Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Aramati
Thoth
Level 146
God Stats
11W - 8L
1,630 SR
Queue Stats
472W - 470L
1,436 Elo+
Party 3
Thanatos
Thanatos
Bratàc
Thanatos
Level 124
God Stats
8W - 6L
1,635 SR
Queue Stats
314W - 319L
1,445 Elo+
Party 3
Ganesha
Ganesha
LiTeL99
Ganesha
Level 147
God Stats
23W - 10L
1,675 SR
Queue Stats
885W - 827L
1,572 Elo+
Party 1
Fenrir
Fenrir
NUNKY8
Fenrir
Level 160
God Stats
22W - 14L
1,578 SR
Queue Stats
1,045W - 985L
1,577 Elo+
Party 1
Team Averages
Level 147
1,604 SR
1,506 Elo+

VS

Team Averages
Level 124
1,456 SR
1,470 Elo+
Cliodhna
Cliodhna
Kususenok
Cliodhna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
442W - 410L
1,544 Elo+
Party 2
Thoth
Thoth
MerI1n
Thoth
Level 160
God Stats
0W - 2L
1,367 SR
Queue Stats
71W - 86L
1,435 Elo+
Solo
Sol
Sol
PapaZuzu
Sol
Level 109
God Stats
1W - 1L
1,496 SR
Queue Stats
12W - 12L
1,444 Elo+
Solo
Achilles
Achilles
ScrollStory
Achilles
Level 119
God Stats
8W - 15L
1,416 SR
Queue Stats
315W - 285L
1,497 Elo+
Party 2
Ravana
Ravana
etisatis
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 195L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
10 / 4 / 10
14,511
764
18,585
18,726
10,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Aramati
Thoth
20
5 / 5 / 14
13,113
690
26,811
12,902
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Bratàc
Thanatos
20
7 / 4 / 8
13,117
690
15,569
15,218
8,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
LiTeL99
Ganesha
20
0 / 4 / 22
13,678
720
11,437
27,769
43,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
NUNKY8
Fenrir
19
1 / 5 / 16
12,025
633
9,179
25,236
28,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kususenok
Cliodhna
19
7 / 5 / 8
13,093
689
19,519
16,207
5,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
MerI1n
Thoth
20
1 / 3 / 15
12,448
655
20,605
10,529
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 7
13,063
688
23,785
16,860
5,491
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ScrollStory
Achilles
20
6 / 4 / 8
12,334
649
14,637
28,518
29,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
etisatis
Ravana
19
3 / 8 / 12
12,467
656
9,249
18,272
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
23
Kills
22
22
Deaths
24
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
4
10
3.75
W
Thoth
Aramati
Thoth
5
5
14
2.4
W
Thanatos
Bratàc
Thanatos
7
4
8
2.75
L
Cliodhna
Kususenok
Cliodhna
7
5
8
2.2
W
Ganesha
LiTeL99
Ganesha
0
4
22
2.75
L
Thoth
MerI1n
Thoth
1
3
15
2.83
W
Fenrir
NUNKY8
Fenrir
1
5
16
1.8
L
5
4
7
2.13
L
Achilles
ScrollStory
Achilles
6
4
8
2.5
L
Ravana
etisatis
Ravana
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,581
Damage
87,795
99,851
Taken
90,386
99,236
Mitigated
53,852
40,054
Healing
35,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,585
15,921
2,408
5,588
18,726
10,891
2,347
6,769
11,957
0
48,180
W
Thoth
Aramati
Thoth
26,811
927
2,550
1,343
12,902
7,782
1,660
7,117
5,785
62,431
0
W
Thanatos
Bratàc
Thanatos
15,569
1,784
1,964
9,890
15,218
8,524
1,167
7,103
8,115
219
31,490
L
Cliodhna
Kususenok
Cliodhna
19,519
1,654
2,141
3,122
16,207
5,305
584
7,894
8,313
0
31,433
W
Ganesha
LiTeL99
Ganesha
11,437
550
1,439
5,865
27,769
43,679
229
14,251
13,518
32,255
0
L
Thoth
MerI1n
Thoth
20,605
0
2,676
1,900
10,529
3,291
592
3,716
6,813
41,626
0
W
Fenrir
NUNKY8
Fenrir
9,179
1,318
2,067
6,940
25,236
28,360
317
9,150
15,927
658
14,827
L
23,785
7,370
1,539
8,469
16,860
5,491
2,637
8,269
8,591
64,840
0
L
Achilles
ScrollStory
Achilles
14,637
3,334
1,183
9,858
28,518
29,732
622
10,563
17,955
0
22,460
L
Ravana
etisatis
Ravana
9,249
1,979
1,451
3,155
18,272
10,033
854
8,683
9,589
0
14,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,444
Gold Earned
63,405
219
Minions Killed
192
0
Camps Cleared
0
1,734,449
Distance Traveled
1,788,797
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,511
764
80
4
0
318,844
0
W
Thoth
13,113
690
72
4
0
334,098
0
W
Thanatos
13,117
690
46
2
0
372,753
0
L
Cliodhna
13,093
689
23
1
0
380,170
6
W
Ganesha
13,678
720
0
0
0
315,803
0
L
Thoth
12,448
655
58
3
0
372,958
4
W
Fenrir
12,025
633
21
1
0
392,951
3
L
Sol
13,063
688
82
4
0
323,649
1
L
Achilles
12,334
649
17
1
0
356,721
1
L
Ravana
12,467
656
12
1
0
355,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role