Player Matchup

Gilgamesh
Gilgamesh
Rip dumb5654
Gilgamesh
Level 47
God Stats
14W - 16L
1,527 SR
Queue Stats
77W - 112L
1,315 Elo+
Party 2
Zeus
Zeus
Rip u 04
Zeus
Level 14
God Stats
2W - 5L
1,235 SR
Queue Stats
38W - 60L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
ssssehkhdgd
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,703 Elo+
Solo
Team Averages
Level 29
1,421 SR
1,418 Elo+

VS

Team Averages
Level 42
1,359 SR
1,386 Elo+
Ymir
Ymir
Real_Katakuri
Ymir
Level 18
God Stats
41W - 41L
1,469 SR
Queue Stats
43W - 49L
1,399 Elo+
Party 1
Ullr
Ullr
The_Lost_Bot_
Ullr
Level 57
God Stats
12W - 17L
1,372 SR
Queue Stats
488W - 580L
1,355 Elo+
Party 1
Sol
Sol
princ3_0uzo
Sol
Level 51
God Stats
2W - 3L
1,238 SR
Queue Stats
298W - 360L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rip dumb5654
Gilgamesh
12
2 / 4 / 2
8,682
620
14,221
13,164
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
11
1 / 7 / 2
8,334
595
7,065
11,210
3,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ssssehkhdgd
Guan Yu
11
1 / 7 / 3
8,242
589
7,254
14,826
18,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
10,142
724
5,477
13,577
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 1 / 7
10,739
767
12,187
16,935
6,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 1 / 10
10,386
742
16,079
9,913
2,954
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Gilgamesh
Rip dumb5654
Gilgamesh
2
4
2
0.75
L
Zeus
1
7
2
0.29
W
9
1
7
12.5
W
7
1
10
12
L
Guan Yu
ssssehkhdgd
Guan Yu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
33,743
39,200
Taken
40,425
32,508
Mitigated
20,769
4,942
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,477
315
492
3,367
13,577
11,770
90
3,028
10,105
12,476
0
L
Gilgamesh
Rip dumb5654
Gilgamesh
14,221
3,458
0
959
13,164
10,451
488
8,787
4,377
0
31,999
L
Zeus
7,065
2,004
0
861
11,210
3,880
707
4,930
6,280
28,808
0
W
12,187
9,020
0
7,663
16,935
6,045
1,698
3,364
13,175
0
45,761
W
16,079
6,601
0
4,248
9,913
2,954
1,456
1,922
7,951
40,813
0
L
Guan Yu
ssssehkhdgd
Guan Yu
7,254
578
612
2,510
14,826
18,177
98
8,333
6,493
0
22,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
31,267
129
Minions Killed
136
6
Camps Cleared
5
691,370
Distance Traveled
735,431
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,142
724
18
1
0
243,739
4
L
Gilgamesh
8,682
620
47
3
3
253,086
1
L
Zeus
8,334
595
54
4
1
197,271
0
W
Ullr
10,739
767
65
5
3
240,260
1
W
Sol
10,386
742
53
4
2
251,432
2
L
Guan Yu
8,242
589
28
2
2
241,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role