Player Matchup

Tiamat
Tiamat
Gold V
Bram-99-
Tiamat
Gold V
Level 128
God Stats
1W - 1L
1,538 SR
Queue Stats
19W - 11L
1,625 MMR
Party 1
Ares
Ares
Gold IV
DaanXL
Ares
Gold IV
Level 87
God Stats
2W - 6L
1,585 SR
Queue Stats
20W - 14L
1,756 MMR
Party 1
Mulan
Mulan
Gold IV
tonybtk
Mulan
Gold IV
Level 148
God Stats
4W - 2L
1,681 SR
Queue Stats
20W - 14L
1,756 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,602 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,710 SR
1,744 MMR
Heimdallr
Heimdallr
Gold V
Baxrre
Heimdallr
Gold V
Level 160
God Stats
1W - 0L
1,738 SR
Queue Stats
3W - 0L
1,623 MMR
Solo
Thoth
Thoth
Platinum II
ShieldedK9
Thoth
Platinum II
Level 156
God Stats
12W - 8L
1,764 SR
Queue Stats
64W - 36L
1,976 MMR
Solo
Chaac
Chaac
Platinum III
sparda24thebeast
Chaac
Platinum III
Level 160
God Stats
47W - 48L
1,627 SR
Queue Stats
736W - 554L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bram-99-
Tiamat
9
2 / 9 / 2
6,539
654
6,398
10,486
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
DaanXL
Ares
10
2 / 5 / 2
6,653
665
4,834
11,442
8,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
tonybtk
Mulan
10
1 / 6 / 4
6,647
665
6,042
13,454
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
GebArtioOdinGilgameshPersephone

VS

Bans
FenrirArtemisAchillesMedusaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baxrre
Heimdallr
13
7 / 2 / 11
8,593
859
8,688
8,613
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
9 / 0 / 9
8,831
883
12,971
5,818
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 11
8,068
807
7,809
9,694
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
20
20
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Baxrre
Heimdallr
7
2
11
6.25
L
Tiamat
Bram-99-
Tiamat
2
9
2
0.33
L
Ares
DaanXL
Ares
2
5
2
0.6
W
Thoth
9
0
9
13.5
W
4
3
11
3.17
L
Mulan
tonybtk
Mulan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,274
Damage
29,468
35,382
Taken
24,125
23,343
Mitigated
12,934
6,074
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Baxrre
Heimdallr
8,688
3,665
0
1,438
8,613
3,740
1,564
4,786
3,608
0
25,572
L
Tiamat
Bram-99-
Tiamat
6,398
414
0
1,708
10,486
5,259
0
4,614
5,382
22,862
0
L
Ares
DaanXL
Ares
4,834
341
0
1,007
11,442
8,920
0
3,794
7,116
12,683
0
W
Thoth
12,971
76
0
1,384
5,818
1,937
504
3,290
2,361
28,677
0
W
7,809
1,315
0
3,639
9,694
7,257
552
3,431
6,024
0
20,406
L
Mulan
tonybtk
Mulan
6,042
707
0
3,359
13,454
9,164
0
4,086
8,751
0
15,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,839
Gold Earned
25,492
78
Minions Killed
124
2
Camps Cleared
7
611,858
Distance Traveled
560,931
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,593
859
49
5
2
174,455
2
L
Tiamat
6,539
654
36
4
2
160,602
3
L
Ares
6,653
665
12
1
0
197,553
2
W
Thoth
8,831
883
44
4
4
213,028
3
W
Chaac
8,068
807
31
3
1
173,448
0
L
Mulan
6,647
665
30
3
0
253,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role