Player Matchup

Ymir
Ymir
Daynjay3791
Ymir
Level 7
God Stats
0W - 1L
1,062 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MoonlitSouls
Nu Wa
Level 122
God Stats
10W - 10L
1,692 SR
Queue Stats
134W - 131L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
WizzyCoxJR
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,512 Elo+
Solo
Susano
Susano
Zestruth
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 1
Anhur
Anhur
pocho_quiq
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,289 Elo+
Solo
Team Averages
Level 36
1,451 SR
1,506 Elo+

VS

Team Averages
Level 28
1,469 SR
1,445 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IsisBlessing
Kukulkan
Level 27
God Stats
4W - 0L
1,434 SR
Queue Stats
79W - 44L
1,636 Elo+
Solo
Chaac
Chaac
Sangames007
Chaac
Level 29
God Stats
4W - 0L
1,840 SR
Queue Stats
27W - 15L
1,492 Elo+
Solo
Ymir
Ymir
TruelyABeast
Ymir
Level 26
God Stats
2W - 7L
1,219 SR
Queue Stats
74W - 67L
1,448 Elo+
Solo
Loki
Loki
diggY93
Loki
Level 29
God Stats
11W - 8L
1,353 SR
Queue Stats
11W - 8L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,255
543
237
3,660
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 0 / 0
3,631
605
2,230
2,427
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WizzyCoxJR
Gilgamesh
3
0 / 2 / 0
3,123
521
306
1,560
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Zestruth
Susano
5
0 / 5 / 0
3,488
581
1,555
5,067
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
4
0 / 1 / 0
3,256
543
280
3,090
584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
5 / 0 / 0
4,657
776
2,936
2,703
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
IsisBlessing
Kukulkan
9
2 / 0 / 0
4,871
812
2,426
1,587
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 0 / 0
4,935
823
1,587
2,297
1,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 5
4,348
725
1,062
3,916
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
diggY93
Loki
8
1 / 0 / 1
4,595
766
594
2,794
629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
11
11
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
0
5
L
0
3
0
0
W
Kukulkan
IsisBlessing
Kukulkan
2
0
0
2
L
0
0
0
0
W
3
0
0
3
W
0
0
5
2.5
L
Gilgamesh
WizzyCoxJR
Gilgamesh
0
2
0
0
L
Susano
Zestruth
Susano
0
5
0
0
W
Loki
diggY93
Loki
1
0
1
1.5
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,608
Damage
8,605
15,804
Taken
13,297
4,560
Mitigated
5,967
1,406
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,936
1,539
0
921
2,703
1,113
497
633
1,997
0
20,359
L
237
124
0
72
3,660
2,184
0
944
2,598
4,906
0
W
Kukulkan
IsisBlessing
Kukulkan
2,426
249
0
64
1,587
450
31
169
1,372
29,841
0
L
2,230
579
0
500
2,427
432
0
592
1,779
14,821
0
W
1,587
524
0
1,155
2,297
1,216
360
166
2,095
0
14,581
W
1,062
423
0
976
3,916
2,559
224
955
2,842
8,752
0
L
Gilgamesh
WizzyCoxJR
Gilgamesh
306
134
0
39
1,560
636
0
0
1,422
21
4,923
L
Susano
Zestruth
Susano
1,555
620
0
643
5,067
724
0
753
4,197
0
8,980
W
Loki
diggY93
Loki
594
108
0
1,685
2,794
629
508
251
2,507
0
20,470
L
Anhur
280
280
0
152
3,090
584
0
1,007
2,029
0
6,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,753
Gold Earned
23,406
95
Minions Killed
194
0
Camps Cleared
0
515,101
Distance Traveled
635,821
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,657
776
40
7
0
118,171
3
L
Ymir
3,255
543
10
2
0
109,965
0
W
Kukulkan
4,871
812
59
10
0
121,480
0
L
Nu Wa
3,631
605
30
5
0
108,269
0
W
Chaac
4,935
823
27
5
0
138,856
0
W
Ymir
4,348
725
12
2
0
125,384
2
L
Gilgamesh
3,123
521
14
2
0
46,934
0
L
Susano
3,488
581
24
4
0
134,833
0
W
Loki
4,595
766
56
9
0
131,930
0
L
Anhur
3,256
543
17
3
0
115,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role