Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
suitedu
Osiris
Level 146
God Stats
2W - 0L
1,891 SR
Queue Stats
109W - 67L
1,626 Elo+
Party 1
Team Averages
Level 154
1,630 SR
1,542 Elo+

VS

Team Averages
Level 71
1,609 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NERORODY
Sun Wukong
Level 27
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 9L
1,545 Elo+
Solo
Chiron
Chiron
Neoloko
Chiron
Level 28
God Stats
3W - 2L
1,617 SR
Queue Stats
8W - 10L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
7 / 2 / 7
8,149
815
8,641
8,397
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
 
Freya
12
5 / 2 / 9
7,992
799
7,992
9,268
3,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
suitedu
Osiris
12
5 / 1 / 8
7,963
796
6,592
8,284
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 5 / 2
7,953
795
8,210
8,035
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NERORODY
Sun Wukong
9
0 / 7 / 4
6,275
628
3,893
9,747
4,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Neoloko
Chiron
11
2 / 5 / 3
7,543
754
5,123
8,792
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
5
5
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
7
5.25
W
Freya
 
Freya
5
2
9
4.75
L
Morgan Le Fay
 
Morgan Le Fay
3
5
2
0.8
L
Sun Wukong
NERORODY
Sun Wukong
0
7
4
0.29
L
Chiron
Neoloko
Chiron
2
5
3
0.7
W
Osiris
suitedu
Osiris
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
17,226
25,949
Taken
26,574
13,092
Mitigated
10,425
7,091
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,641
3,497
0
1,423
8,397
3,222
783
3,022
4,929
0
26,864
W
Freya
 
Freya
7,992
2,596
0
4,333
9,268
3,320
324
2,563
6,430
23,438
0
L
Morgan Le Fay
 
Morgan Le Fay
8,210
263
0
1,302
8,035
2,482
0
1,281
6,401
16,463
0
L
Sun Wukong
NERORODY
Sun Wukong
3,893
499
70
788
9,747
4,680
0
4,035
5,420
0
12,835
L
Chiron
Neoloko
Chiron
5,123
1,559
442
2,280
8,792
3,263
0
3,041
5,498
0
19,114
W
Osiris
suitedu
Osiris
6,592
1,740
0
1,335
8,284
6,550
274
2,105
6,037
0
20,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
21,771
104
Minions Killed
74
6
Camps Cleared
3
575,966
Distance Traveled
529,136
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,149
815
35
4
1
180,131
4
W
Freya
7,992
799
34
3
3
176,725
3
L
Morgan Le Fay
7,953
795
19
2
1
174,044
5
L
Sun Wukong
6,275
628
20
2
0
174,193
3
L
Chiron
7,543
754
35
4
2
180,899
2
W
Osiris
7,963
796
35
4
2
219,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role