549
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
4
4
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BigRedXL
Nu Wa
1
2
3
1.25
W
3
1
1
3.5
L
0
4
0
0
L
0
0
3
1.5
W
1
1
4
3
L
Nu Wa
Punksoab
Nu Wa
4
2
0
2
L
0
3
2
0.33
W
Hou Yi
2
0
0
2
W
Bellona
5
0
0
5
L
Jing Wei
SwampyPoptart
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
29,015
53,339
Taken
57,763
27,703
Mitigated
25,999
22,729
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BigRedXL
Nu Wa
9,933
2,212
125
3,615
8,945
2,606
646
6,328
2,617
56,052
0
W
6,129
2,090
0
4,792
11,866
3,509
0
3,354
8,512
0
52,043
L
2,242
731
0
3,197
12,441
6,506
284
699
11,672
0
33,131
L
5,410
1,293
1,040
2,885
10,369
7,705
0
6,083
3,978
28,829
0
W
7,171
140
949
8,046
14,335
10,370
0
5,692
8,643
30,640
0
L
Nu Wa
Punksoab
Nu Wa
12,585
2,384
76
2,735
9,713
3,361
84
5,534
3,853
64,529
0
L
3,628
1,972
0
5,304
14,691
5,352
0
3,322
11,249
0
43,129
W
Hou Yi
6,700
3,780
0
2,606
8,889
2,019
0
1,940
6,949
0
57,095
W
Bellona
12,570
4,286
0
2,596
9,304
9,199
604
856
7,911
3,211
53,833
L
Jing Wei
SwampyPoptart
Jing Wei
5,150
3,683
0
2,704
10,549
3,075
0
1,252
9,219
0
58,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
36,054
486
Minions Killed
433
0
Camps Cleared
0
1,567,827
Distance Traveled
1,386,513
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,857
524
119
8
0
278,647
2
W
Loki
8,216
548
92
6
0
314,816
1
L
Odin
6,641
443
74
5
0
245,381
2
L
Yemoja
6,986
466
30
2
0
271,379
6
W
Artio
7,735
516
43
3
0
346,070
6
L
Nu Wa
7,614
508
118
8
0
276,989
4
L
Mercury
6,933
462
92
6
0
329,027
0
W
Hou Yi
8,297
553
123
8
0
286,295
3
W
Bellona
8,826
588
109
7
0
341,999
1
L
Jing Wei
7,880
525
119
8
0
263,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role