Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PuLgALeChE
Anhur
Level 26
God Stats
1W - 3L
1,303 SR
Queue Stats
37W - 19L
1,665 Elo+
Solo
Aphrodite
Aphrodite
Yarshal
Aphrodite
Level 29
God Stats
8W - 3L
1,551 SR
Queue Stats
100W - 100L
1,464 Elo+
Solo
Chaac
Chaac
masterom1
Chaac
Level 21
God Stats
2W - 1L
1,382 SR
Queue Stats
17W - 14L
1,504 Elo+
Solo
Eset
Eset
slimepspp
Eset
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,525 Elo+
Solo
Team Averages
Level 22
1,447 SR
1,532 Elo+

VS

Team Averages
Level 21
1,497 SR
1,515 Elo+
Sol
Sol
DudwGod
Sol
Level 14
God Stats
12W - 7L
1,626 SR
Queue Stats
14W - 11L
1,547 Elo+
Solo
Hachiman
Hachiman
Lucas_CARP912
Hachiman
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 76L
1,500 Elo+
Solo
Set
Set
Warvy
Set
Level 17
God Stats
0W - 3L
1,185 SR
Queue Stats
17W - 18L
1,517 Elo+
Solo
Geb
Geb
henzo_akx
Geb
Level 24
God Stats
0W - 1L
1,703 SR
Queue Stats
20W - 30L
1,479 Elo+
Solo
Merlin
Merlin
reidusnub
Merlin
Level 28
God Stats
11W - 5L
1,472 SR
Queue Stats
81W - 66L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 3 / 5
9,841
579
11,418
11,168
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
16
7 / 3 / 5
9,906
583
12,671
15,043
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Yarshal
Aphrodite
14
1 / 2 / 9
9,008
530
5,116
12,811
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
masterom1
Chaac
16
3 / 2 / 11
9,960
586
11,082
13,929
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
15
8 / 1 / 7
9,905
583
15,432
9,885
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 7 / 2
7,533
443
9,194
15,702
6,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Lucas_CARP912
Hachiman
14
3 / 3 / 4
8,296
488
7,775
13,046
3,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
Warvy
Set
14
5 / 5 / 2
8,820
519
6,055
14,352
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
6,886
405
7,210
17,219
10,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
reidusnub
Merlin
12
1 / 5 / 3
7,774
457
3,418
9,067
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
24
Kills
10
11
Deaths
24
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
5
2.5
L
Sol
1
7
2
0.29
L
Hachiman
Lucas_CARP912
Hachiman
3
3
4
1.67
W
Anhur
7
3
5
3.17
L
Set
Warvy
Set
5
5
2
1.2
W
Aphrodite
Yarshal
Aphrodite
1
2
9
2.75
L
0
4
3
0.38
W
Chaac
masterom1
Chaac
3
2
11
4.25
L
Merlin
reidusnub
Merlin
1
5
3
0.5
W
Eset
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,719
Damage
33,652
62,836
Taken
69,386
36,952
Mitigated
27,818
29,333
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,418
3,172
0
3,368
11,168
4,785
0
3,160
8,008
0
66,988
L
Sol
9,194
3,150
0
5,695
15,702
6,868
246
3,765
11,018
46,205
0
L
Hachiman
Lucas_CARP912
Hachiman
7,775
3,044
0
2,694
13,046
3,289
0
2,253
10,765
0
57,043
W
Anhur
12,671
7,947
0
2,502
15,043
5,052
1,510
3,564
11,479
0
68,278
L
Set
Warvy
Set
6,055
2,791
0
4,444
14,352
4,660
0
3,943
10,073
0
39,364
W
Aphrodite
Yarshal
Aphrodite
5,116
731
6,454
7,703
12,811
9,042
590
5,085
7,726
35,771
0
L
7,210
277
2,330
3,383
17,219
10,154
0
6,614
10,048
14,437
0
W
Chaac
masterom1
Chaac
11,082
1,166
0
5,176
13,929
14,356
747
4,480
9,449
2,190
62,550
L
Merlin
reidusnub
Merlin
3,418
215
0
1,636
9,067
2,847
184
3,403
5,305
43,811
0
W
Eset
15,432
483
1,114
3,016
9,885
3,717
922
3,533
6,352
54,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
39,309
482
Minions Killed
347
0
Camps Cleared
0
1,709,964
Distance Traveled
1,536,203
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,841
579
117
7
0
339,468
6
L
Sol
7,533
443
77
5
0
267,804
5
L
Hachiman
8,296
488
92
5
0
311,780
5
W
Anhur
9,906
583
113
7
0
311,257
8
L
Set
8,820
519
70
4
0
350,794
6
W
Aphrodite
9,008
530
50
3
0
350,695
3
L
Geb
6,886
405
15
1
0
335,836
3
W
Chaac
9,960
586
115
7
0
359,334
5
L
Merlin
7,774
457
93
5
0
269,989
2
W
Eset
9,905
583
87
5
0
349,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role