Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Dilex96
Hachiman
Level 126
God Stats
2W - 7L
1,448 SR
Queue Stats
154W - 168L
1,438 Elo+
Solo
Anubis
Anubis
MrAteniel
Anubis
Level 67
God Stats
2W - 1L
1,808 SR
Queue Stats
84W - 99L
1,510 Elo+
Solo
Agni
Agni
PhilipFrogg
Agni
Level 109
God Stats
4W - 3L
1,654 SR
Queue Stats
284W - 287L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Pikamen
Danzaburou
Level 143
God Stats
3W - 6L
1,614 SR
Queue Stats
376W - 393L
1,449 Elo+
Solo
Team Averages
Level 110
1,605 SR
1,490 Elo+

VS

Team Averages
Level 117
1,592 SR
1,561 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CuringaKamikaz
Merlin
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,613 Elo+
Solo
Vulcan
Vulcan
IDxD
Vulcan
Level 148
God Stats
1W - 0L
1,896 SR
Queue Stats
6W - 1L
1,749 Elo+
Party 1
Sun Wukong
Sun Wukong
Monkey_D_Rafa14
Sun Wukong
Level 67
God Stats
7W - 4L
1,400 SR
Queue Stats
275W - 293L
1,444 Elo+
Solo
Ullr
Ullr
QueijoNuclear
Ullr
Level 128
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 5 / 6
11,155
656
8,204
23,882
23,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Dilex96
Hachiman
19
4 / 6 / 6
11,839
696
11,026
21,385
7,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MrAteniel
Anubis
18
1 / 5 / 8
10,532
620
15,412
17,475
7,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 6 / 3
11,036
649
18,068
12,566
3,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Pikamen
Danzaburou
17
3 / 11 / 3
11,229
661
10,890
21,712
6,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
3 / 1 / 15
11,917
701
7,862
15,676
15,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 14
12,040
708
21,651
12,303
4,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vulcan
IDxD
Vulcan
20
10 / 2 / 14
13,776
810
27,087
15,794
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Monkey_D_Rafa14
Sun Wukong
18
2 / 5 / 16
11,141
655
9,032
20,034
15,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 6 / 14
12,623
743
25,690
20,683
9,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
15
Kills
33
33
Deaths
16
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
6
1
W
Aphrodite
 
Aphrodite
3
1
15
10.5
W
6
2
14
6.5
L
Hachiman
Dilex96
Hachiman
4
6
6
1.17
W
Vulcan
IDxD
Vulcan
10
2
14
8.5
W
Sun Wukong
Monkey_D_Rafa14
Sun Wukong
2
5
16
2
L
Anubis
MrAteniel
Anubis
1
5
8
1
L
5
6
3
1.08
L
Danzaburou
Pikamen
Danzaburou
3
11
3
0.41
W
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,600
Damage
91,322
97,020
Taken
84,490
47,929
Mitigated
52,128
38,967
Healing
46,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,204
1,068
6,924
7,504
23,882
23,216
155
15,721
7,637
16,130
0
W
Aphrodite
 
Aphrodite
7,862
274
11,282
9,862
15,676
15,886
680
7,829
7,847
17,235
0
W
21,651
348
3,892
3,899
12,303
4,603
689
6,162
6,141
41,756
0
L
Hachiman
Dilex96
Hachiman
11,026
4,877
764
6,517
21,385
7,097
1,214
14,648
6,597
0
33,911
W
Vulcan
IDxD
Vulcan
27,087
8,787
3,543
2,804
15,794
6,555
1,251
8,739
7,055
71,773
0
W
Sun Wukong
Monkey_D_Rafa14
Sun Wukong
9,032
681
1,696
5,028
20,034
15,932
0
10,205
9,829
0
19,473
L
Anubis
MrAteniel
Anubis
15,412
230
1,871
6,753
17,475
7,546
0
11,771
5,516
44,980
0
L
18,068
1,691
1,745
1,817
12,566
3,519
207
4,723
7,759
31,989
0
L
Danzaburou
Pikamen
Danzaburou
10,890
3,994
1,107
3,965
21,712
6,551
419
9,737
11,752
0
29,892
W
25,690
6,428
1,144
3,126
20,683
9,152
3,097
8,749
11,934
0
32,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,791
Gold Earned
61,497
200
Minions Killed
189
0
Camps Cleared
0
1,301,015
Distance Traveled
1,642,786
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,155
656
14
1
0
259,206
0
W
Aphrodite
11,917
701
41
2
0
363,006
0
W
Merlin
12,040
708
38
2
0
337,376
2
L
Hachiman
11,839
696
50
3
0
225,772
0
W
Vulcan
13,776
810
72
4
0
372,309
1
W
Sun Wukong
11,141
655
15
1
0
302,999
1
L
Anubis
10,532
620
60
4
0
305,602
4
L
Agni
11,036
649
30
2
0
269,041
0
L
Danzaburou
11,229
661
46
3
0
241,394
0
W
Ullr
12,623
743
23
1
0
267,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role