Player Matchup

Jing Wei
Jing Wei
Chronolligence
Jing Wei
Level 28
God Stats
67W - 62L
1,623 SR
Queue Stats
221W - 233L
1,550 Elo+
Solo
Mulan
Mulan
Herpiou5
Mulan
Level 24
God Stats
21W - 12L
1,472 SR
Queue Stats
124W - 89L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Raynpocalyps
Ah Puch
Level 19
God Stats
2W - 1L
1,285 SR
Queue Stats
82W - 72L
1,547 Elo+
Party 1
Merlin
Merlin
Scoobowski
Merlin
Level 20
God Stats
3W - 0L
1,745 SR
Queue Stats
86W - 76L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
Will99
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,570 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,546 Elo+

VS

Team Averages
Level 21
1,497 SR
1,535 Elo+
Rama
Rama
AzNewKid
Rama
Level 29
God Stats
0W - 2L
1,359 SR
Queue Stats
30W - 27L
1,374 Elo+
Solo
Izanami
Izanami
LetsGøBrandon
Izanami
Level 28
God Stats
16W - 11L
1,864 SR
Queue Stats
94W - 53L
1,688 Elo+
Solo
Charybdis
Charybdis
SaltineOG
Charybdis
Level 15
God Stats
4W - 7L
1,434 SR
Queue Stats
16W - 23L
1,437 Elo+
Solo
Yemoja
Yemoja
SistemaCentral
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,685 Elo+
Solo
Zeus
Zeus
V4Valhalla
Zeus
Level 28
God Stats
8W - 8L
1,328 SR
Queue Stats
226W - 229L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
13 / 5 / 12
13,125
1,193
18,744
17,749
5,963
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Herpiou5
Mulan
20
7 / 5 / 17
12,952
1,177
14,670
20,120
21,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Raynpocalyps
Ah Puch
20
10 / 1 / 17
14,181
1,289
26,713
5,823
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Scoobowski
Merlin
20
4 / 2 / 22
12,211
1,110
19,526
8,343
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Will99
Hun Batz
19
3 / 9 / 20
11,358
1,033
10,246
15,112
5,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
0 / 14 / 9
10,166
924
3,774
22,437
8,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 10 / 11
13,450
1,223
27,321
23,358
11,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
SaltineOG
Charybdis
18
4 / 8 / 10
11,558
1,051
6,835
26,760
11,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 0 / 8
10,000
909
2,165
2,486
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 5 / 7
13,198
1,200
22,483
17,822
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
67
37
Kills
22
22
Deaths
37
88
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Rama
0
14
9
0.32
W
Jing Wei
13
5
12
3.8
W
Mulan
Herpiou5
Mulan
7
5
17
3.1
L
9
10
11
1.45
W
Ah Puch
Raynpocalyps
Ah Puch
10
1
17
18.5
L
Charybdis
SaltineOG
Charybdis
4
8
10
1.13
W
Merlin
Scoobowski
Merlin
4
2
22
7.5
L
0
0
8
4
L
9
5
7
2.5
W
Hun Batz
Will99
Hun Batz
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,899
Damage
62,578
67,147
Taken
92,863
38,081
Mitigated
40,706
4,589
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,774
2,137
0
338
22,437
8,764
0
12,575
9,862
0
18,030
W
Jing Wei
18,744
17,335
0
0
17,749
5,963
0
6,190
11,559
0
49,532
W
Mulan
Herpiou5
Mulan
14,670
1,968
0
2,124
20,120
21,263
0
8,566
11,554
0
29,704
L
27,321
19,007
0
1,904
23,358
11,601
0
9,416
13,942
0
51,876
W
Ah Puch
Raynpocalyps
Ah Puch
26,713
480
0
1,716
5,823
2,216
0
1,989
3,834
57,120
0
L
Charybdis
SaltineOG
Charybdis
6,835
5,039
0
1,424
26,760
11,000
0
13,946
12,814
0
21,172
W
Merlin
Scoobowski
Merlin
19,526
473
0
749
8,343
3,097
0
929
7,414
41,190
0
L
2,165
78
214
270
2,486
1,815
0
1,333
1,153
4,635
0
L
22,483
1,919
0
108
17,822
7,526
0
8,969
8,853
58,591
0
W
Hun Batz
Will99
Hun Batz
10,246
4,874
0
0
15,112
5,542
0
6,974
8,138
0
27,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,827
Gold Earned
58,372
249
Minions Killed
232
11
Camps Cleared
5
1,104,258
Distance Traveled
870,753
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,166
924
37
3
0
159,798
1
W
Jing Wei
13,125
1,193
63
6
4
265,891
4
W
Mulan
12,952
1,177
28
3
4
217,592
2
L
Izanami
13,450
1,223
68
6
2
216,500
1
W
Ah Puch
14,181
1,289
82
7
0
229,074
0
L
Charybdis
11,558
1,051
30
3
0
189,930
0
W
Merlin
12,211
1,110
51
5
0
200,959
0
L
Yemoja
10,000
909
1
0
0
112,743
0
L
Zeus
13,198
1,200
96
9
3
191,782
0
W
Hun Batz
11,358
1,033
25
2
3
190,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role