Player Matchup

King Arthur
King Arthur
CadenMonster28
King Arthur
Level 28
God Stats
7W - 6L
1,540 SR
Queue Stats
200W - 182L
1,473 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GuyJattMan
Tsukuyomi
Level 4
God Stats
3W - 4L
1,295 SR
Queue Stats
8W - 16L
1,093 Elo+
Party 2
Sun Wukong
Sun Wukong
JattBeast
Sun Wukong
Level 4
God Stats
3W - 4L
1,295 SR
Queue Stats
8W - 16L
1,093 Elo+
Party 2
Nemesis
Nemesis
Lil Murkage
Nemesis
Level 29
God Stats
1W - 3L
1,317 SR
Queue Stats
242W - 241L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
zqrrq
Sylvanus
Level 17
God Stats
6W - 2L
1,694 SR
Queue Stats
85W - 87L
1,434 Elo+
Solo
Team Averages
Level 16
1,428 SR
1,311 Elo+

VS

Team Averages
Level 21
1,431 SR
1,427 Elo+
Ravana
Ravana
BontheBlock
Ravana
Level 28
God Stats
0W - 3L
1,239 SR
Queue Stats
145W - 147L
1,455 Elo+
Party 1
Ullr
Ullr
DunkaIot
Ullr
Level 29
God Stats
5W - 5L
1,409 SR
Queue Stats
136W - 120L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
JaviTooCold
Baron Samedi
Level 26
God Stats
1W - 3L
1,701 SR
Queue Stats
33W - 48L
1,402 Elo+
Party 1
Nemesis
Nemesis
Mucalol9846
Nemesis
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 8L
1,418 Elo+
Solo
Ymir
Ymir
TurfyCat4719
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 42L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CadenMonster28
King Arthur
20
5 / 6 / 6
16,437
514
9,203
26,902
10,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
GuyJattMan
Tsukuyomi
19
1 / 11 / 2
13,878
434
2,403
23,685
6,771
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
JattBeast
Sun Wukong
20
4 / 5 / 9
15,854
495
13,527
27,981
30,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Lil Murkage
Nemesis
20
11 / 3 / 4
19,654
614
21,951
26,354
11,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
zqrrq
Sylvanus
18
0 / 12 / 6
13,660
427
17,838
37,502
43,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
18 / 2 / 4
17,304
541
25,059
13,802
7,965
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
20
7 / 4 / 12
16,370
512
23,841
22,865
9,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
JaviTooCold
Baron Samedi
20
8 / 7 / 7
14,379
449
25,367
25,554
10,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Mucalol9846
Nemesis
5
0 / 2 / 0
8,476
265
664
1,467
407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 6 / 8
12,620
394
15,712
28,140
39,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
21
Kills
37
37
Deaths
21
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
18
2
4
10
W
King Arthur
CadenMonster28
King Arthur
5
6
6
1.33
L
Ullr
7
4
12
3.25
W
Tsukuyomi
GuyJattMan
Tsukuyomi
1
11
2
0.18
W
Sun Wukong
JattBeast
Sun Wukong
4
5
9
1.7
L
Baron Samedi
JaviTooCold
Baron Samedi
8
7
7
1.64
W
Nemesis
Lil Murkage
Nemesis
11
3
4
4.33
L
Nemesis
Mucalol9846
Nemesis
0
2
0
0
L
4
6
8
1.33
W
Sylvanus
zqrrq
Sylvanus
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,922
Damage
90,643
142,424
Taken
91,828
102,821
Mitigated
68,504
36,423
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
25,059
7,063
0
5,786
13,802
7,965
490
988
12,593
0
145,864
W
King Arthur
CadenMonster28
King Arthur
9,203
1,738
0
3,802
26,902
10,928
3,273
6,094
20,640
0
108,498
L
Ullr
23,841
15,464
70
4,127
22,865
9,973
5,157
5,866
16,496
0
147,310
W
Tsukuyomi
GuyJattMan
Tsukuyomi
2,403
431
0
3,329
23,685
6,771
2,695
6,516
16,752
0
68,258
W
Sun Wukong
JattBeast
Sun Wukong
13,527
2,563
0
3,863
27,981
30,479
1,582
6,511
21,270
0
71,599
L
Baron Samedi
JaviTooCold
Baron Samedi
25,367
5,666
1,646
5,954
25,554
10,367
3,573
3,660
21,507
87,389
0
W
Nemesis
Lil Murkage
Nemesis
21,951
12,415
0
11,148
26,354
11,202
7,264
6,193
20,003
0
174,912
L
Nemesis
Mucalol9846
Nemesis
664
201
0
16
1,467
407
0
0
1,467
0
2,649
L
15,712
2,900
0
2,976
28,140
39,792
0
5,426
22,177
57,820
0
W
Sylvanus
zqrrq
Sylvanus
17,838
5,419
2,968
11,313
37,502
43,441
188
17,335
19,835
60,237
17,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,483
Gold Earned
69,149
661
Minions Killed
673
0
Camps Cleared
0
2,680,055
Distance Traveled
2,114,471
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
17,304
541
246
8
0
559,152
5
W
King Arthur
16,437
514
156
5
0
554,246
0
L
Ullr
16,370
512
212
7
0
559,349
1
W
Tsukuyomi
13,878
434
100
3
0
470,930
0
W
Sun Wukong
15,854
495
115
4
0
603,695
0
L
Baron Samedi
14,379
449
134
4
0
492,411
0
W
Nemesis
19,654
614
186
6
0
605,968
0
L
Nemesis
8,476
265
7
0
0
59,680
1
L
Ymir
12,620
394
74
2
0
443,879
0
W
Sylvanus
13,660
427
104
3
0
445,216
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role