Player Matchup

Cabrakan
Cabrakan
ChristianThE3rD
Cabrakan
Level 28
God Stats
4W - 1L
1,232 SR
Queue Stats
168W - 151L
1,517 Elo+
Solo
Thanatos
Thanatos
H0lyG0wther
Thanatos
Level 15
God Stats
4W - 0L
1,857 SR
Queue Stats
6W - 7L
1,584 Elo+
Solo
Medusa
Medusa
KongohTheSilent
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Susano
Susano
aldgoldmane
Susano
Level 11
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 2L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
hiddEN_NiNjA01
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,376 Elo+
Party 1
Team Averages
Level 22
1,561 SR
1,485 Elo+

VS

Team Averages
Level 17
1,448 SR
1,391 Elo+
Kukulkan
Kukulkan
Daynjay3791
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Hel
Hel
FFKing1140
Hel
Level 12
God Stats
3W - 5L
1,451 SR
Queue Stats
4W - 11L
1,211 Elo+
Solo
Artio
Artio
Fattikins
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,669 Elo+
Solo
Danzaburou
Danzaburou
Panzer_Dolphin
Danzaburou
Level 12
God Stats
4W - 14L
1,382 SR
Queue Stats
33W - 57L
1,326 Elo+
Solo
Hachiman
Hachiman
Sangames007
Hachiman
Level 29
God Stats
1W - 3L
1,407 SR
Queue Stats
27W - 15L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
2 / 1 / 6
5,747
522
4,989
6,650
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
H0lyG0wther
Thanatos
11
7 / 2 / 2
6,954
632
6,474
8,385
5,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 5
5,311
483
3,518
2,651
698
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
8
5 / 3 / 0
5,963
542
1,907
3,770
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
hiddEN_NiNjA01
Tsukuyomi
12
4 / 0 / 4
6,697
609
2,430
4,272
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daynjay3791
Kukulkan
5
0 / 9 / 1
4,067
370
1,091
6,365
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 5 / 2
5,459
496
3,083
6,651
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Fattikins
Artio
7
0 / 0 / 1
4,881
444
860
5,314
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Panzer_Dolphin
Danzaburou
9
2 / 6 / 0
5,867
533
4,179
8,251
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Sangames007
Hachiman
8
1 / 1 / 0
5,128
466
3,228
3,990
958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
5
6
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
1
6
5
L
Kukulkan
Daynjay3791
Kukulkan
0
9
1
0.06
L
2
5
2
0.6
L
Artio
Fattikins
Artio
0
0
1
0.5
W
Thanatos
H0lyG0wther
Thanatos
7
2
2
4
W
2
0
5
4.5
L
Danzaburou
Panzer_Dolphin
Danzaburou
2
6
0
0.33
L
Hachiman
Sangames007
Hachiman
1
1
0
1
W
Susano
5
3
0
1.67
W
Tsukuyomi
hiddEN_NiNjA01
Tsukuyomi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
12,441
25,728
Taken
30,571
13,623
Mitigated
8,480
13,014
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,989
636
0
2,128
6,650
4,814
0
1,598
4,936
17,388
0
L
Kukulkan
Daynjay3791
Kukulkan
1,091
745
0
0
6,365
1,474
81
976
5,389
5,533
0
L
3,083
92
855
1,155
6,651
1,738
224
1,540
5,111
18,625
0
L
Artio
Fattikins
Artio
860
84
180
1,806
5,314
2,088
120
765
4,549
8,098
0
W
Thanatos
H0lyG0wther
Thanatos
6,474
2,783
0
7,851
8,385
5,132
578
512
7,827
0
35,202
W
3,518
2,071
0
919
2,651
698
0
710
1,837
0
20,018
L
Danzaburou
Panzer_Dolphin
Danzaburou
4,179
1,989
0
1,223
8,251
2,222
0
230
8,021
0
17,296
L
Hachiman
Sangames007
Hachiman
3,228
2,202
0
1,713
3,990
958
1,508
1,478
2,442
0
23,229
W
Susano
1,907
571
0
131
3,770
1,126
433
1,736
1,830
0
12,112
W
Tsukuyomi
hiddEN_NiNjA01
Tsukuyomi
2,430
372
0
1,985
4,272
1,853
0
8
4,264
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
25,402
238
Minions Killed
142
0
Camps Cleared
0
952,056
Distance Traveled
914,387
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,747
522
23
2
0
205,260
2
L
Kukulkan
4,067
370
9
1
0
176,446
0
L
Hel
5,459
496
38
3
0
179,789
2
L
Artio
4,881
444
17
2
0
171,740
1
W
Thanatos
6,954
632
73
7
0
185,740
2
W
Medusa
5,311
483
36
3
0
183,983
2
L
Danzaburou
5,867
533
32
3
0
192,008
0
L
Hachiman
5,128
466
46
4
0
194,404
1
W
Susano
5,963
542
29
3
0
136,663
0
W
Tsukuyomi
6,697
609
77
7
0
240,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role